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Daze (XC1)

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Daze
XC1 icon status Daze.pngXC1DE icon status Daze.png
Auras are removed and aggro no longer increases. Target cannot dodge attacks. Critical hit damage taken increases.
For other articles titled "Daze", see Daze (disambiguation).

Daze (気絶 (きぜつ), Faint) is a status in Xenoblade Chronicles and Future Connected. A dazed enemy has been completely stunned and cannot move, attack, or use arts; they also do not generate aggro when damaged, giving an opening for less-tanky characters to deal massive damage. Dazed enemies also lose their aura, take 25% more damage from critical hits (which does not stack with the same effect from also being toppled), ether attacks always score critical hits on them, and attacks cannot miss them. Enemies are generally immune to Daze unless Topple is inflicted first, though certain arts can "force Daze" regardless, and some enemies are immune to Daze outright. Party members can help each other to remove the Daze status.

Dazing an enemy that's the source of an active vision will delay the vision until the daze wears off, and the enemy will use a different art. This may result in getting a vision for something that would normally be too weak to trigger a vision.

Enemy arts that inflict blow-down of level 2 or greater will cause the victim to be dazed for 5 seconds upon recovering, whereas a blow-down of 4 or greater dazes for 10 seconds.

Arts that can inflict Daze are yellow in Chain Attacks.


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The editor who added this tag elaborates: need confirmation of daze length for blowdowns 3 and 5

Dazed party members have all their art cooldowns paused until the daze ends. It is unknown whether this is also the case for enemies (it would be very difficult to test).

List of arts that can inflict Daze[edit]

By party members[edit]

Character Art Description
ShulkShulk Shaker EdgeXC1 art icon Shaker Edge.png Shaker Edge Inflicts Daze on an enemy suffering Topple.
ReynReyn Shield BashXC1 art icon Shield Bash.png Shield Bash Inflicts Daze on an enemy suffering Topple.
FioraFiora Hidden ThornXC1 art icon Hidden Thorn.png Hidden Thorn Inflicts Daze on an enemy suffering Topple.
DunbanDunban ThunderXC1 art icon Thunder.png Thunder If in an Aura state, forces Daze.
SharlaSharla Head ShakerXC1 art icon Head Shaker.png Head Shaker Inflicts Daze on an enemy suffering Topple.
SevenSeven Mag StormXC1 art icon Mag Storm.png Mag Storm Inflicts Daze on Mechon suffering Topple.
SevenSeven Cross ImpactXC1 art icon Cross Impact.png Cross Impact Inflicts Daze on an enemy suffering Topple.
KinoKino Egg ShakerXC1DE art icon Egg Shaker.png Egg Shaker Inflicts Daze (XC1DE icon status Daze.png) on an enemy suffering Topple (XC1DE icon status Topple.png).
NeneNene Shield KersmashXC1DE art icon Shield Kersmash.png Shield Kersmash Inflicts Daze (XC1DE icon status Daze.png) on an enemy suffering Topple (XC1DE icon status Topple.png).

By enemies[edit]

