Absorb Damage
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Absorb Damage | |
---|---|
Caption | Erects a barrier that absorbs fixed dmg. |
Type | Buff |
Base value | 10 |
Base duration | Indefinite |
Base cooldown | 30s |
Trigger interval | 3s |
Base probability | 50% |
Absorb Damage (called out as Armor Veil) is a Blade Art and associated buff in Xenoblade Chronicles 2. It creates a barrier that takes damage for the recipient, and lasts until it has taken damage equal to 10% of the recipient's max HP. The effect triggers 50% of the time whenever the Blade's Driver takes damage.
Users[edit]
Blade | Cooldown modifier |
---|---|
Akhos | 0.75x |
Brighid | 0.75x |
Catalyst | 1.5x |
Electra | 1x |
Gorg | 0.75x |
Newt | 1.25x |
Vess | 1x |
In addition, Poppi can use this art when equipped with AC Damage Absorb.
In other languages[edit]
Statuses in Xenoblade Chronicles 2 and Torna ~ The Golden Country
| |
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Reactions | Break • Topple • Launch • Smash • Knockback • Blowdown |
Blade Arts | Absorb Damage • Accuracy Up • Arts Plus • Back Attack Up • Critical Up • Debuff Cancel • Draw Aggro • Nullify Reaction • Recharge Boost |
Debuffs | Doom • Nullify Heal • Shackle Blade • Shackle Driver • Stench • Taunt |
Other | Affinity Down • Awakening • Damage barrier • Enraged • Monado Armor • Rage Strike • Super Strength |