Article icon - Xenoblade Chronicles 2.svg
Article icon - Torna The Golden Country.svg

Damage barrier

From Xeno Series Wiki
Jump to navigation Jump to search
An attack being absorbed by a damage barrier.

Damage barriers are a mechanic in the combat of Xenoblade Chronicles 2 and Torna ~ The Golden Country. When a character has a damage barrier, damage they take does not reduce their HP.

A damage barrier is summoned with a certain amount of HP (often a certain fraction of the affected character's maximum HP). The barrier can absorb this much damage before being disappearing. Any remaining damage carries over to the affected character; it is effectively similar to being healed for the equivalent amount of HP of the barrier, although more useful because it works even when the character is at high or maximum HP.

Attacks which have all of their damage absorbed by a damage barrier cannot inflict Break.

When an attack is absorbed by a damage barrier, a unique streamer-like particle effect appears, and damage numbers do not appear.

Sources[edit]

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Damage barrier
Japan flag.svg Japanese ダメージバリア Damage Barrier
France flag.svg French Barrière de dégâts
Germany flag.svg German Schadensbarriere
Spain flag.svg Spanish Barrera de daño
Italy flag.svg Italian Barriera danni
China flag.svg Chinese (simplified) 伤害障壁 Damage Barrier
Taiwan flag.svg Chinese (traditional) 傷害障壁 Damage Barrier
South Korea flag.svg Korean 대미지 배리어 Damage Barrier