Xenoblade Chronicles X: Definitive Edition
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Xenoblade Chronicles X: Definitive Edition | |
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![]() Box art | |
Developer | Monolith Soft |
Publisher | Nintendo |
Platform | Nintendo Switch |
Release date | 20 March 2025 |
Xenoblade Chronicles X: Definitive Edition is a remaster of Xenoblade Chronicles X on the Nintendo Switch. It features updated graphics and new story elements. It is based upon the English release of the original game, and therefore includes the downloadable content associated with the Japanese release.
The game will be released in the English, Japanese, French, German, Spanish, Italian, Chinese and Korean languages.[1]
List of changes[edit]
Additional content[edit]
- A new Skell known as the Hraesvelg is introduced. This Skell has the ability to turn into a jet.
- Along with this Skell comes a new pilot character. This pilot wears a large helmet with glowing golden eyes and a jagged mouth.
- A cutscene shows the Neilnails, previously exclusive to Twin Dolls of Mystery and The Unknown Threat, launching during a cutscene. Their appearance and the appearance of a girl named "Neil Nail" appear related in some way.[2]
- New story content and music are shown.
- A new floating continent is made available.
Aesthetics[edit]
- All playable characters have higher-resolution models.
- The UI has been slimmed down and the text has been made larger.
- The buff and debuff icons have all changed.
- Cross has new hair styles to choose from.
- The battle UI has largely changed, taking large inspirations from Xenoblade Chronicles 3's battle UI.
- Battle Arts now have a slash going through them to indicate they use the melee weapon, and a reticle through them if they use the ranged weapon.
- Buffs on players only show one at a time.
- FrontierNav's map, segment recon, and Data Probe sections have their own menu section. X and Y coordinates are shown on this map screen to indicate the locations of objects.
- The icons indicating FrontierNav requirements have changed.
Battle[edit]
- There now exists a light-green gauge underneath the right side of the Arts palette. Pressing Y allows an Art to be used even if it is cooling down.
- The level cap has been increased; the original game had it capped at 60.
- An Overdrive icon now exists for fighters in Overdrive.
- When targeting an enemy, the UI now indicates the name of the appendage that is targeted.
- Once an appendage is targeted, it is now possible to press a button to change which appendage is targeted.
- The Art the enemy is using now has its name shown under the enemy's health bar, instead of being tied to the area that's targeted.
- Arts now have an "!" mark when the player can activate the Art's conditional extra effect.
- If the player is not in range, Arts will have an icon indicating they need to get in range in order to use it.
- If the player does not have enough TP, the Art's "TP" text will turn red to indicate they need more.
- When an enemy is Staggered, a circular indicator shows when the effect expires.
- When a player activates Cockpit Time, text indicating the mode shift is shown on screen.[3]
Quality-of-life improvements[edit]
- Skells are now able to jump without activating the Flight Module once it is unlocked.
- The map now shows the locations of collectibles required for missions.
- It is now possible to pick up collectibles while in battle.
- Follow Ball:
- The Follow Ball now leaves a trail indicating where to go.
- It can now track the locations of collectibles.
- When a Soul Challenge is completed, the effects to TP and the Soul Voice activation rate are displayed.
- The Soul Challenge indicator now changes color to indicate what it's for: orange for Soul Voices, purple for Binds.
- Overdrive:
- The Overdrive counter now adds the word "Hits" to indicate that it isn't the timer.
- A numerical timer appears underneath to better count the time remaining.
- Blue, purple, and green Arts now have a mark on their bottom left indicating their extra effect during Overdrive.
- An Overdrive counter guidance and color combo guidance section is added to the top-right of the screen, as well as a guide showing the last four Overdrive effects activated.
- The Overdrive "Party Total" now shows which party members participated in the Overdrive.
In other languages[edit]
External links[edit]
- Official website (Japanese)
- A Nintendo article introducing the new elements in the Definitive Edition.
Gallery[edit]
Promotional videos[edit]
Other[edit]
References[edit]
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Versions | Xenoblade Chronicles X • Xenoblade Chronicles X: Definitive Edition |
Development | Staff • Unused content • Bugs and glitches |
Plot | Plot summary • Game script • Heart-to-Hearts • Forging BLADE • 24 Hour Happy People • Skell Reborn |
Gameplay | Combat (Battle Arts • Skills • Enemy • Overdrive • Soul Voice) • Items (Weapons • Armor • Augments • Consumable Items • Collectibles • Materials • Data Probes) • Skells (Skell Arts • Skell weapons • Skell armor) • FrontierNav • Missions • Achievements • Time Attack Mission |
Audio | Music • Dialogue • Banter |
Other | Merchandise • Advertisement |