Module:XC2 enum enhance/captions 2: Difference between revisions

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[221]="Increases duration of buffs and debuffs by [ML:Enhance kind=Param1 ]%.",
[221]="Increases duration of buffs and debuffs by [ML:Enhance kind=Param1 ]%.",
[225]="Boosts Arts recharge by [ML:Enhance kind=Param1 ]%.", -- bit of a guess, but as least has some evidence in the code
[225]="Boosts Arts recharge by [ML:Enhance kind=Param1 ]%.", -- bit of a guess, but as least has some evidence in the code
[233]="All Diver Combos become forced.",
[233]="All Driver Combos become forced.",
[237]="Drains [ML:Enhance kind=Param1 ]% of one {{XC2|Party Gauge}} block.",
[237]="Drains [ML:Enhance kind=Param1 ]% of one {{XC2|Party Gauge}} block.",
[260]="Locks out [ML:Enhance kind=Param1 ] block(s) of {{XC2|Party Gauge}}.",
[260]="Locks out [ML:Enhance kind=Param1 ] block(s) of {{XC2|Party Gauge}}.",
}
}
return enhance_ms_custom_table
return enhance_ms_custom_table

Revision as of 10:35, 28 February 2024

Documentation for this module may be created at Module:XC2 enum enhance/captions 2/doc

-- reminder: the IDs here are based on BTL_EnhanceEff (empty to begin with)
local enhance_ms_custom_table = {
[0]="''none''", -- special-casing a single unique case
[2]="Boosts {{XC2|Strength}} by [ML:Enhance kind=Param1 ]%.",
[3]="Boosts {{XC2|Ether}} by [ML:Enhance kind=Param1 ]%.",
[5]="Boosts {{XC2|Agility}} by [ML:Enhance kind=Param1 ]%.",
[7]="Boosts critical hit rate by [ML:Enhance kind=Param1 ]%.",
[8]="Boosts physical defense by [ML:Enhance kind=Param1 ]%.",
[10]="Boosts block rate by [ML:Enhance kind=Param1 ]%.",
[15]="Increases {{XC2|Agility}} by [ML:Enhance kind=Param1 ].",
[17]="Increases critical hit rate by [ML:Enhance kind=Param1 ]%.",
[18]="Raises physical defense by [ML:Enhance kind=Param1 ]%.",
[20]="Increases block rate by [ML:Enhance kind=Param1 ]%.",
[25]="Counters attacks with [ML:Enhance kind=Param1 ]% ether damage.",
[26]="Counters attacks with [ML:Enhance kind=Param1 ]% physical damage.",
[28]="Restores [ML:Enhance kind=Param1 ]% {{XC2|HP}} of damage dealt when an Art connects.",
[29]="Restores [ML:Enhance kind=Param1 ]% {{XC2|HP}} each time an enemy is defeated.", -- is this functional on enemies?
[30]="Absorbs [ML:Enhance kind=Param1 ]% of critical damage dealt as {{XC2|HP}}.",
[33]="Increases damage dealt from the front by [ML:Enhance kind=Param1 ]%.",
[34]="Increases damage dealt from the side by [ML:Enhance kind=Param1 ]%.",
[35]="Increases damage dealt from the back by [ML:Enhance kind=Param1 ]%.",
[36]="Increases damage dealt by a surprise attack by [ML:Enhance kind=Param1 ]%.",
[37]="Increases damage dealt to {{XC2|topple}}d enemies by [ML:Enhance kind=Param1 ]%.",
[38]="Increases damage dealt to {{XC2|launch}}ed enemies by [ML:Enhance kind=Param1 ]%.",
[48]="Extends {{XC2|Topple}} duration by [ML:Enhance kind=Param1 ]%.",
[69]="Boosts {{XC2|Break}} resistance by [ML:Enhance kind=Param1 ]%.",
[198]="Adds [ML:Enhance kind=Param1 ]% chance of evading ranged attacks.",
[201]="Takes [ML:Enhance kind=Param1 ]% less ether damage.",
[202]="Takes [ML:Enhance kind=Param1 ]% more physical damage.",
[203]="Takes [ML:Enhance kind=Param1 ]% more ether damage.",
[204]="Deals [ML:Enhance kind=Param1 ]% more elemental weakness damage.",
[205]="Takes [ML:Enhance kind=Param1 ]% more elemental weakness damage.",
[207]="Raises level of applied Blade Combos by [ML:Enhance kind=Param1 ] if an element orb is applied.",
[210]="Heals for {{#expr:[ML:Enhance kind=Param2 ]*100}}% of max HP every {{frame rollover|[ML:Enhance kind=Param1 ]}}.",
[211]="Increases movement speed in combat by [ML:Enhance kind=Param1 ]%.",
[213]="Evades next [ML:Enhance kind=Param1 ] attack(s).",
[220]="Lose [ML:Enhance kind=Param1 ]% of own max HP.",
[221]="Increases duration of buffs and debuffs by [ML:Enhance kind=Param1 ]%.",
[225]="Boosts Arts recharge by [ML:Enhance kind=Param1 ]%.", -- bit of a guess, but as least has some evidence in the code
[233]="All Driver Combos become forced.",
[237]="Drains [ML:Enhance kind=Param1 ]% of one {{XC2|Party Gauge}} block.",
[260]="Locks out [ML:Enhance kind=Param1 ] block(s) of {{XC2|Party Gauge}}.",
}
return enhance_ms_custom_table