Art Target Status Enemies
Air Crush X Opponent, single target up to 25.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Air Dive III Opponent, cone 4.00m long of 120° angle
XC1 icon status Daze.png Daze (10.0s)
Alchemist V Opponent, circle around target of 15.00m radius XC1 icon debuff Bleed.png Bleed 5% (2.0s tickrate) (10.0s), Blow-down, level 4 (XC1 icon status Daze.png Daze 10s)
Back Crash II Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Beat Sickle Opponent, single target up to 10.00m away None (10.0s), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Big Bang VI Opponent, line 4.00m long by 4.00m wide XC1 icon debuff Confuse.png Confuse (15.0s), Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Big Combo Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s), 2x power On toppled
Big Combo VI Opponent, single target up to 5.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Big Combo VI Opponent, single target up to 5.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Bionis Buster Opponent, single target up to 10.00m away XC1 icon status Daze.png Daze (10.0s)
Blow Jaggy Opponent, cone 8.00m long of 90° angle
None, Blow-down, level 4 (XC1 icon status Daze.png Daze 10s)
Bolt Screw Opponent, single target up to 10.00m away None, Blow-down, level 4 (XC1 icon status Daze.png Daze 10s)
Breaking Upper VII Opponent, single target up to 6.00m away None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Bunnit Combo I Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s), Pushback, level 1
  • none
Bunnit Home Run IX Opponent, single target up to 5.00m away None, Blow-down, level 4 (XC1 icon status Daze.png Daze 10s)
Catastrophe Opponent, all None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Catastrophe Opponent, circle around user of 50.00m radius None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Chaos Punish Opponent, circle around user of 4.50m radius None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Chaos Punish Opponent, circle around user of 7.50m radius None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Comet Dive VII Opponent, cone 4.00m long of 120° angle
None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Crazier Dance VIII Opponent, circle around user of 5.00m radius XC1 icon debuff Bind.png Bind (3.0s), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Crazier Dance VIII Opponent, circle around user of 5.00m radius XC1 icon debuff Bind.png Bind (3.0s), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Cross Claw Opponent, cone 4.00m long of 120° angle
None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Cross Claw IV Opponent, cone 4.00m long of 120° angle
None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Crumbling Impact Opponent, single target up to 10.00m away None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
  • none
Custom Grand Shot Opponent, circle around user of 15.00m radius XC1 icon debuff Paralysis.png Paralysis 75% (20.0s), Blow-down, level 4 (XC1 icon status Daze.png Daze 10s)
Dancing Fan II Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Dark Cannon IX Opponent, line 10.00m long by 2.00m wide None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Daze Swing Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Disaster Beam III Opponent, line 10.00m long by 3.00m wide XC1 icon status Daze.png Daze (10.0s), Pushback, level 4
Dive Impact III Opponent, circle around user of 5.00m radius None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Double Check Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Down Swipe Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Down Swipe Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
  • none
Egil Tail Opponent, single target up to 15.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Electro Shot II Opponent, line 10.00m long by 2.00m wide None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Emperor Combo X Opponent, single target up to 8.00m away None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Ether Break I Opponent, circle around user of 5.00m radius XC1 icon death skull.png Instant Death 100% (on self), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Ether Break II Opponent, circle around user of 5.00m radius None, -5% max HP (on self), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Ether Explosion III Opponent, circle around user of 5.00m radius None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Ether Meteor II Opponent, circle around user of 5.00m radius XC1 icon status Daze.png Daze (10.0s)
Ether Storm Opponent, cone 20.00m long of 120° angle
None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Ether Storm Opponent, cone 20.00m long of 120° angle
None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Explosion Opponent, single target up to 4.00m away XC1 icon death skull.png Instant Death 100% (on self), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Explosion III Opponent, single target up to 4.00m away XC1 icon death skull.png Instant Death 100% (on self), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Explosion IV Opponent, single target up to 4.00m away XC1 icon death skull.png Instant Death 100% (on self), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Feint Shock Opponent, cone 4.00m long of 120° angle
XC1 icon status Daze.png Daze (10.0s)
Ferocious Gore I Opponent, single target up to 6.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Flame Shot II Opponent, line 10.00m long by 2.00m wide None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Gala Chainsaw V Opponent, single target up to 5.00m away None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Gala Crush VII Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Glorious Meteor V Opponent, circle around user of 5.00m radius XC1 icon status Daze.png Daze (5.0s)
Grand Shot Opponent, circle around user of 15.00m radius None, Blow-down, level 4 (XC1 icon status Daze.png Daze 10s)
Great Hit IV Opponent, single target up to 5.00m away None, Blow-down, level 4 (XC1 icon status Daze.png Daze 10s)
