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Tainted Caro (normal)

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Tainted Caro
XCX enemy render en060202.png
Subcategory Tainted
Category Theroid
Location Noctilum
For other articles titled "Tainted Caro", see Tainted Caro (disambiguation).

Tainted Caro are enemies in Xenoblade Chronicles X.

Stats[edit]

Stats
Modifier Min Max
Level 23 24
HP ×1.3 28,087 29,567
Melee Atk. ×1.265 318 333
Ranged Atk. ×0.99 249 261
Potential ×1.1 277 290
Evasion ×1.075 63 65
Melee Acc. ×1.05 156 158
Ranged Acc. ×0.925 133 135
EXP ×1.05 134 142
Attribute resistances
Attribute Resistance
XCX Attribute icon physical.png Physical ​0%
XCX Attribute icon beam.png Beam ​0%
XCX Attribute icon ether.png Ether ​-25%
XCX Attribute icon thermal.png Thermal ​-50%
XCX Attribute icon electric.png Electric ​0%
XCX Attribute icon gravity.png Gravity ​0%
Debuff resistances / immunities
XCX status icon Stagger.png Stagger Vul. XCX status icon Control.png Control Imm. XCX status icon Physical Res Down.png Physical Res Down Vul.
XCX status icon Flinch.png Flinch Vul. XCX status icon Taunt.png Taunt Vul. XCX status icon Beam Res Down.png Beam Res Down Vul.
XCX status icon Topple.png Topple Res. XCX status icon Virus.png Virus Vul. XCX status icon Ether Res Down.png Ether Res Down Vul.
XCX status icon Launch.png Launch Vul. XCX status icon Blackout.png Blackout Vul. XCX status icon Thermal Res Down.png Thermal Res Down Vul.
XCX status icon Pull.png Pull Vul. XCX status icon Fatigue.png Fatigue Vul. XCX status icon Electric Res Down.png Electric Res Down Vul.
XCX status icon Knockback.png Knockback Vul. XCX status icon Slow Arts.png Slow Arts Vul. XCX status icon Gravity Res Down.png Gravity Res Down Vul.
XCX status icon Stun.png Stun Vul. XCX status icon Time Bomb.png Time Bomb Vul. XCX status icon Debuff Res Down.png Debuff Res Down Vul.
XCX status icon Bind.png Bind Vul. XCX status icon Blaze.png Blaze Vul. XCX status icon HP Recovery Down.png HP Recovery Down Vul.
XCX status icon Sleep.png Sleep Imm. XCX status icon Shock.png Shock Vul. XCX status icon Max TP Down.png Max TP Down Vul.
Shape
Detection
Icon(s)
Sound (proximity)
Sight None
Sound Sphere of radius 10m
Kindred group Group 37
Ground hostility Hostile
Skell hostility Hostile
Tainted True
Appendages
Description Label HP Hardness Skell-tgt. Protected by Break debuff Enrage rate
Head plate (Back) 30% +3 Yes Appendage Lost I 0%
Exposed head (Body) 50% -3 No Head plate Appendage Lost I 0%
Tail (Tail) 30% ±0 No Appendage Lost I 100%
Appendage diagram

XCX appendage diagram Caro.png

Properties
Type Normal enemy
Size Medium
Passive skills Increases buff/debuff tiers by 1.
Model scale 100-110%
Music Black tar
Internal level range 21-30
Time Anytime
Weather Any

Arts

Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.

Art Appendages Cooldown Type Attribute Power Hits Range Debuff Reaction Effect
Foot Skell
Sky Charge Tail 60.00s Melee attack Ether Ether 425 1 Opponent, sphere around user's tail of 15m radius XCX status icon Launch.png Launch I XCX status icon Knockback.png Knockback I Boosts critical chance by 5%.
Self-Destruct Exposed head 60.00s Self-destruct Physical Physical 750 1 Opponent, sphere around user's upper body of 20m radius XCX status icon Launch.png Launch III XCX status icon Launch.png Launch I
Ether Spear Tail 15.00s Melee attack Ether Ether 170 1 Opponent, single target up to 10m away XCX status icon HP Recovery Down.png HP Recovery Down I
Bite 3.00s Melee attack Physical Physical 150 1 Opponent, single target up to 10m away
Roar 20.00s Ranged attack Physical Physical 100 1 Opponent, sphere around user's head of 15m radius XCX status icon Slow Arts.png Slow Arts I
Puke 3.00s Ranged attack Ether Ether 85 1 Opponent, single target up to 150m away

