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Template:XC2 blade combo data
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<includeonly>{{DISPLAYTITLE:{{{Name}}} (Blade Combos (XC2)/{{{ID}}})}}</includeonly>{|class="wikitable compact-table" |+ Identity |- ! Name | {{{Name}}} |- ! Element | <span style="position:relative;top:-1px;">[[Image:XC2 element icon {{XC2 enum element|{{{Atr|0}}}}}.png|20px]]</span> {{XC2 enum element|{{{Atr|0}}}}} |- ! Stage | {{{ComboStage}}} |} {|class="wikitable compact-table" |+ Combo |- ! Previous | {{#ask:[[xc2 blade combo ID::{{{PreCombo|0}}}]]|default=—}} |- ! Available in XC2 | {{#ifeq:{{{Route|0}}}|1|True|False}} |- ! Critical in TTGC | {{#ifeq:{{{RouteIra|0}}}|1|True|False}} |- ! Duration | {{{BaseTime|900}}} frames ({{#expr:{{{BaseTime|900}}}/30}}s) |} {|class="wikitable compact-table" |+ Damage |- ! {{rollover|Hits on|Delay in damage beginning from combo particle effect|y}} | Frame {{{DDf1|30}}} ({{#expr:{{{DDf1|30}}}/30}}s) |- ! Ratio (for party) | {{#expr:{{{DD|50}}}*0.01}}x |- ! Ratio (for enemies) | {{#expr:{{{DDEn|50}}}*0.01}}x |- ! Tick ratio (for party) | {{#expr:{{{Dot|5}}}*0.01}}x |- ! Tick ratio (for enemies) | {{#expr:{{{DotEn|5}}}*0.01}}x |- ! Tick rate | {{{Interval|45}}} frames ({{#expr:{{{Interval|45}}}/30}}s) |- ! Range (circle around target) | {{{Range}}}m |- ! Reaction | {{XC2 enum blade combo reaction|{{{Reaction}}}}}{{#ifeq:{{{Reaction}}}|0||, level {{{ReactionLv}}}}} |}<includeonly>{{#set:pagename={{FULLPAGENAME}} |xc2 blade combo ID={{{ID}}} |xc2 blade combo Name={{{Name}}} |xc2 blade combo DebugName={{{DebugName}}} |xc2 blade combo Caption={{{Caption}}} |xc2 blade combo Atr={{{Atr}}} |xc2 blade combo ComboStage={{{ComboStage}}} |xc2 blade combo Route={{{Route}}} |xc2 blade combo RouteIra={{{RouteIra}}} |xc2 blade combo PreCombo={{{PreCombo}}} |xc2 blade combo Range={{{Range}}} |xc2 blade combo BaseTime={{{BaseTime}}} |xc2 blade combo Reaction={{{Reaction}}} |xc2 blade combo ReactionLv={{{ReactionLv}}} |xc2 blade combo DD={{{DD}}} |xc2 blade combo Dot={{{Dot}}} |xc2 blade combo Interval={{{Interval}}} |xc2 blade combo DDEn={{{DDEn}}} |xc2 blade combo DotEn={{{DotEn}}} |xc2 blade combo DDf1={{{DDf1}}} |xc2 blade combo DDf2={{{DDf2}}} |xc2 blade combo DDf3={{{DDf3}}} |xc2 blade combo DDf4={{{DDf4}}} |xc2 blade combo DDf5={{{DDf5}}} |xc2 blade combo DDf6={{{DDf6}}} |xc2 blade combo DDf7={{{DDf7}}} |xc2 blade combo DDf8={{{DDf8}}} |xc2 blade combo DDf9={{{DDf9}}} |xc2 blade combo DDf10={{{DDf10}}} |xc2 blade combo DDf11={{{DDf11}}} |xc2 blade combo DDf12={{{DDf12}}} |xc2 blade combo DDf13={{{DDf13}}} |xc2 blade combo DDf14={{{DDf14}}} |xc2 blade combo DDf15={{{DDf15}}} |xc2 blade combo DDf16={{{DDf16}}} |xc2 blade combo DmgRt1={{{DmgRt1}}} |xc2 blade combo DmgRt2={{{DmgRt2}}} |xc2 blade combo DmgRt3={{{DmgRt3}}} |xc2 blade combo DmgRt4={{{DmgRt4}}} |xc2 blade combo DmgRt5={{{DmgRt5}}} |xc2 blade combo DmgRt6={{{DmgRt6}}} |xc2 blade combo DmgRt7={{{DmgRt7}}} |xc2 blade combo DmgRt8={{{DmgRt8}}} |xc2 blade combo DmgRt9={{{DmgRt9}}} |xc2 blade combo DmgRt10={{{DmgRt10}}} |xc2 blade combo DmgRt11={{{DmgRt11}}} |xc2 blade combo DmgRt12={{{DmgRt12}}} |xc2 blade combo DmgRt13={{{DmgRt13}}} |xc2 blade combo DmgRt14={{{DmgRt14}}} |xc2 blade combo DmgRt15={{{DmgRt15}}} |xc2 blade combo DmgRt16={{{DmgRt16}}} |xc2 blade combo ReAct1={{{ReAct1}}} |xc2 blade combo ReAct2={{{ReAct2}}} |xc2 blade combo ReAct3={{{ReAct3}}} |xc2 blade combo ReAct4={{{ReAct4}}} |xc2 blade combo ReAct5={{{ReAct5}}} |xc2 blade combo ReAct6={{{ReAct6}}} |xc2 blade combo ReAct7={{{ReAct7}}} |xc2 blade combo ReAct8={{{ReAct8}}} |xc2 blade combo ReAct9={{{ReAct9}}} |xc2 blade combo ReAct10={{{ReAct10}}} |xc2 blade combo ReAct11={{{ReAct11}}} |xc2 blade combo ReAct12={{{ReAct12}}} |xc2 blade combo ReAct13={{{ReAct13}}} |xc2 blade combo ReAct14={{{ReAct14}}} |xc2 blade combo ReAct15={{{ReAct15}}} |xc2 blade combo ReAct16={{{ReAct16}}} |xc2 blade combo Effect={{{Effect}}} |xc2 blade combo SE={{{SE}}} |xc2 blade combo NaID={{{NaID}}} |xc2 blade combo DamageRate={{{DamageRate}}} |xc2 blade combo FusionName1={{{FusionName1}}} |xc2 blade combo FusionName2={{{FusionName2}}} |xc2 blade combo FusionName3={{{FusionName3}}} |xc2 blade combo FusionName4={{{FusionName4}}} |xc2 blade combo Icon={{{Icon}}} |xc2 blade combo NeedAtrNum={{{NeedAtrNum}}} }}[[Category:Blade Combos (XC2)]]</includeonly><noinclude> ---- <!-- Currently purposely left out from display: * DebugName (it's just the name) * Caption (always 0) * DDf*, DmgRt* (always 0) * ReAct1 (always 1 for reactions and 0 otherwise) * ReAct* (always 0) * Effect, SE, NaID (not helpful) * DamageRate (unknown, looks to always be level*5) * FusionName*, Icon, NeedAtrNum (always the same value) --> This is for holding technical data of blade combo steps in XC2. All inputs are equal to the labels of the BTL_ElementalCombo bdat table; if you don't know what that means or where to find it, you probably shouldn't be trying to use it. [[Category:Data templates (XC2)]]</noinclude>
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