Soulhacker
Soulhacker | |
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A special class, enabling a variety of fighting styles using skills and Arts stolen from enemies. | |
Initial character | Triton |
Role | Attacker |
Nation | Keves |
Attack rank | B |
Defense rank | B |
Healing rank | B |
Difficulty rank | B |
Soulhacker is a special Keves Class in Xenoblade Chronicles 3. The Soulhacker class is unique in that it cannot equip any Master Arts or Master Skills acquired from other classes. Instead, the Soulhacker class steals Arts and Skills from defeated Unique Monsters. This Class belongs to the Hero Triton and is initially inherited by Lanz.
If a party member is set to the Soulhacker class, then they may set 1 Role Skill, 3 Enemy Skills, 3 Timer Recharge Arts (which function similarly to those used by Kevesi Classes), and 3 Auto-Attack Recharge Arts (which function similarly to those used by Agnian Classes).
Triton uses a unique variation of the Soulhacker Class, with a pre-determined list of Skills and Arts.
Role Skills[edit]
While initially classified as an Attacker, the player can select a Role Skill to change a given Character's role, and augment their stats. There are Six Role Skills, all available from the start:
- Power Soul: Changes role to Attacker, giving high attack, but low accuracy.
- Strike Soul: Changes role to Attacker, giving an excellent balance of accuracy and evasion.
- Tough Soul: Changes role to Defender, granting a high HP Value to take enemy attacks.
- Dodge Soul: Changes role to Defender, giving specialization in evading attacks.
- Heal Soul: Changes role to Healer, giving high Healing Power to support allies.
- Balanced Soul: Changes role to Healer, giving a balanced set of abilities.
For the exact stat modifiers, see each Skill's page.
Soul Hack[edit]
Soulhacker's only class skill is Soul Hack, which allows the player to acquire new Arts or Skills for the class whenever they defeat a new Unique Monster. The Soul Hack ability must be present on a member of the party in order to acquire a new Soul Hack. Unique Monsters which were defeated prior to obtaining to the class, or without a party member having the Soul Hack ability equipped, will not count. By reaching Rank 10 in the Soulhacker class, a Party Member can obtain Soul Hack as a Master Skill, allowing them to acquire new Soul Hacks while playing as a different class. Once a Soulhacker Art or Skill has been acquired, it is available to all Party Members, regardless of which Party Member had the Soul Hack ability when it was acquired.
By Opening the Heroes Menu, the player can press the Y Button to open the Soul Hack Menu and view a list of all unlockable Soulhacker Arts and Skills.
Upgrading Soulhacker Arts & Skills[edit]
Unlike most Classes, Soulhacker does not get directly stronger by increasing its Rank. Instead, all Arts and Skills can be upgraded by meeting a specific Goal. These Goals are specific to each Art and Skill, and can be viewed from the Soul Hack Menu.
Soulhacker's Talent Art, Final Countdown, does not have an Upgrade Goal, and instead increases in power for each new Soulhacker Art or Skill the player acquires.
Arts[edit]
Skills[edit]
Main party[edit]
For information on which unique monster provides a Skill, see the respective Skill's page. For Role Skills, see #Role Skills.
