| Shell Shot
|
 Heal party on attack
|
| Driver
|
Zeke
|
| Weapon
|
Bitball
|
| Hits
|
1
|
Shell Shot is one of Zeke's Bitball Driver Arts in Xenoblade Chronicles 2.
Overview[edit]
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Art
| Type
|
Ether
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| Aggro
|
10
|
| Hit mod
|
+0%
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| Critical mod
|
+0%
|
| Property
|
none
|
| Armor
|
none
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| Piercing
|
False
|
| Obtained
|
Level 8
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Hitframes
|
|
Frame
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Distribution
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| Hit 1
|
57
|
100%
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| Duration
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126
|
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Projectile
| Shots per hitframe
|
0
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| Speed
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30-30 m/s
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| Homing
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Yes
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Range
| Target
|
Opponent
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| Area
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Single target
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| Range
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15m
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Levels
| Lvl
|
WP cost
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Damage ratio
|
Cooldown
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Status
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| 1
|
—
|
200
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9
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When landing a hit, restores 25% of damage dealt to the whole party.
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| 2
|
530
|
240
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9
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When landing a hit, restores 25% of damage dealt to the whole party.
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| 3
|
2,380
|
280
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8
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When landing a hit, restores 30% of damage dealt to the whole party.
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| 4
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5,280
|
320
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8
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When landing a hit, restores 30% of damage dealt to the whole party.
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| 5
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13,200
|
360
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7
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When landing a hit, restores 35% of damage dealt to the whole party.
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| Max
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—
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400
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6
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When landing a hit, restores 35% of damage dealt to the whole party.
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In other languages[edit]
| Language
|
Name
|
Meaning
|
English
|
Shell Shot
|
—
|
Japanese
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弾丸シュート
|
|
French
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Dégagement éclair
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|
German
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Volley
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Spanish
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Disparo Certero
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|
Italian
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Tiro missile
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Chinese (simplified)
|
枪弹射球
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|
Chinese (traditional)
|
槍彈射球
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|
Korean
|
캐넌 볼 샷
|
|