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Weapon (XC1)

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For other articles titled "Weapon", see Weapon (disambiguation).

Weapons are items in Xenoblade Chronicles and Future Connected. They are the basis of a party member's offensive stats. Unlike equipment, a character must have a weapon equipped (they cannot have an empty weapon slot).

Characteristics[edit]

List of weapon types
Character Weapon type
Shulk XC1 icon weapon junk.png Junk Sword (initially)
XC1 icon weapon Monado.png Monado
Reyn XC1 icon weapon gunlance.png Gunlance
Fiora XC1 icon weapon knives.png Knives
Dunban XC1 icon weapon sword.png Sword
Sharla XC1 icon weapon rifle.png Ether Rifle
Melia XC1 icon weapon staff.png Staff
Riki XC1 icon weapon biter.png Biter
Seven XC1 icon weapon blades.png Twin blades
Kino XC1DE icon weapon gunberry.png Gunberry
Nene XC1DE icon weapon blocker.png Blocker
Dunban (prologue) XC1 icon weapon Monado.png Monado
Dickson XC1 icon weapon sword.png Sabre
Mumkhar XC1 icon weapon sword.png Steel Claws
Alvis XC1 icon weapon junk.png Claymore
  • Weapon type: Every party member has their own weapon type that only they can equip. Guests only have a single weapon assigned to them.
  • Attack: Every weapon has a minimum and maximum amount of attack. The base damage a character will deal is a random number between these two values. They can be increased with Attack Plus and Attack Stability gems.
    • In the original Wii and 3DS versions, there is a bug known as the "damage range glitch", which causes all weapons' attack range to never surpass the minimum + 99 even if the maximum is set higher. This is fixed in the Definitive Edition.
  • Defence: Some, but not all, weapons increase the user's physical and ether defences.
  • Gem slots: A weapon has between 0 and 3 gem slots. Some gems can only be mounted onto a weapon. The effect of gems mounted onto a weapon can be augmented with Weapon Power gems.
    • Unique weapons have gems tied to the weapon. They cannot be removed or replaced with other gems.
  • Anti-Mechon: Early in the game, only the Monado can damage Mechon; other weapons deal half damage with ether attacks and 1 damage with physical attacks. Later on, weapons that can damage Mechon become available for all characters. The item's description usually says if a weapon has this property. Anti-Mechon weapons are often weaker in other stats compared to "normal" weapons available at the time.
  • Critical rate: Defines the user's critical rate. The base critical hit rate is 5%, and this adds to it.
  • Block rate: Defines the user's block rate. The base block rate is 0%, and this adds to it.
  • Appearance: Similar to equipment, a weapon does not just change the character's stats - its appearance also changes based on the weapon equipped.
    • In the Definitive Edition, the weapon's appearance can be changed independently from the weapon equipped. The player can set any weapon that was ever unlocked in any save file - even across Future Connected. The Monado's appearance cannot be changed until New Game Plus for the main game or after beating the Fog King for Future Connected.
  • Value: Almost every weapon can be sold at shops for a certain amount of gold. The purchase price of a weapon is ten times its sale value.

Sources[edit]

Gallery[edit]