Article icon - Xenoblade Chronicles 2.svg
Article icon - Torna The Golden Country.svg

Break (XC2)

From Xeno Series Wiki
Jump to navigation Jump to search
For other articles titled "Break", see Break (disambiguation).
Break
XC2 driver art icon react 1 range 0 overlay 0.png
Combo stage 1
Follows from None
Damage bonus 0%
Base duration 10s
Party Gauge gain 0

Break is a reaction in Xenoblade Chronicles 2 and Torna ~ The Golden Country. A character inflicted with Break stops their current attack, and their movement is interrupted for a split second.

Break is the first stage of the Driver Combo; only enemies inflicted with it can be inflicted with Topple by the party. This does not always apply to enemies, as many enemy arts can "force" a later combo stage without needing Break. Enemies may also have arts that apply a durationless Break to themselves for the art's duration, which may be the only way to Topple a foe that is otherwise immune to Break.

Break, like the other reactions, is not guaranteed to be inflicted. The chance of a Break occurring is given by the reaction infliction formula.

List of arts that can inflict Break[edit]

By party members[edit]

Xenoblade Chronicles 2[edit]

Art User Weapon Description
XC2 driver art icon react 1 range 0 overlay 2.png Power Spike XC2 character icon Rex.png Rex XC2 weapon icon Megalance.png Megalance Break / Side attack↑
XC2 driver art icon react 1 range 0 overlay 0.png Sword Uppercut XC2 character icon Rex.png Rex XC2 weapon icon Chroma Katana.png Chroma Katana Break
XC2 driver art icon react 1 range 0 overlay 2.png Powerquake XC2 character icon Rex.png Rex XC2 weapon icon Cobra Bardiche.png Cobra Bardiche Break / Side attack↑
XC2 driver art icon react 1 range 0 overlay 0.png Butterfly Blade XC2 character icon Nia.png Nia XC2 weapon icon Twin Rings.png Twin Rings Break
XC2 driver art icon react 1 range 0 overlay 1.png Leopard Blow XC2 character icon Nia.png Nia XC2 weapon icon Ether Cannon.png Ether Cannon Break / Pierce
XC2 driver art icon react 1 range 2 overlay 0.png Acrobatic Bomber XC2 character icon Nia.png Nia XC2 weapon icon Bitball.png Bitball AOE / Break
XC2 driver art icon react 1 range 0 overlay 0.png Swallowtail XC2 character icon Nia.png Nia XC2 weapon icon Infinity Fans.png Infinity Fans Break
XC2 driver art icon react 1 range 0 overlay 7.png Papillon Dance XC2 character icon Nia.png Nia XC2 weapon icon Brilliant Twinblades.png Brilliant Twinblades Break / Critical recharge
XC2 driver art icon react 1 range 0 overlay 1.png Porcupine Blow XC2 character icon Nia.png Nia XC2 weapon icon Decimation Cannon.png Decimation Cannon Break / Pierce
XC2 driver art icon react 1 range 0 overlay 8.png Air Slash XC2 character icon Nia.png Nia XC2 weapon icon Knives.png Knives Break / High HP↑
XC2 driver art icon react 1 range 0 overlay 1.png Panther Edge XC2 character icon Nia.png Nia XC2 weapon icon Dual Swords.png Dual Swords Break / Evasion
XC2 driver art icon react 1 range 0 overlay 1.png Burst Gunner XC2 character icon Zeke.png Zeke XC2 weapon icon Ether Cannon.png Ether Cannon Break / Pierce
XC2 driver art icon react 1 range 0 overlay 1.png Breakthrough Cannon XC2 character icon Zeke.png Zeke XC2 weapon icon Decimation Cannon.png Decimation Cannon Break / Pierce
XC2 driver art icon react 1 range 0 overlay 0.png Speedy Sword XC2 character icon Tora.png Tora XC2 weapon icon Variable Saber.png Variable Saber Break
XC2 driver art icon react 1 range 0 overlay 0.png Azure II: Hellfire XC2 character icon Mòrag.png Mòrag XC2 weapon icon Whipswords.png Whipswords Break
XC2 driver art icon react 1 range 0 overlay 1.png Ogre Slam XC2 character icon Mòrag.png Mòrag XC2 weapon icon Ether Cannon.png Ether Cannon Break / Pierce
XC2 driver art icon react 1 range 0 overlay 9.png Armored Fist XC2 character icon Mòrag.png Mòrag XC2 weapon icon Knuckle Claws.png Knuckle Claws Break / Cancel attack↑
XC2 driver art icon react 1 range 0 overlay 1.png Cruel Musket XC2 character icon Mòrag.png Mòrag XC2 weapon icon Decimation Cannon.png Decimation Cannon Break / Pierce
XC2 driver art icon react 1 range 0 overlay 3.png Armor Breaker XC2 character icon Mòrag.png Mòrag XC2 weapon icon Rockrending Gauntlets.png Rockrending Gauntlets Break / Front attack↑
XC2 driver art icon react 1 range 0 overlay 8.png Blade of the Abyss XC2 character icon Mòrag.png Mòrag XC2 weapon icon Sword Tonfa.png Sword Tonfa Break / Low HP↑
XC2 driver art icon react 1 range 1 overlay 0.png Skyward Slash XC2 character icon Jin.png Jin XC2 weapon icon Nodachi.png Nodachi AOE / Break
XC2 driver art icon react 1 range 1 overlay 0.png Skyward Slash XC2 character icon Jin.png Jin XC2 weapon icon Nodachi.png Nodachi AOE / Break
XC2 driver art icon react 1 range 1 overlay 1.png Heavenly Disrupt XC2 character icon Jin.png Jin XC2 weapon icon Nodachi.png Nodachi Driver Combo