Auras

XCX status icon Aura.png Enraged III
HP threshold 50%
Duration 60s
Effects Boosts melee attack. (by 40%)
Boosts ranged attack. (by 40%)
Boosts potential. (by 60%)

Drops

Chest drop rates
Rank Main body Head plate Exposed head Tail
Wii U DE Wii U DE Wii U DE Wii U DE
Gold 5.00% 0.00% 0.00% 0.00%
Silver 28.50% 0.00% 0.00% 0.00%
Bronze 19.95% 25.00% 70.00% 25.00% 70.00% 25.00% 70.00%
None 46.55% 75.00% 30.00% 75.00% 30.00% 75.00% 30.00%
Material drops

Main body Head plate Exposed head Tail Main body
Gold Silver Bronze Total
XCX material icon 1999.png Pure White Caro Tusk 50.00% 25.00% 5.00% 10.62%
XCX material icon 1999.png Caro Tail Light 20.00% 10.00% 5.00% 4.85%
XCX material icon 1999.png Shiny Copper Caro Plate 20.00% 10.00% 5.00% 4.85%
XCX material icon 1998.png Slimy Tongue 100.00% 50.00% 25.00% 24.24%
XCX material icon 1998.png Taut Leather 25.00% 75.00% 100.00% 42.58%
Chest explanation

When choosing the items to appear in each chest, the game first rolls to establish the maximum number of items in the chest.

  • For silver chests, the odds are 5.00%, 9.50%, 85.50% for 3, 2, and 1 items respectively.
  • For gold chests, the odds are 1.00%, 4.95%, 94.05% for 3, 2, and 1 items respectively.
  • If the player is playing online in the Definitive Edition and the enemy is a Tyrant with a silver crown, the chest is guaranteed to contain at least 2 items. If the enemy is a Tyrant with a gold crown, the chest is guaranteed to contain 3 items.

Once the maximum number of items N is determined, the game loops through the list of items that can appear in the chest (the "drop table"), adding them to the chest until N items have been added to the chest. Items are added to the chest as follows:

For each item in drop table:
    roll chance equal to that item's rate
    If success:
        Add item to chest
        If number of items in chest = N: Finish, else: Continue
    Else:
        Continue
    If end of drop table is reached: Go back to first item

This process always terminates by the end of the Nth cycle, because there always exists at least one item with rate 100 (guaranteed) that will be added each loop if all other rolls fail.

Silver chest
(Main body)
Item Rate
Random ground armor (pool 11) 100
Gold chest
(Main body)
Item Rate
Random ground armor (pool 11) 100

Spawnpoints

Position (DE map coordinates) Range Condition Spawn delay Level Prob. Count Flags
X Y Height
-47.48 86.34 239.26 None None None 23-24 100% 1 None
-47.57 86.12 239.67 None None None 23-24 100% 1 None
-50.45 86.38 276.41 None None None 23-24 100% 1 None
-50.16 86.44 273.4 None None None 23-24 100% 1 None
-50.6 86 280.26 Box 10m x 0.1m x 25m None 23-24 100% 1 None
-50.08 86.65 273.14 Box 10m x 0.1m x 20m None 23-24 100% 1 None
-49.58 86.72 264.95 Box 5m x 0.1m x 20m None 23-24 100% 1 None

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Tainted Caro
Japan flag.svg Japanese プラエド・ノックス
France flag.svg French Caro infecté
Germany flag.svg German Korruptor-Vulpor
Spain flag.svg Spanish Caro corrupto
Italy flag.svg Italian Saprof infetto