The Castle Beckons
| The Castle Beckons | |
|---|---|
Before beginning the prison rescue operation, you'll first need to talk to Kisame in Vinisog Holm. Board the Boundary and set out to the Erythia Sea. | |
| Type | |
| Location | Great Sword's Base (Sentridge Harbor) |
| Rec. Level | 44 |
| Prerequisites | Chapter 5, Castle Access, went to the Lost Numbers Dormitory |
| Rewards |
|
The Castle Beckons is a story quest in Xenoblade Chronicles 3. It is received during the main story, by heading for the Boundary in Sentridge Harbor after completing Castle Access and resting at the Lost Numbers Dormitory while Samon finished preparing the ship.
It has alternative dialogue if Monica is in the party, taking up Jansen's role as the mission leader.
Quest objectives[edit]
| 1 | Destination | |
|---|---|---|
| Head for the specified location(s). | ||
| Vinisog Holm |
| 2 | Destination | |
|---|---|---|
| Head for the specified location(s). | ||
| Rendezvous with the Lost Numbers soldier at Vinisog Holm. |
| 3 | Action | |
|---|---|---|
| Perform the specified action(s). | ||
| Collect intel on the prison camp. (2) |
Intel can be collected on Corne Island and Thurbin Island.
During this part of the quest, a group of four Agnian soldiers, labelled the Ether Survey Team, can be found near the top of Corne Island. Defeating it prevents the Testudos required to be fought on the island from using the Call Reinforcements Art, greatly facilitating the fight in the process.
The Erythia Relay Base on Thurbin Island can either be reached by fighting through the Agnian defense forces at the main entrance and gathering the South Gate Key, the North Gate Key, and the Front Gate Key, or by sneaking around from Anu Shoals by sliding down the ropes from Seaspray Lookout to the base.
| 4 | Discuss | |
|---|---|---|
| Discuss at a rest spot. | ||
| At Vinisog Holm Camp, discuss "Li Garte Prison Information". |
Result[edit]
The plan to infiltrate the prison camp and rescue Ghondor is now all set. Head to the Inlet Camp first.
Dialogue[edit]
Head for Vinisog Holm[edit]
You guys take a load off. Jansen and I will look around.
You guys take a load off. I'll take a look around.
A Seaside Rest[edit]
See A Seaside Rest cutscene.
Meeting Kisame[edit]
Inside the camp, every prisoner is tracked using identification devices.
You need those devices to move around the grounds.
But if you go anywhere you're not supposed to, they'll trip the alarm and the guards will come running.
I was working by the western gate, when I happened to notice that there were fewer guards than normal...
I asked my mates to help, and we got me out, alone.
But if the guards find out you're Ouroboros, they could just execute you on the spot.
Till you can get information out of Ghondor on the inside...
...you should probably avoid revealing to the Agnians that you're Ouroboros.
At least until you can get information out of Ghondor on the inside...
...you can't let the Agnians know that you're Ouroboros.
We used to gather in the central cell block for morning assembly, so it should be easy to make contact, provided you can get in.
I suppose we'll need more data points on the prison if we're to figure out a way of infiltrating it.
Seems to me you might have more luck getting information from them, seeing as how I only saw one part of the prison...
Can you see that island to the northwest? That's Corne Island.
I saw the Agnian transport Balaena heading that way.
It's most likely a Levnis from the Castle, so if you can access a terminal or something, you might be able to learn a thing or two?
And then, there's Thurbin Island, to the northeast.
It has the Erythia Relay Base on it, permanent garrison and all, so you won't have trouble finding information there.
This is the device they'd put on me.
And these...
These are the ones from my friends who died in the camp...
Should be enough for all of you, and then some.
About those ID devices. Mind letting me have a crack? I think I can pull the warning systems out of 'em.
And since you need a few, I'd like to borrow Nissick.
Talk with Kisame[edit]
If you're spotted, be sure to squash 'em all so they don't get a chance to notify the Castle. I'm sure you understand.
Talk with Kryto[edit]
Mark my words, we won't let the sacrifice of those that wore them go to waste...
Talk with Nissick[edit]
Head for Corne Island[edit]
Defeat the Corne Isl. Expedition[edit]
Good. Let's check inside the ship.
Sena and Shania[edit]
See Sena and Shania cutscene.
Balaena investigated[edit]
If possible, I'd like us to gather further intelligence before acting.
We might be able to find more information at the Erythia Relay Base on Thurbin Island.
Head for the Erytha Relay Base[edit]
Inspect the info terminal[edit]
I've sent the data to your Irises. Give it a look over for me.
Discuss Li Garte Prison Information[edit]
- Main article: Li Garte Prison Information