Torna ~ The Golden Country[edit]

Art User Weapon Description
XC2 driver art icon react 1 range 0 overlay 5.png Hungry Snake TTGC character icon Lora.png Lora XC2 weapon icon Battle Braid.png Battle Braid Break / HP Potion
XC2 driver art icon switch.png Sierpe TTGC character icon Minoth.png Minoth XC2 weapon icon Gunknives.png Gunknives Break / Evasion
XC2 driver art icon switch.png Leaping Blaze TTGC character icon Brighid.png Brighid XC2 weapon icon Whipswords.png Whipswords Break

By enemies[edit]

Enemy arts that break the target[edit]

Art Target Property Debuff Reaction(s) Status Enemies
(auto-attack) Opponent, single target up to 10m away none none Break none
(auto-attack) Opponent, line 50m long by 8m wide none none Break none
(auto-attack) Opponent, single target up to 6m away none none Break Increases damage dealt from the side by 10%.
(auto-attack) Opponent, single target up to 8m away none none Break Increases damage dealt from the side by 10%.
(auto-attack) Opponent, single target up to 8m away none none Break none
(auto-attack) Opponent, single target up to 8m away none none Break none
(auto-attack) Opponent, single target up to 8m away none none Break none
(auto-attack) Opponent, single target up to 16m away none none Break none
(auto-attack) Opponent, single target up to 8m away none none Break none
(auto-attack) Opponent, single target up to 8m away none none Break, Topple none
Assault Wheelie Opponent, single target up to 10m away Self-Break none Break none
Beast Crash Opponent, circle around user of 15m radius none none Break, Topple, Launch none
Blizzard Opponent, circle around target of 50m radius none Nullify Heal Break none
Burrowing Rocket Opponent, circle around user of 6m radius Evade none Break (forced) none
Butterfly Blade Opponent, single target up to 8m away none none Break none
Charge Count Opponent, single target up to 10m away Evade none Break none
Dancing Abyss Opponent, single target up to 8m away none undefined [18] Break, Topple, Launch none
Disintegration Opponent, single target up to 8m away none none Break none
Dragon Gas Opponent, single target up to 8m away none none Break none
Elemental Gas Opponent, circle around user of 10m radius none none Break (forced) none
Elemental Gas Opponent, circle around user of 10m radius none none Break (forced) none
Everbero Opponent, single target up to 8m away none none Break Increases damage dealt from the back by 200%.
Full Swing Opponent, circle around user of 12m radius none none Break none
Hard Dig Opponent, line 8m long by 2m wide none none Break none
Hard Dig Opponent, line 8m long by 2m wide none none Break none
  • none
Hecaton Hammer Opponent, line 12m long by 4m wide none none Break, Break, Break none
Horn Dance Opponent, circle around user of 8m radius Block none Break, Topple none
Judgment Opponent, single target up to 8m away none none undefined [36], Break, Topple none
Leonine Shaker Opponent, line 12m long by 5m wide none none Knockback (level 2), Knockback (level 2), Knockback (level 2), Knockback (level 2), Break none
Master Art Opponent, single target up to 8m away none none Break, Topple, Launch, Smash none
Master Art Opponent, single target up to 8m away Evade none Break, Topple, Launch, Smash Drains 25% of one Party Gauge block.
Peerless Opponent, single target up to 10m away none none Break, undefined [36], Topple, undefined [36], Launch none
Rising Arc Opponent, single target up to 10m away none none Break none
Sharkball Opponent, single target up to 25m away none none Break none
  • none
Short Sharp Shock Opponent, single target up to 10m away none none Break, Topple none
Skull Smasher Opponent, single target up to 8m away none none Break, Topple none
Sliding Slinger Opponent, single target up to 15m away Evade none Break, Break, Break none
Spiral Savate Opponent, single target up to 8m away unknown (9) none Break none
Spiral Savate Opponent, single target up to 8m away unknown (9) none Break none
Sword Assault Opponent, single target up to 8m away none none Break none
Sword Bite Opponent, single target up to 10m away none none Break, Topple Increases damage dealt from the back by 200%.
Thousand Tentacles Opponent, circle around user of 20m radius none none Break, Break, Break, Break, Break none
True Sword Bite Opponent, single target up to 10m away none none Break, Topple Increases damage dealt from the back by 200%.
ULFS Max Opponent, line 10m long by 2m wide none none Break, Topple none

