Identity
Name
|
{{{Name}}}
|
Element
|
None
|
Stage
|
{{{ComboStage}}}
|
Combo
Previous
|
—
|
Available in XC2
|
False
|
Critical in TTGC
|
False
|
Duration
|
900 frames (30s)
|
Damage
Hits on
|
Frame 30 (1s)
|
Ratio (for party)
|
0.5x
|
Ratio (for enemies)
|
0.5x
|
Tick ratio (for party)
|
0.05x
|
Tick ratio (for enemies)
|
0.05x
|
Tick rate
|
45 frames (1.5s)
|
Range (circle around target)
|
{{{Range}}}m
|
Reaction
|
undefined [{{{Reaction}}}], level {{{ReactionLv}}}
|
This is for holding technical data of blade combo steps in XC2. All inputs are equal to the labels of the BTL_ElementalCombo bdat table; if you don't know what that means or where to find it, you probably shouldn't be trying to use it.