Trigger
|
Effect
|
Cooldown
|
Prob.
|
Comment
|
Draw Melee
|
Character starts a battle by drawing melee weapon
|
|
+200 TP per hit
|
60 s
|
50%
|
Swift action is rewarded. Strike now!
|
Draw Ranged
|
Character starts a battle by drawing ranged weapon
|
|
+1 tier to Debuff Arts / Bypass debuff resistances
|
60 s
|
50%
|
Let's impair them as a little warm-up.
|
Opening Art
|
Character starts a battle by performing an Art
|
|
+100 TP per hit
|
60 s
|
75%
|
Okay, let's stir things up. Open fire!
|
HP Risk
|
Character's HP falls below 60%
|
|
+1 tier to Buff Arts
|
10 s
|
50%
|
Buff up and let's put THEM in a corner!
|
HP Peril
|
Character's HP falls below 30%
|
|
+500 TP to target (rarely: +1000 TP)
|
8 s
|
75%
|
Things are getting dire. Buff us up!
|
Last Words
|
Character becomes incapacitated
|
|
+300 TP per hit
|
10 s
|
75%
|
Leave me. Don't stop firing...
|
Heavy Hitter
|
Character lands a critical hit on an enemy
|
|
+25% critical chance / Gain Critical Power I
|
30 s
|
10%
|
Yes! Attack at range!
|
Dismemberer
|
Character attacks and destroys an enemy appendage
|
|
Inflict Topple I
|
10 s
|
75%
|
Target destroyed! Now topple them with some gunfire!
|
Underdog
|
Character halves the HP of a much larger enemy
|
|
+25% critical chance / Gain Critical Power II
|
10 s
|
50%
|
Shoot it! It's a big target, so don't miss!
|
Artful Execution
|
Character successfully uses an Art's special effect
|
|
+50% damage (+100% from the side)
|
10 s
|
50%
|
Their guard's down! Attack at range!
|
Aura Ready
|
Character activates an aura using an Art
|
|
+50% to Soul Heals / Remove debuffs
|
10 s
|
30%
|
Let's stack things in our favor with an aura!
|
Activate Overdrive
|
Character activates Overdrive
|
|
Remove debuffs / Gain Invincibility II
|
10 s
|
50%
|
Together! Overdrive!
|
Critical Combination
|
Character lands three consecutive critical hits
|
|
+10% critical chance / Gain Critical Power II
|
10 s
|
100%
|
Fire! Finish what I started!
|
Higher Ground
|
Character attacks an enemy from above
|
|
+50 TP per hit / +10% critical chance
|
10 s
|
75%
|
I see a weak point! Blast it from range!
|
Toppler
|
Character inflicts Topple on an enemy
|
|
+200% damage (+300% from the side)
|
10 s
|
50%
|
I toppled them. Finish 'em with gunfire!
|
Wrecked Skell
|
Character's Skell is destroyed and removed from combat
|
|
+3000 TP
|
10 s
|
100%
|
It's not over. Turn this around with a buff!
|