Name | Effect (unupgraded) | Effect (upgraded) |
---|---|---|
Accelerating Attacks | Boosts damage dealt by 25% when using an Art right after a Quick Move maneuver. | Boosts damage dealt by 50% when using an Art right after a Quick Move maneuver. |
Accelerator Organ | 5% chance for own attack to become a guaranteed hit and to evade enemy attacks during it. | 15% chance for own attack to become a guaranteed hit and to evade enemy attacks during it. |
Action Reaction | Boosts all Arts recharge by 30% when hit by a combo reaction. | Boosts all Arts recharge by 50% when hit by a combo reaction. |
Air Body | Boosts Agility by 10%. | Boosts Agility by 30%. |
Amazing Growth | Boosts damage dealt based on the amount of battle time elapsed. | Boosts damage dealt based on the amount of battle time elapsed. |
Apothecary's Wisdom | Boosts amount of HP healed from using healing Arts by 20%. | Boosts amount of HP healed from using healing Arts by 30%. |
Aquatic Warrior | Boosts damage dealt by 30% when in the water. | Boosts damage dealt by 50% when in the water. |
Attack Heal | Heals self when auto-attack hits, to a maximum of 100% of Healing Power. | Heals self when auto-attack hits, to a maximum of 100% of Healing Power. |
Attack Mastery | Boosts damage dealt for each Soulhacker Art or Skill learned. | Boosts damage dealt for each Soulhacker Art or Skill learned. |
Awakilling | After own revival, deal 60% more damage and take 20% less damage for a fixed time. | After own revival, deal 100% more damage and take 30% less damage for a fixed time. |
Battle Fever | 80% chance to grant Awakening and Critical Rate Up on enemy defeat. | 100% chance to grant Awakening and Critical Rate Up on enemy defeat. |
Berserker Mindset | Deal 30% more damage but take 15% more damage. | Deal 50% more damage but take 20% more damage. |
Blasting Stomp | When activating Quick Move, deals 100% of Attack as damage to any enemies within 5m. | When activating Quick Move, deals 150% of Attack as damage to any enemies within 5m. |
Breath of an Era | Boosts recharge speed by 20% when in the water. | Boosts recharge speed by 30% when in the water. |
Celestial Conqueror | Boosts damage dealt by 20% when HP is at 100%. | Boosts damage dealt by 45% when HP is at 100%. |
Counter Puncher | Adds 6% chance to grant Power Charge when evading. | Adds 15% chance to grant Power Charge when evading. |
Creeping Predator | Boosts damage dealt when attacking from behind by 15%. | Boosts damage dealt when attacking from behind by 25%. |
Damage Share | When low on HP, a random ally takes the damage you receive. The damage is boosted by 25%. | When low on HP, a random ally takes the damage you receive. The damage is boosted by 15%. |
Dangerous Claws | Increases Critical Rate by 10 percentage points and critical hit damage by 30 percentage points. | Increases Critical Rate by 20 percentage points and critical hit damage by 50 percentage points. |
Debuff Counter | Shortens duration of debuffs on self by 30%. | Shortens duration of debuffs on self by 50%. |
Deeply Tactical | At start of Chain Attack, increases TP by 5. | At start of Chain Attack, increases TP by 10. |
Defense Mastery | Reduces damage taken for each Soulhacker Art or Skill learned. | Reduces damage taken for each Soulhacker Art or Skill learned. |
Defense Time | Reduces damage taken by 10% when recharge for all Arts is depleted. | Reduces damage taken by 20% when recharge for all Arts is depleted. |
Deflector Plate | When blocking, adds 10% chance to reflect attack. (Absorbed attacks cannot be reflected.) | When blocking, adds 15% chance to reflect attack. (Absorbed attacks cannot be reflected.) |
Dodge Acceleration | Adds 6% chance to grant Fast Recharge when evading. | Adds 15% chance to grant Fast Recharge when evading. |
