Template:XCX enum buff effect list: Difference between revisions

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(Added aura effects for Astral Horizon, Astral Protection, Astrolibrium, Boost Barrel, Crisis Zone)
(Added data for auras from Early Bird to Iron Prison)
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{{#switch:{{{1}}}
{{#switch:{{{1}}}
|19 = 80~75~70~65~60~50~0~Reduces total melee attack.
|20 = 20~30~40~50~75~100~0~[[image:XCX status icon Beam Attack Down.png|20px|link=Beam Attack Down]] [[Beam Attack Down]].
|20 = 20~30~40~50~75~100~0~[[image:XCX status icon Beam Attack Down.png|20px|link=Beam Attack Down]] [[Beam Attack Down]].
|21 = 15~20~25~30~25~50~0~[[image:XCX status icon Physical Res Down.png|20px|link=Physical Res Down]] Reduces physical resistance.
|21 = 15~20~25~30~25~50~0~[[image:XCX status icon Physical Res Down.png|20px|link=Physical Res Down]] Reduces physical resistance.
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|84 = 30~35~40~45~50~80~0~[[image:XCX status icon Critical Chance Up.png|20px|link=Critical Chance Up (buff)]] Boosts critical chance.
|84 = 30~35~40~45~50~80~0~[[image:XCX status icon Critical Chance Up.png|20px|link=Critical Chance Up (buff)]] Boosts critical chance.
|85 = 10~20~30~40~50~80~0~[[image:XCX status icon Critical Chance Up.png|20px|link=Critical Chance Up (buff)]] {{b|Critical Chance Up|buff}}.
|85 = 10~20~30~40~50~80~0~[[image:XCX status icon Critical Chance Up.png|20px|link=Critical Chance Up (buff)]] {{b|Critical Chance Up|buff}}.
|88 = 4~5~6~7~8~10~60~Recovers continual HP every {{Frame rollover|60}}.
|90 = 50~150~300~25~50~25~300~HP recovery every 10 seconds.<!--HPリジェネ(エネミー用)(設定値/100%)-->
|90 = 50~150~300~25~50~25~300~HP recovery every 10 seconds.<!--HPリジェネ(エネミー用)(設定値/100%)-->
|91 = 5~10~5~10~300~30~30~HP recovery every second.<!--HPリジェネ2(エネミー用)(設定値/100%)-->
|91 = 5~10~5~10~300~30~30~HP recovery every second.<!--HPリジェネ2(エネミー用)(設定値/100%)-->
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|100 = 0~0~0~0~0~0~0~Reflects gravity damage.
|100 = 0~0~0~0~0~0~0~Reflects gravity damage.
|101 = 0~0~0~0~0~0~0~Reflects damage from all attributes.
|101 = 0~0~0~0~0~0~0~Reflects damage from all attributes.
|109 = 50~75~100~125~150~200~0~Boosts auto-attack attack power.
|112 = 0~0~0~0~0~0~0~Adds an area of effect to [[Astral Purge]].
|112 = 0~0~0~0~0~0~0~Adds an area of effect to [[Astral Purge]].
|113 = 0~0~0~0~0~0~0~Adds an area of effect to [[Astral Heal]].
|113 = 0~0~0~0~0~0~0~Adds an area of effect to [[Astral Heal]].
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|139 = 24~24~24~24~24~24~0~Proximity spike with range 250 every second. [[image:XCX Attribute icon ether.png]]Ether-attribute, power 500, inflicts [[image:XCX status icon Ether Res Down.png|20px|link=Ether Res Down]] [[Ether Res Down]], base tier V.
|139 = 24~24~24~24~24~24~0~Proximity spike with range 250 every second. [[image:XCX Attribute icon ether.png]]Ether-attribute, power 500, inflicts [[image:XCX status icon Ether Res Down.png|20px|link=Ether Res Down]] [[Ether Res Down]], base tier V.
|140 = 25~25~25~25~25~25~0~Counter spike with range 250. [[image:XCX Attribute icon physical.png]]Physical-attribute, power 500, inflicts [[image:XCX status icon Physical Res Down.png|20px|link=Physical Res Down]] [[Physical Res Down]], base tier V.
|140 = 25~25~25~25~25~25~0~Counter spike with range 250. [[image:XCX Attribute icon physical.png]]Physical-attribute, power 500, inflicts [[image:XCX status icon Physical Res Down.png|20px|link=Physical Res Down]] [[Physical Res Down]], base tier V.
|142 = 500~600~700~800~900~1100~0~Proximity spike with range 15 every {{Frame rollover|45}}. [[image:XCX Attribute icon thermal.png]]Thermal-attribute.<!--Technically inconsistent with the data in BufEffList. Power data is located in BTL_SpikeList instead.-->
|143 = 1000~1200~1400~1600~1800~2200~0~Counter range spike with range 1000. [[image:XCX Attribute icon ether.png]]Ether-attribute.<!--Technically inconsistent with the data in BufEffList. Power data is located in BTL_SpikeList instead.-->
|145 = 0~0~0~0~0~0~0~[[image:XCX status icon Invincible.png|20px|link=Invincible (XCX)]] {{XCX|Invincible}}.<!--無敵-->
|145 = 0~0~0~0~0~0~0~[[image:XCX status icon Invincible.png|20px|link=Invincible (XCX)]] {{XCX|Invincible}}.<!--無敵-->
|147 = 0~0~0~0~0~0~0~[[image:XCX status icon Terrain Immunity.png|20px|link=Terrain Immunity]] Grants immunity to terrain damage.
|148 = 0~0~0~0~0~0~0~Immunity to melee attacks.<!--格闘攻撃ダメージ無効-->
|148 = 0~0~0~0~0~0~0~Immunity to melee attacks.<!--格闘攻撃ダメージ無効-->
|149 = 0~0~0~0~0~0~0~Immunity to ranged attacks.<!--射撃攻撃ダメージ無効-->
|149 = 0~0~0~0~0~0~0~Immunity to ranged attacks.<!--射撃攻撃ダメージ無効-->
|150 = 30~35~40~45~50~80~0~Boosts resistance to all debuffs.
|152 = 50~75~100~125~150~200~0~Reduces auto-attack cooldown.
|152 = 50~75~100~125~150~200~0~Reduces auto-attack cooldown.
|153 = 100~125~150~175~200~300~0~Reduces secondary cooldown.
|153 = 100~125~150~175~200~300~0~Reduces secondary cooldown.

Revision as of 02:55, 25 April 2024

0~0~0~0~0~0~0~undefined [{{{1}}}] An enum that contains arrays separated by a '~' of individual buff effect values. Taken from BTL_BuffEffList.