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Territorial Rotbart (XC1) (normal)

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For other articles titled "Territorial Rotbart", see Territorial Rotbart (disambiguation).
Territorial Rotbart
En020512.png
Species Gogol
Location Bionis' Leg (Gaur Plain)
Level range 81

Territorial Rotbart is a unique monster in Xenoblade Chronicles.

Data[edit]

Enemy[edit]

Stats
Base Scaling
Level 81
HP 416,200 41,600
Strength 1,721 1
Ether 1,232 9
Agility 119 3
Rewards
EXP AP
34,328 918
Base level only.
See spawnpoints table
for specific values.
Auto-attack
Power 1.00
Accuracy +0%
Damage type Physical
Element Normal
Range 2.00m
Delay 4.5s
Offences
Double attack rate 15%
Counter-attack rate 0%
Defences
Physical defence 0%
Ether defence 0%
Defence direction None
Spike Counter, range 10m
1800 damage
Only when toppled
Shape
Resistances / Immunities
XC1 icon status Break.png Break 100% Res. XC1 icon debuff Pierce.png Pierce Imm.
XC1 icon status Topple.png Topple Vul. XC1 icon death skull.png Instant Death Imm.
XC1 icon status Daze.png Daze Vul. XC1 icon debuff Strength Down.png Strength Down Vul.
XC1 icon debuff Slow.png Slow Vul. XC1 icon debuff Ether Down.png Ether Down Vul.
XC1 icon debuff Paralysis.png Paralysis Imm. XC1 icon debuff Agility Down.png Agility Down 60% Res.
XC1 icon debuff Bind.png Bind Vul. XC1 icon debuff Phys Def Down.png Phys. Def. Down Vul.
XC1 icon debuff Lock-On.png Lock-On Imm. XC1 icon debuff Ether Def Down.png Ether Def. Down Vul.
XC1 icon status Sleep.png Sleep Imm. XC1 icon debuff Arts Seal.png Arts Seal 60% Res.
XC1 icon debuff Confuse.png Confuse Vul. XC1 icon debuff Aura Seal.png Aura Seal Vul.
Knockback Imm.
Movement
Type Ground
Walk speed 2.4m/s
Run speed 9m/s
Detection XC1 enemy icon detect kindred.pngXC1 enemy icon detect sight.pngXC1 enemy icon detect kindred.png
Sight, Kindred
18m range, 120° angle
Properties
Nametag XC1 enemy icon frame unique.png Unique XC1 enemy icon frame unique.png
Size category Extra-Large
Model scale 4.0x
Classis Mammal
Music You Will Know Our Names
Priority 2
Flags Topple duration: 1.0x
High ground vulnerability: 1.0x


Arts[edit]

Disclaimer: This is the list of Arts the enemy can use. The enemy will not necessarily choose to use them.

Art Talent Gauge Windup Cooldown Damage type Power Hits Range Status Knockback
Taunt 0% 1.0s Status 0.00 0.00 0 Opponent, cone 5.00m long of 120° angle
XC1 icon debuff Lock-On.png Lock-On (10.0s) None
Head Butt 0% 1.0s Physical 2.80 3.00 1 Opponent, single target up to 5.00m away None Pushback, level 0
Gore 0% 1.0s Physical 3.30 3.50 1 Opponent, single target up to 5.00m away None Blow-down, level 0
Threatening Roar 0% 1.0s Status 0.00 0.00 0 Opponent, cone 5.00m long of 120° angle
XC1 icon debuff Phys Def Down.png Physical Defence Down 30% (30.0s), XC1 icon debuff Strength Down.png Strength Down 25% None
Beast Rampage 0% 1.0s Once Status 0.00 0.00 0 Self, single target up to 2.00m away Crazed aura (13.0s) None

Drops[edit]

Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
  • Chest selection - There is a 100% chance of dropping a gold chest. If it fails, there is a 0% chance of dropping a silver chest. If it fails, there is a 0% chance of dropping a wood chest. If it fails, no chest is dropped.
    • Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 300%, and if this fails, a silver chest is 100% guaranteed if available.
  • Material selection
    • Wood chest - There is a 83% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 100% chance of also getting the second material as well.
    • Silver/gold chest - This enemy may drop either material, based on the 83% chance of getting the first one.
  • Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
  • Crystal strength - This enemy's crystals will vary between 80% and 90% for the first attribute, though there is a 25% chance of it being between 92% and 99% instead. If there is a second attribute, it will use these ranges divided by 2.
As a result of these rules, the resulting probabilities can vary wildly from the raw percentage values, but it is the raw values that matter for effects that alter them, such as Riki's chest-manipulating skills.
Chest contents
Chest type Normal drops Rare drops Super-rare drops %
Wood 1 or 2 0 0 0.00%
Silver 1 2 0 0.00%
Gold 1 1 2 100.00%
Normal drops
Materials Wood Silver/Gold
Drop rare.png Gogol Horn 0.0% 83.0%
Drop rare.png Creare Glyph 17.0% 17.0%
Both 83.0% 0%
Rare drops
Crystals 42.9%
Rare Gogol Crystal V (Strength Up & Physical Protect) 33.3% 14.3%
Rare Gogol Crystal V (Strength Up & Topple Resist) 66.7% 28.6%
Weapons 21.4%
XC1 icon weapon biter.png Hero Biter XC1 icon gem slot empty.pngXC1 icon gem slot empty.png 14.3% 3.1%
XC1 icon weapon sword.png Darkness Sickle XC1 icon gem slot empty.pngXC1 icon gem slot empty.png 33.3% 7.1%
XC1 icon weapon sword.png Forma Spear XC1 icon gem slot empty.pngXC1 icon gem slot empty.png 52.4% 11.2%
Equipment 35.7%
XC1 icon equipment legs 6.png Rex Cuisses 10.0% 3.6%
XC1 icon equipment legs 2.png Lancelot Leggings 23.3% 8.3%
XC1 icon equipment feet 2.png Lancelot Boots XC1 icon gem slot empty.png 30.0% 10.7%
XC1 icon equipment torso 9.png Z Power Frame XC1 icon gem slot empty.png 36.7% 13.1%
Super-rare drops
Weapons 15.4%
XC1 icon weapon gunlance.png Empire Pike XC1 icon gem slot empty.pngXC1 icon gem slot empty.pngXC1 icon gem slot empty.png 25.9% 4.0%
XC1 icon weapon staff.png Will-o'-Wisp Staff XC1 icon gem slot empty.pngXC1 icon gem slot empty.pngXC1 icon gem slot empty.png 33.3% 5.1%
XC1 icon weapon blades.png War Blades XC1 icon gem slot empty.pngXC1 icon gem slot empty.pngXC1 icon gem slot empty.png 40.7% 6.3%
Unique weapons 15.4%
XC1 icon weapon rifle.png Bonus Sniper XC1 icon gem slot red.pngXC1 icon gem slot blue.png 25.9% 4.0%
XC1 icon weapon staff.png Bonus Staff XC1 icon gem slot red.pngXC1 icon gem slot blue.png 33.3% 5.1%
XC1 icon weapon sword.png Reward Defender XC1 icon gem slot red.pngXC1 icon gem slot blue.png 40.7% 6.3%
Unique equipment 38.5%
XC1 icon equipment head 7.png Eclipse Gear XC1 icon gem slot yellow.png 15.6% 6.0%
XC1 icon equipment torso 7.png Eclipse Armour XC1 icon gem slot blue.png 21.9% 8.4%
XC1 icon equipment arm 7.png Eclipse Gauntlets XC1 icon gem slot yellow.png 28.1% 10.8%
XC1 icon equipment legs 7.png Eclipse Leggings XC1 icon gem slot green.png 34.4% 13.2%
Arts Manuals 30.8%
XC1 icon inventory book 3.png Air Slash 18.0% 5.5%
XC1 icon inventory book 3.png Heal Counter 22.0% 6.8%
XC1 icon inventory book 3.png Speed Shift 26.0% 8.0%
XC1 icon inventory book 3.png Mag Storm 34.0% 10.5%

Spawnpoints[edit]

ID Position Time Weather Story range Level EXP AP Scale Prob. Count
X Y Z Mrn. Day Eve. Ngt. Clear Rain Thunderstorm Earliest Latest
24.1Point 24 #1 563.0 74.0 46.0 0None 404None 81 34,328 918 4.0x 30% 1
XC1 map ma0301 f01.pngMap point YLW.svg
XC1 map ma0301 f02.png

Quests

This enemy must be defeated in order to complete the following quest(s):

Quest Location Step Number
Homs Determination Colony 6 2 1

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Territorial Rotbart Territorial Redbeard (Rotbart is Redbeard in German)
Japan flag.svg Japanese 縄張りバルバロッサ Territorial Barbarossa (Barbarossa is Redbeard in Italian)
France flag.svg French Barbarossa le veilleur Barbarossa the Watchman
Germany flag.svg German Gebiets-Barbarossa Territorial Barbarossa
Spain flag.svg Spanish Barbarroja el Hostil Redbeard the Hostile
Italy flag.svg Italian Barborra il Territoriale Barborra the Territorial
China flag.svg Chinese (simplified) 守护地盘的巴尔巴罗沙 Territory-Guarding Barbarossa
Taiwan flag.svg Chinese (traditional) 守護地盤的巴爾巴羅沙 Territory-Guarding Barbarossa
South Korea flag.svg Korean 터줏대감 바르바로사 King-of-the-Turf Barbarossa (or 'Longtime Resident/Local Fixture Barbarossa')