Wild Familiars
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Wild Familiars | |
---|---|
Blade | Nim |
Level I effect | Increases damage dealt to beasts by 40%. |
Level II effect | Increases damage dealt to beasts by 50%. |
Level III effect | Increases damage dealt to beasts by 60%. |
Level IV effect | Increases damage dealt to beasts by 70%. |
Level V effect | Increases damage dealt to beasts by 80%. |
Wild Familiars is one of Nim's Battle Skills in Xenoblade Chronicles 2.
Overview[edit]
Affinity Chart[edit]
Level | Requirements | Reward text |
---|---|---|
I | Perform a Driver Combo. (It's enough to just be present.) (x2) | I've become more powerful! |
II | Defeat a Mailoo Garaffa in Uraya. (x4) Revealed after the party winds up in Uraya
|
So it didn't understand me after all... Oh well, I'll just have to keep trying. |
III | Defeat an Olphen Jagron in Leftheria. (x4) |
I'm tired of my fists having to do all the talking! Why can't we talk with, like, our mouths? |
IV | Defeat animal enemies such as Dusky Riik at Spirit Crucible Elpys. (Excludes unique monsters.) (x5) Revealed after the party enters Spirit Crucible Elpys.
|
Really, it's that all over again... Look, it's fine, let's just talk it out! |
V | Defeat a Riveral Ansel at the World Tree. (x5) Revealed after the party enters the World Tree
|
No, no, I understand. Still, it came to that... One day it'll work, I know it! |
In other languages[edit]