Drain Guard | On blocking, boosts recharge of one Art at random by 6%. | On blocking, boosts recharge of one Art at random by 10%. |
Dual-Horn Pressure | Accrues Aggro every second. | Accrues Aggro every second. |
Eagle Rush | Chained auto-attacks increase attack speed. Auto-attack interval is also shortened. | Chained auto-attacks increase attack speed. Auto-attack interval is also shortened. |
Emergency Turbo | Boosts healing Arts recharge speed by 30% when an ally is at low HP. | Boosts healing Arts recharge speed by 60% when an ally is at low HP. |
Emperor of Violence | Boosts Attack by 10%. | Boosts Attack by 20%. |
Energy Efficiency | Reduces healing Art effects by 30% but makes recharge 30% faster. | Reduces healing Art effects by 30% but makes recharge 50% faster. |
Excessive Armor | Adds 30% chance to block enemy combo reactions. | Adds 70% chance to block enemy combo reactions. |
Exoshell | Reduces damage taken by 5% per enemy defeated (max. 20%). | Reduces damage taken by 10% per enemy defeated (max. 20%). |
Fiery Morale | Heal 50% of all allies' HP when defeating an enemy. | Heal 75% of all allies' HP when defeating an enemy. |
Grace of the Land | Reduces damage taken by allies in a fixed radius by 20%. | Reduces damage taken by allies in a fixed radius by 30%. |
Healing Mastery | Boosts amount of HP healed for each Soulhacker Art or Skill learned. | Boosts amount of HP healed for each Soulhacker Art or Skill learned. |
Heavy Armor | Increases Physical Defense and Ether Defense by 5 percentage points. | Increases Physical Defense and Ether Defense by 10 percentage points. |
Hot Soul | 50% chance to survive a KO with 1 HP and five seconds of invincibility (once per battle, does not stack). | 70% chance to survive a KO with 1 HP and five seconds of invincibility (once per battle, does not stack). |
Instant Charge | Own Arts gain 60% recharge when an ally is incapacitated. | Own Arts gain 100% recharge when an ally is incapacitated. |
Just a Moment | Restores 3% of HP when a buff is applied. | Restores 5% of HP when a buff is applied. |
Large-Scale Shock | Extends area of effect of attack Arts which have one by 50%. | Extends area of effect of attack Arts which have one by 100%. |
Magic Transmutation | Boosts damage dealt by 60% when afflicted with a debuff. | Boosts damage dealt by 100% when afflicted with a debuff. |
Mano a Mano Evasion | Boosts evasion rate by 10% when attacked by targeted enemy. | Boosts evasion rate by 15% when attacked by targeted enemy. |
Megashout | 60% chance to inflict Target Lock on enemies whenever an ally's HP becomes critical. Has cooldown. | 100% chance to inflict Target Lock on enemies whenever an ally's HP becomes critical. Has cooldown. |
Mimic Technique | Reduces aggro on self by 60% when an ally is incapacitated. | Reduces aggro on self by 100% when an ally is incapacitated. |
Monarch's Heart | Boosts maximum HP by 10%. | Boosts maximum HP by 30%. |
Natural Guard | Boosts Block Rate by 20%. | Boosts Block Rate by 40%. |
Needle Shell | When blocking, deals 100% of Attack damage to enemy, drawing aggro. | When blocking, deals 200% of Attack damage to enemy, drawing aggro. |
Nimbleness Itself | Boosts evasion by 20% while Quick Move is active. | Boosts evasion by 30% while Quick Move is active. |
Non-Stop Barrage | Grants 60% resistance to combos and reactions while Art is active. | Grants 100% resistance to combos and reactions while Art is active. |
One with the Land | Boosts recharge speed by 20% when on land. | Boosts recharge speed by 30% when on land. |
Physical Absorber | When blocking, adds 15% chance to absorb a physical attack. | When blocking, adds 25% chance to absorb a physical attack. |