Great Laser VI Opponent, line 30.00m long by 1.00m wide XC1 icon debuff Paralysis.png Paralysis 75% (20.0s), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Hard Bash Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (5.0s)
Hard Bash Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (5.0s)
Hard Crash Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Head Shock Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Head Shock Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (5.0s)
Head Smash Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Heavy Crash II Opponent, single target up to 5.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Homing Missiles IV Opponent, circle around target of 15.00m radius None, Blow-down, level 4 (XC1 icon status Daze.png Daze 10s)
Horn Stab Opponent, single target up to 5.00m away XC1 icon debuff Bleed.png Bleed 20% (2.0s tickrate) (20.0s), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Killer Dive IV Opponent, circle around target of 24.00m radius XC1 icon debuff Bleed.png Bleed 20% (2.0s tickrate) (20.0s), Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Killer Dive V Opponent, circle around target of 24.00m radius None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Kururusu Wind VIII Opponent, cone 5.00m long of 120° angle
None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Last Resort Opponent, single target up to 7.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Legendary Claw VII Opponent, cone 7.50m long of 120° angle
XC1 icon debuff Bleed.png Bleed 20% (2.0s tickrate) (20.0s), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Mega Ether Particles Opponent, cone 24.00m long of 150° angle
None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Mega Slap Combo II Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Mega Slap Combo VIII Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Monado Cross VIII Opponent, line 7.00m long by 2.00m wide None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Monado Right Opponent, single target up to 7.00m away XC1 icon status Daze.png Daze (10.0s)
Onslaught One VIII Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Onslaught Two Opponent, single target up to 5.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Orbit Attack VIII Opponent, circle around user of 5.00m radius None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Over Junk X Opponent, single target up to 6.00m away XC1 icon status Daze.png Daze (10.0s)
Rapid Tentacle Opponent, single target up to 40.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Rex Gore Opponent, single target up to 32.00m away None, XC1 icon death skull.png Instant Death 25% In blizzard, Blow-down, level 5 (XC1 icon status Daze.png Daze 15s)
Rumbling Impact Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
  • none
Sacrifice Opponent, single target up to 5.00m away XC1 icon debuff HP Down.png HP Down 25% (60.0s), XC1 icon death skull.png Instant Death (100% chance) (on self), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Screw Dance IV Opponent, circle around user of 5.00m radius None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Shield Bash Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Shield Crash Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Skull Crack Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Slap Combo I Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Smash Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Smash Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Smash Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Snipe Shot I Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Sniping Arrow Opponent, single target up to 40.00m away XC1 icon status Daze.png Daze (10.0s)
Sniping Arrow Opponent, single target up to 40.00m away XC1 icon status Daze.png Daze (10.0s)
  • none
Squall III Opponent, cone 5.00m long of 120° angle
None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Strike Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Super Knock Back I Opponent, single target up to 5.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Super Push Opponent, single target up to 5.00m away None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Tail Smash Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
  • none
Tail Smash Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Tentacles Opponent, single target up to 40.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Titan Laser VII Opponent, line 40.00m long by 5.00m wide None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Titan Stamp Opponent, circle around user of 25.00m radius None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Ultimate Hit VIII Opponent, cone 5.00m long of 90° angle
None, Blow-down, level 4 (XC1 icon status Daze.png Daze 10s)
Ultra Slap Opponent, single target up to 5.00m away XC1 icon status Daze.png Daze (10.0s)
Ultra Smash I Opponent, single target up to 6.00m away XC1 icon status Daze.png Daze (15.0s)
Upper Chainsaw II Opponent, single target up to 5.00m away None, Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)
Verse Crash VII Opponent, single target up to 5.00m away None, Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Very Last Resort Opponent, single target up to 7.00m away XC1 icon debuff Poison.png Poison 20% (2.0s tickrate) (20.0s), Blow-down, level 2 (XC1 icon status Daze.png Daze 3s)
Vicious Knock Back VII Opponent, single target up to 5.00m away None, Blow-down, level 5 (XC1 icon status Daze.png Daze 15s)
Virgin Bite VII Opponent, single target up to 5.00m away None, Blow-down, level 4 (XC1 icon status Daze.png Daze 10s)
Volcano Dive VII Opponent, circle around target of 24.00m radius XC1 icon debuff Bleed.png Bleed 20% (2.0s tickrate) (20.0s), Blow-down, level 3 (XC1 icon status Daze.png Daze 5s)

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Daze
Japan flag.svg Japanese 気絶 (きぜつ) Faint
France flag.svg French Hébétude
Germany flag.svg German Ohnmacht Faint
Spain flag.svg Spanish Aturdimiento Daze
Italy flag.svg Italian Stordimento
China flag.svg Chinese (simplified) 昏厥
Taiwan flag.svg Chinese (traditional) 昏厥
South Korea flag.svg Korean 스턴

Gallery[edit]

Tutorial[edit]