Xenoblade Chronicles X

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Xenoblade Chronicles X
Xenoblade X PAL.jpg
European box art
Developer Monolith Soft
Publisher Nintendo
Platform Wii U
Released Japan April 29, 2015
North America December 4, 2015
Europe December 4, 2015
Australia December 5, 2015

Xenoblade Chronicles X (ゼノブレイドクロス, Xenoblade Cross) is a role-playing video game developed by Monolith Soft and published by Nintendo. It was released in 2015 for the Wii U.

Playable characters[edit]

Main playable characters[edit]

Optional recruitable characters[edit]

Plot[edit]

Main article: Plot summary of Xenoblade Chronicles X

In 2054 A.D., planet Earth is attacked by aliens (called Xenoforms in the game). As part of Project Exodus, humanity escapes the planet before its destruction in Ark Ships that launched from all over the planet. Most, if not all, were eventually destroyed, except for the White Whale. After two more years, the ship came under enemy fire yet again, and crashed on a planet they called Mira.

Two months after its crash landing, Elma finds the player (commonly called Cross) in a capsule not far from New Los Angeles, the city that was transported on the White Whale. They return to the city and Elms registers them for the military organization BLADE. Cross quickly becomes part of her and Lin's team, protect the city from the Xenoforms and work toward the ultimate goal: Secure the Lifehold and save humanity before time runs out.

Gameplay[edit]

See also: Xenoblade Chronicles (series)#Gameplay
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Battles[edit]

The gameplay is similar to that of the first Xenoblade Chronicles. During battles, the player can select between one of up to eight Battle Arts. In this game, however, melee and ranged weapons are used simultaneously. During the course of the game, the player can earn a Skell License which allows them to operate Skells. They are very powerful in battles, but comsume fuel and, once destroyed, are expensive to restore. Skells also allow for more freedom in exploration, and at some point, can even fly.

Field[edit]

Unlike the first Xenoblade Chronicles, the world is entirely open world, which means no loading screens appear when travelling anywhere (except for the BLADE Barracks). The player can accept Missions from the Mission Control or directly from NPCs. Objectives include talking to NPCs, defeating enemies, collecting items, or using FrontierNav. FrontierNav is a network of Probes deployed all over Mira. Once installed, they periodically generate Credits which are used to buy weapons and equipment, Miranium which is used to level up Arms Manufacturers and refuel the skells, and certain items.

Online[edit]

New to the series are a number of online functions. The player chooses or is assigned to a Squad when starting the game. The players in a squad do not meet directly, but can work together to complete Squad Tasks which reward all squad members with Reward Tickets. For those who wish to actively play with other players, Squad Missions can be accepted at the BLADE Terminal or by accepting other player's invitations. Unneeded items can be offered as a Treasure Deal to other players.

Gallery[edit]

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