Positional Attacker | Increases the no. of positional Arts that can be set to the Arts Palette by 1. | Increases the no. of positional Arts that can be set to the Arts Palette by 2. |
Power Pick-Me-Up | Boosts damage dealt by 30% after receiving no damage for a set time. | Boosts damage dealt by 50% after receiving no damage for a set time. |
Queen of Mercy | Boosts Healing by 10%. | Boosts Healing by 20%. |
Queenly Pride | Grants a small increase to damage dealt the more enemies target you (up to a maximum of 300%). | Grants a medium increase to damage dealt the more enemies target you (up to a maximum of 300%). |
Recharge Cheer | 10% chance to keep recharge when using Art. | 12% chance to keep recharge when using Art. |
Reckless Attack | Boosts damage dealt by 25%, but reduces max HP by half. | Boosts damage dealt by 50%, but reduces max HP by half. |
Reserve Life | Restores 30% of HP when at low HP. Has cooldown. | Restores 40% of HP when at low HP. Has cooldown. |
Revenge Impetus | Applies Target Lock to all enemies upon own revival. Has cooldown. | Applies Target Lock to all enemies upon own revival. Has cooldown. |
Royal Aide | Boosts ally revival speed for each incapacitated ally. | Boosts ally revival speed for each incapacitated ally. |
Royal Charisma | Extends duration of Break, Topple, Launch, Daze whenever Art hits. | Extends duration of Break, Topple, Launch, Daze whenever Art hits. |
Sacrificial Heal | Heal 60% of all allies' HP when incapacitated. | Heal 100% of all allies' HP when incapacitated. |
Sandsmoke | Reduce aggro toward self by 2% when auto-attack hits. | Reduce aggro toward self by 4% when auto-attack hits. |
Scattered Healing | 25% chance to heal nearby allies upon taking damage, using 100% of Healing Power. | 25% chance to heal nearby allies upon taking damage, using 200% of Healing Power. |
Sense of Danger | 75% chance to grant 4 random buff(s) when an ally is incapacitated. | 100% chance to grant 4 random buff(s) when an ally is incapacitated. |
Spiritual Absorber | When blocking, adds 15% chance to absorb an ether attack. | When blocking, adds 25% chance to absorb an ether attack. |
Strength Support | Boosts power of buff effects issued by self by 25%. | Boosts power of buff effects issued by self by 35%. |
Strike Shirker | Boosts evasion by 30% while Art is active. | Boosts evasion by 45% while Art is active. |
Super Explosion | Deals 1000% of Attack in damage to nearby enemies when incapacitated. | Deals 1600% of Attack in damage to nearby enemies when incapacitated. |
Supercharged | Boosts damage dealt for each Art that's currently fully recharged. | Boosts damage dealt for each Art that's currently fully recharged. |
Surprise Attack | Boosts damage against enemies performing Arts by 30%. | Boosts damage against enemies performing Arts by 50%. |
Systematic Defense | Boosts recharge speed by 36% when non-Defenders are targeted. | Boosts recharge speed by 60% when non-Defenders are targeted. |
Tactical Eye | Boosts damage by 10% for every enemy in battle (max. 200%). | Boosts damage by 15% for every enemy in battle (max. 200%). |
Terran Warrior | Boosts damage dealt by 30% when on land. | Boosts damage dealt by 50% when on land. |
Ultranull Shield | When blocking, adds 3% chance to reduce damage to 0. | When blocking, adds 5% chance to reduce damage to 0. |
Underworld Rage | Boosts damage dealt by 60% each time an ally is incapacitated (to a maximum of 200%). | Boosts damage dealt by 100% each time an ally is incapacitated (to a maximum of 200%). |
Wild Tendencies | Grants 30% resistance to all debuffs. | Grants 50% resistance to all debuffs. |
Wolf Spirit | Own auto-attack rate increases for each ally with the same role as self. | Own auto-attack rate increases for each ally with the same role as self. |
