Pursuit Satellis Alpha
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Pursuit Satellis Alpha | |
---|---|
Species | Vita |
Category | Mechanoids |
Location | Lifehold Core (Interior) |
Level range | 47 |
The Pursuit Satellis Alpha is a boss in Xenoblade Chronicles X. It is fought during Chapter 12.
This Satellis simply does damage by circling around a chosen fighter and dealing damage with its proximity spike.
Stats[edit]
Min | Max | |
---|---|---|
Level | 47 | 47 |
HP | 30,694 | 30,694 |
Melee Atk. | 590 | 590 |
Ranged Atk. | 590 | 590 |
Potential | 590 | 590 |
Evasion | 138 | 138 |
Melee Acc. | 228 | 228 |
Ranged Acc. | 223 | 223 |
EXP | 0 | 0 |
Attribute | Resistance |
---|---|
Physical | 15% |
Beam | -15% |
Ether | 15% |
Thermal | 15% |
Electric | -15% |
Gravity | -25% |
Stagger | Vul. | Control | Imm. | Physical Res Down | Vul. |
---|---|---|---|---|---|
Flinch | Vul. | Taunt | Vul. | Beam Res Down | Vul. |
Topple | Res. | Virus | Vul. | Ether Res Down | Vul. |
Launch | Vul. | Blackout | Vul. | Thermal Res Down | Vul. |
Knockback | Vul. | Fatigue | Vul. | Electric Res Down | Vul. |
Stun | Vul. | Slow Arts | Vul. | Gravity Res Down | Vul. |
Bind | Vul. | Blaze | Vul. | Debuff Res Down | Vul. |
Sleep | Vul. | Shock | Vul. | HP Recovery Down | Vul. |
Type | Visual + acoustic |
---|---|
Ground hostility | Hostile |
Skell hostility | Hostile |
Distance | 3000m (visual) 3000m (acoustic) |
Angle | 360° |
Appendage | Hardness | Skell-tgt. | Exposure cond. |
---|---|---|---|
Main body | 0 | Yes | — |
Type | Boss |
---|---|
Size | Medium |
Passive skills | Increases buff/debuff tiers by 3. |
Model scale | 100% |
Music | raTEoREkiSImeAra (part 1) |
Arts
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
Art | Appendages | Cooldown | Attribute | Power | Hits | Range | Debuff | Reaction | Effect | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Foot | Skell | ||||||||||
※ | Repair | — | 60.00s | None | 255 | 1 | Melee, 10m distance, Nearby enemies (10m radius) | — | — | — | — |
※ | Barrier Change | — | 0.00s | None | 100 | 1 | Melee, 10m distance, Nearby enemies (10m radius) | — | — | — | — |
※ | Multi Ether | — | 15.00s | Ether | 136 | 4 | Melee, 300m distance, Multiple targets (300m radius), homing | — | — | — | — |
※ | Ether Laser | — | 30.00s | Ether | 170 | 1 | Melee, 300m distance, Single target, homing | — | — | — | — |
※ | Reinforce | — | 60.00s | None | 100 | 1 | Melee, 10m distance, Nearby enemies (10m radius) | Evasion Up IV | — | — | Grants a 100% chance of activating Gravity Res Up III when taking damage. |
※ | Jam | — | 40.00s | Physical | 75 | 1 | Melee, 10m distance, Nearby enemies (10m radius) | Ether Res Down IV | — | — | — |
※ | Self-Destruct | — | 60.00s | Thermal | 400 | 1 | Melee, 5m distance, Nearby enemies (5m radius) | Blaze I | — | — | — |
Auras
Trigger | Start of battle |
---|---|
Duration | Permanent |
Effects | Ether-attribute spike with range 10 and power 15. Inflicts Ether Res Down, base tier II. Tier I aura is a proximity spike that occurs every 1.5s. Tier II aura is a counter spike. (8) |
Trivia[edit]
There exists an unused Enemy Index description:
- A satellis unit which homes in on targets in order to deploy an ether field.