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Wood Bunnit (Colony 9)

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For other articles titled "Wood Bunnit", see Wood Bunnit (disambiguation).
Wood Bunnit
En020102.png
Species Bunnit
Location Colony 9
Level range 3 - 5

Wood Bunnits are enemies in Xenoblade Chronicles.

Data[edit]

Enemy[edit]

Stats
Base Scaling
Level 4
HP 1,500 150
Strength 106 12
Ether 70 6
Agility 23 3
Rewards
EXP AP
20 13
Base level only.
See spawnpoints table
for specific values.
Auto-attack
Power 1.00
Accuracy +0%
Damage type Physical
Element Normal
Range 2.00m
Delay 2.0s
Offences
Double attack rate 0%
Counter-attack rate 0%
Defences
Physical defence 0%
Ether defence 0%
Defence direction None
Shape
Resistances / Immunities
XC1 icon status Break.png Break Vul. XC1 icon debuff Pierce.png Pierce Vul.
XC1 icon status Topple.png Topple Vul. XC1 icon death skull.png Instant Death Vul.
XC1 icon status Daze.png Daze Vul. XC1 icon debuff Strength Down.png Strength Down Vul.
XC1 icon debuff Slow.png Slow Vul. XC1 icon debuff Ether Down.png Ether Down Vul.
XC1 icon debuff Paralysis.png Paralysis Vul. XC1 icon debuff Agility Down.png Agility Down Vul.
XC1 icon debuff Bind.png Bind Vul. XC1 icon debuff Phys Def Down.png Phys. Def. Down Vul.
XC1 icon debuff Lock-On.png Lock-On Vul. XC1 icon debuff Ether Def Down.png Ether Def. Down Vul.
XC1 icon status Sleep.png Sleep Vul. XC1 icon debuff Arts Seal.png Arts Seal Vul.
XC1 icon debuff Confuse.png Confuse Vul. XC1 icon debuff Aura Seal.png Aura Seal Vul.
Knockback Vul.
Movement
Type Ground
Walk speed 1.2m/s
Run speed 4.8m/s
Detection XC1 enemy icon detect kindred.pngNone.pngXC1 enemy icon detect kindred.png
None, Kindred
Properties
Nametag Normal
Size category Small
Model scale 1.3x
Classis Mammal
Music Time to Fight!
Priority 0
Flags Topple duration: 1.0x
High ground vulnerability: 1.0x


Arts[edit]

Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.

Art Talent gauge Windup Cooldown Damage type Power Hits Range Status Knockback
Hit Swing 0% 1.0s 10.0s Physical 1.80 2.00 1 Opponent, single target up to 5.00m away None None
Side Swing 0% 1.0s 10.0s Physical 1.80 2.00 1 Opponent, cone 4.00m long of 120° angle
None None
Bunnit Sack 0% 1.0s 10.0s Physical 2.80 3.00 1 Opponent, single target up to 5.00m away None Pushback, level 2

Drops[edit]

Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
  • Chest selection - There is a 1% chance of dropping a gold chest. If it fails, there is a 18% chance of dropping a silver chest. If it fails, there is a 100% chance of dropping a wood chest. If it fails, no chest is dropped.
    • Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 3%, and if this fails, a silver chest is 100% guaranteed if available.
  • Material selection
    • Wood chest - There is a 25% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 70% chance of also getting the second material as well.
    • Silver/gold chest - This enemy always drops the first material.
  • Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
  • Crystal strength - This enemy's crystals will vary between 20% and 30% for the first attribute, though there is a 25% chance of it being between 32% and 40% instead. If there is a second attribute, it will use these ranges divided by 2.
As a result of these rules, the resulting probabilities can vary wildly from the raw percentage values, but it is the raw values that matter for effects that alter them, such as Riki's chest-manipulating skills.
Chest contents
Chest type Normal drops Rare drops Super-rare drops %
Wood 1 or 2 0 0 81.18%
Silver 1 2 0 17.82%
Gold 1 1 2 1.00%
Normal drops
Materials Wood Silver/Gold
Drop rare.png Tough Bunnit Wood 7.5% 100%
Drop common.png Stiff Hair 75.0% 0%
Both 17.5% 0%
Rare drops
Crystals 62.5%
Small Bunnit Crystal I (Agility Up & Strength Up) 33.3% 20.8%
Small Bunnit Crystal I (Agility Up & Ether Up) 66.7% 41.7%
Weapons 12.5%
XC1 icon weapon gunlance.png Metal Lancer XC1 icon gem slot empty.png 25.0% 3.1%
XC1 icon weapon gunlance.png Metal Lancer 75.0% 9.4%
Equipment 25.0%
Battle BootsXC1 icon equipment feet 2.png Battle Boots 17.2% 4.3%
Nine TopXC1 icon equipment torso 1.png Nine Top XC1 icon gem slot empty.png 31.0% 7.8%
Nine ShoesXC1 icon equipment feet 1.png Nine Shoes 51.7% 12.9%
Super-rare drops
Weapons 22.2%
XC1 icon weapon gunlance.png Million Driver XC1 icon gem slot empty.png 50.0% 11.1%
XC1 icon weapon knives.png Bouncer Knives XC1 icon gem slot empty.png 50.0% 11.1%
Unique weapons 22.2%
XC1 icon weapon gunlance.png Crusher XC1 icon gem slot red.png 50.0% 11.1%
XC1 icon weapon gunlance.png Rag Bone Hammer XC1 icon gem slot green.png 50.0% 11.1%
Unique equipment 55.6%
Messenger ShoesXC1 icon equipment feet 2.png Messenger Shoes XC1 icon gem slot green.png 40.0% 22.2%
Pistis CapXC1 icon equipment head 1.png Pistis Cap XC1 icon gem slot yellow.png 14.3% 7.9%
Night GogglesXC1 icon equipment head 4.png Night Goggles XC1 icon gem slot orange.png 20.0% 11.1%
Front ArmourXC1 icon equipment torso 2.png Front Armour XC1 icon gem slot blue.png 25.7% 14.3%
Art books 0.0%

Spawnpoints[edit]

ID Position Time Weather Story range Level EXP AP Scale Prob. Count
X Y Z Mrn. Day Eve. Ngt. Clear Raid Clear Earliest Latest
148.1148 #1 -590.0 33.0 132.0 0None 404None 4 20 13 1.3x 100% 1
150.1150 #1 -589.0 45.0 232.0 0None 404None 4 20 13 1.3x 100% 1
150.2150 #2 -589.0 45.0 232.0 0None 404None 4 20 13 1.3x 100% 1
164.1164 #1 -698.0 70.0 252.0 0None 404None 5 23 15 1.4x 100% 1
164.2164 #2 -698.0 70.0 252.0 0None 404None 4 20 13 1.3x 100% 1
166.1166 #1 -724.0 83.0 188.0 0None 404None 4 20 13 1.3x 100% 1
167.2167 #2 -755.0 94.0 151.0 0None 404None 3 18 10 1.3x 100% 1
168.2168 #2 -762.0 105.0 101.0 0None 404None 4 20 13 1.3x 100% 1
169.1169 #1 -793.0 109.0 74.0 0None 404None 3 18 10 1.3x 100% 1
169.2169 #2 -793.0 109.0 74.0 0None 404None 4 20 13 1.3x 100% 1
XC1 map ma0101 f01.pngMap point YLW.svgMap point YLW.svgMap point YLW.svgMap point YLW.svgMap point YLW.svgMap point YLW.svgMap point YLW.svg

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Wood Bunnit
Japan flag.svg Japanese ウッド・バニット Wood Bunnit
France flag.svg French Lapix gourdin
Germany flag.svg German Holz-Hasit Wood Bunnit
Spain flag.svg Spanish Silvicunico
Italy flag.svg Italian Conix con mazza
China flag.svg Chinese (simplified) 木棒兔妖
Taiwan flag.svg Chinese (traditional) 木棒兔妖
South Korea flag.svg Korean 우드 버닛