Triton[edit]
Name | At rank 1 | At rank 20 | Mastered |
---|---|---|---|
Amazing Growth | Boosts damage dealt based on the amount of battle time elapsed. | Boosts damage dealt based on the amount of battle time elapsed. | Not masterable |
Magic Transmutation | Boosts damage dealt by 60% when afflicted with a debuff. | Boosts damage dealt by 100% when afflicted with a debuff. | Not masterable |
Recharge Cheer | 10% chance to keep recharge when using Art. | 12% chance to keep recharge when using Art. | Not masterable |
Underworld Rage | Boosts damage dealt by 60% each time an ally is incapacitated (to a maximum of 200%). | Boosts damage dealt by 100% each time an ally is incapacitated (to a maximum of 200%). | Not masterable |
Data[edit]
Main weapon | Mimic Knuckles |
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Role | Attacker |
Recharge type | Time (Keves) |
Class rank | HP mod | Attack mod | Healing Power mod | Dexterity mod | Agility mod | Physical defense | Ether defense |
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1 | 80% | 120% | 25% | 110% | 100% | 15% | 5% |
2 | 80% | 121% | 26% | 111% | 101% | 15% | 5% |
3 | 80% | 121% | 26% | 111% | 101% | 16% | 6% |
4 | 80% | 122% | 27% | 112% | 102% | 16% | 6% |
5 | 80% | 122% | 27% | 112% | 102% | 16% | 6% |
6 | 80% | 123% | 28% | 113% | 103% | 16% | 6% |
7 | 80% | 123% | 28% | 113% | 103% | 17% | 7% |
8 | 80% | 124% | 29% | 114% | 104% | 17% | 7% |
9 | 80% | 124% | 29% | 114% | 104% | 17% | 7% |
10 | 80% | 125% | 30% | 115% | 105% | 17% | 7% |
11 | 80% | 125% | 30% | 115% | 105% | 18% | 8% |
12 | 80% | 126% | 31% | 116% | 106% | 18% | 8% |
13 | 80% | 126% | 31% | 116% | 106% | 18% | 8% |
14 | 80% | 127% | 32% | 117% | 107% | 18% | 8% |
15 | 80% | 127% | 32% | 117% | 107% | 19% | 9% |
16 | 80% | 128% | 33% | 118% | 108% | 19% | 9% |
17 | 80% | 128% | 33% | 118% | 108% | 19% | 9% |
18 | 80% | 129% | 34% | 119% | 109% | 19% | 9% |
19 | 80% | 129% | 34% | 119% | 109% | 20% | 10% |
20 | 80% | 130% | 35% | 120% | 110% | 20% | 10% |
The above table only applies to Soulhacker as used by Triton. The main party members use the stat modifiers given by the relevant equipped Skill:
Character | Aptitude | CP required to inherit |
---|---|---|
Noah | C | 5625 |
Mio | A | 2815 |
Eunie | B | 4690 |
Taion | D | 6565 |
Lanz | S | 0 |
Sena | B | 3750 |
Class rank | CP required | Cumulative CP | Silver Nopon Coin cost | Cumulative cost |
---|---|---|---|---|
2 | 230 | 230 | 3 | 3 |
3 | 230 | 460 | 3 | 6 |
4 | 285 | 745 | 3 | 9 |
5 | 285 | 1,030 | 3 | 12 |
6 | 345 | 1,375 | 3 | 15 |
7 | 345 | 1,720 | 3 | 18 |
8 | 375 | 2,095 | 4 | 22 |
9 | 375 | 2,470 | 4 | 26 |
10 | 400 | 2,870 | 4 | 30 |
11 | 335 | 3,205 | 4 | 34 |
12 | 335 | 3,540 | 5 | 39 |
13 | 450 | 3,990 | 5 | 44 |
14 | 450 | 4,440 | 5 | 49 |
15 | 560 | 5,000 | 5 | 54 |
16 | 560 | 5,560 | 6 | 60 |
17 | 670 | 6,230 | 6 | 66 |
18 | 670 | 6,900 | 6 | 72 |
19 | 725 | 7,625 | 6 | 78 |
20 | 840 | 8,465 | 6 | 84 |
In other languages[edit]
Gallery[edit]
Classes of Xenoblade Chronicles 3
| |
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Initial classes | Heavy Guard • Medic Gunner • Ogre • Swordfighter • Tactician • Zephyr |
Unlockable classes | Flash Fencer • Full Metal Jaguar • Guardian Commander • Incursor • Lone Exile • Lost Vanguard • Machine Assassin • Martial Artist • Seraph • Signifer • Soulhacker • Stalker • Strategos • Thaumaturge • Troubadour • War Medic • Yumsmith |
Post-game classes | Lifesage • Royal Summoner |
DLC classes | Grand Marshal • Lapidarist • Master Driver • Noponic Champion |
Future Redeemed | Grand Marshal • Kitharode • Machinist • Master Driver • Martial Artist • Monado Fencer • War Mage |
Other | Lucky Seven (Attacker • Defender • Healer) • Sharpshooter |