Prismatic Ring
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The above data is for the art when used as an inherited art. When used by the originating hero, it is technically a different move with differences noted below.
Prismatic Ring | |
---|---|
Field / Arts heal | |
Class | Lapidarist |
User(s) | (any main party member) |
Type | Regular art |
Variant | Majestic Zone |
Prismatic Ring is a Lapidarist Battle Art in Xenoblade Chronicles 3.
Overview[edit]
Data[edit]
Name | Prismatic Ring |
---|---|
Caption | Field / Arts heal |
Weapon | Dazzling Rings |
Type | Field |
Accuracy | +0% |
Crit rate | +0% |
Aggro | 14 |
Piercing | False |
Rank 1 | 0 |
---|---|
Rank 5 | 0 |
Rank 10 | 0 |
Rank 15 | 0 |
Rank 20 | 0 |
Hit | Frame | Distribution | Reaction |
---|---|---|---|
1 | 22 | 100% | Apply status |
Target | Self |
---|---|
Area | Sphere around user |
Range | 3m radius (plus unknown values: d=1, l=5) |
Rank 1 | 16s |
---|---|
Rank 5 | 15.333s |
Rank 10 | 14.667s |
Rank 15 | 14s |
Rank 20 | 13.333s |
Fusion bonus | 2.0x duration |
---|---|
Master hit frame | 22 |
The above data is for the art when used as an inherited art. When used by the originating hero, it is technically a different move with differences noted below.
When this art is used by the originating hero, the following values are slightly different:※
Name | Majestic Zone |
---|
Hit | Frame | Distribution | Reaction |
---|---|---|---|
1 | 55 | 100% | Apply status |
Fusion bonus | not fusable |
---|---|
Master hit frame | not fusable |
In other languages[edit]