Enemy arts that break the user[edit]

Art Target Property Debuff Reaction(s) Status Enemies
Assault Wheelie Opponent, single target up to 10m away Self-Break none Break none
Bouncy Hammer Opponent, line 8m long by 2m wide Self-Break none Knockback (level 1) (forced) none
Bouncy Hammer Opponent, line 8m long by 2m wide Self-Break none Topple (forced) none
Left Charge Opponent, single target up to 10m away Self-Break none Blowdown (level 4) none
Mine Crusher Opponent, circle around user of 10m radius Self-Break none none none
Right Charge Opponent, single target up to 10m away Self-Break none Blowdown (level 4) none
Spiky Hammer Opponent, circle around user of 10m radius Self-Break none Knockback (level 1), Knockback (level 1), Knockback (level 1) none
Spiky Hammer Opponent, circle around user of 10m radius Self-Break Shackle Driver Knockback (level 1), Knockback (level 1), Knockback (level 1) none

Strategy[edit]

As the first stage of the Driver Combo, there is little reason to not inflict Break as often as possible. Enemies often have resistance to Break, wich can be mitigated by using a Beta Scope or Master Scope, or The Aegis if applicable. Speedy Sword uniquely has three hits, each with a chance of inflicting Break, making it the best Art for this purpose.

In almost all cases, once Break is inflicted, it is ideal to continue to Topple immediately (or at least once the enemy can act again after the initial hit), as there is generally no benefit to keeping the enemy broken but not toppled. There is one exception: Fusion Combos. All else being equal, Fusion Combos with Break are weaker than those with other Driver Combo stages because of the lower stage value; however, Break has by far the longest duration (base and maximum). This means that the damage bonus from inflicting a Blade Combo on a Driver Combo will last for much longer than other stages, assuming the Driver Combo is not continued (breaking the Fusion Combo).

This has two main purposes. The first is Fusion-boosted Chain Attacks, which may receive the Fusion Combo damage boost for much longer (and hence many more attacks) on a Break than a Topple or (especially) a Launch. This can easily make up for the lesser damage boost, especially in Chain Attacks with more than 0 orbs.

The second is in Fusion Combo stacking. Having a longer duration means much more time is available to inflict further Blade Combo stages, massively increasing the Fusion Combo damage bonus. It is even feasible (taking advantage of the timer pause from a level IV Special and stage 3 Blade Combo) to get a triple-stacked Fusion Combo on a Break, with time to spare for a round or two of Fusion-boosted Chain Attack; something that is essentially impossible for a Topple, and certainly impossible for a Launch or Smash. It is also much more feasible to stack Blade Combo stages on a Break when the aforementioned timer-pausing effects are not an option, especially earlygame when fast Special options are limited.

In other languages[edit]

Wiki icon - Incomplete.svg This page's subject has names in other languages, but they are not yet included on this page.
You can help add them via an In other languages template.

Gallery[edit]