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Sanjibal Behemoth

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Sanjibal Behemoth
En030601.png
Species Behemoth
Location Prison Island
Level range 78

Sanjibal Behemoths are enemies in Xenoblade Chronicles.

Data[edit]

Enemy[edit]

Stats
Base Scaling
Level 78
HP 170,100 17,000
Strength 1,352 6
Ether 1,026 6
Agility 114 3
Rewards
EXP AP
16,490 537
Base level only.
See spawnpoints table
for specific values.
Auto-attack
Power 1.00
Accuracy +0%
Damage type Physical
Element Normal
Range 2.00m
Delay 1.3s
Offences
Double attack rate 10%
Counter-attack rate 0%
Defences
Physical defence 40%
Ether defence 0%
Defence direction Front
Spike Counter, range 15m
1450 damage
Only when toppled
Shape
Resistances / Immunities
XC1 icon status Break.png Break 100% Res. XC1 icon debuff Pierce.png Pierce Imm.
XC1 icon status Topple.png Topple Vul. XC1 icon death skull.png Instant Death Imm.
XC1 icon status Daze.png Daze Vul. XC1 icon debuff Strength Down.png Strength Down Vul.
XC1 icon debuff Slow.png Slow 60% Res. XC1 icon debuff Ether Down.png Ether Down Vul.
XC1 icon debuff Paralysis.png Paralysis 60% Res. XC1 icon debuff Agility Down.png Agility Down Vul.
XC1 icon debuff Bind.png Bind 60% Res. XC1 icon debuff Phys Def Down.png Phys. Def. Down 60% Res.
XC1 icon debuff Lock-On.png Lock-On 60% Res. XC1 icon debuff Ether Def Down.png Ether Def. Down Vul.
XC1 icon status Sleep.png Sleep Imm. XC1 icon debuff Arts Seal.png Arts Seal 60% Res.
XC1 icon debuff Confuse.png Confuse 60% Res. XC1 icon debuff Aura Seal.png Aura Seal Vul.
Knockback Imm.
Movement
Type Ground
Walk speed 1.2m/s
Run speed 7.2m/s
Detection XC1 enemy icon detect sight.png
Sight
20m range, 120° angle
Properties
Nametag Normal
Size category Extra-Large
Model scale 1.0x
Classis Aberration
Music Time to Fight!
Priority 0
Flags Topple duration: 1.0x
High ground vulnerability: 1.0x


Arts[edit]

Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.

Art Talent gauge Windup Cooldown Damage type Power Hits Range Status Knockback
Multi-Stab 0% 1.0s Physical 1.55 1.75 2 Opponent, single target up to 8.00m away None Blow-down, level 1
Weakening Howl 0% 1.0s Once Status 0.00 0.00 0 Opponent, cone 5.00m long of 120° angle
XC1 icon debuff Agility Down.png Agility Down 50% (30.0s) None
Sumo Stomp 0% 1.0s 20.0s Physical 1.05 1.25 3 Opponent, circle around user of 5.00m radius XC1 icon status Topple.png Topple (5.0s) None
Dark Breath 0% 1.0s Ether 2.05 2.25 1 Opponent, cone 5.00m long of 120° angle
XC1 icon debuff Slow.png Slow 50% (30.0s) None
Vicious Combo 0% 1.0s Physical 1.80 2.00 2 Opponent, cone 4.00m long of 120° angle
None Blow-down, level 1
Howling Grudge 0% 1.0s Once Status 0.00 0.00 0 Opponent, cone 5.00m long of 120° angle
XC1 icon debuff Ether Def Down.png Ether Def Down 50% (30.0s) None
Antimatter Blast VI 100% 1.0s 10.0s Ether 1.80 2.00 1 Opponent, circle around target of 20.00m radius XC1 icon debuff Confuse.png Confuse (15.0s) None

Drops[edit]

Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
  • Chest selection - There is a 3% chance of dropping a gold chest. If it fails, there is a 25% chance of dropping a silver chest. If it fails, there is a 100% chance of dropping a wood chest. If it fails, no chest is dropped.
    • Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 9%, and if this fails, a silver chest is 100% guaranteed if available.
  • Material selection
    • Wood chest - There is a 30% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 70% chance of also getting the second material as well.
    • Silver/gold chest - This enemy always drops the first material.
  • Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
  • Crystal strength - This enemy's crystals will vary between 20% and 30% for the first attribute, though there is a 25% chance of it being between 32% and 40% instead. If there is a second attribute, it will use these ranges divided by 2.
As a result of these rules, the resulting probabilities can vary wildly from the raw percentage values, but it is the raw values that matter for effects that alter them, such as Riki's chest-manipulating skills.
Chest contents
Chest type Normal drops Rare drops Super-rare drops %
Wood 1 or 2 0 0 72.75%
Silver 1 2 0 24.25%
Gold 1 1 2 3.00%
Normal drops
Materials Wood Silver/Gold
Drop rare.png Adam's Apple 9.0% 100%
Drop common.png Tough Tendon 70.0% 0%
Both 21.0% 0%
Rare drops
Crystals 62.5%
Rare Behemoth Crystal V (Muscle Up & Revival HP Up) 33.3% 20.8%
Rare Behemoth Crystal V (Muscle Up & Aggro Up) 66.7% 41.7%
Weapons 12.5%
XC1 icon weapon gunlance.png Titan Guarder XC1 icon gem slot empty.pngXC1 icon gem slot empty.png 25.9% 3.2%
XC1 icon weapon sword.png Darkness Sickle XC1 icon gem slot empty.pngXC1 icon gem slot empty.png 33.3% 4.2%
XC1 icon weapon gunlance.png Atomic Driver XC1 icon gem slot empty.png 40.7% 5.1%
Equipment 25.0%
Lancelot LeggingsXC1 icon equipment legs 2.png Lancelot Leggings XC1 icon gem slot empty.png 14.7% 3.7%
Rex ChestXC1 icon equipment torso 6.png Rex Chest XC1 icon gem slot empty.png 20.6% 5.1%
Z Attack FrameXC1 icon equipment torso 9.png Z Attack Frame XC1 icon gem slot empty.png 26.5% 6.6%
Segment DronesXC1 icon equipment feet 9.png Segment Drones 38.2% 9.6%
Super-rare drops
Weapons 19.6%
XC1 icon weapon gunlance.png Atomic Driver XC1 icon gem slot empty.pngXC1 icon gem slot empty.pngXC1 icon gem slot empty.png 17.6% 3.5%
XC1 icon weapon gunlance.png Atomic Driver XC1 icon gem slot empty.pngXC1 icon gem slot empty.png 82.4% 16.1%
Unique weapons 19.6%
XC1 icon weapon gunlance.png Rigel Hand XC1 icon gem slot red.pngXC1 icon gem slot yellow.pngXC1 icon gem slot green.png 50.0% 9.8%
XC1 icon weapon sword.png Chosen One XC1 icon gem slot cyan.pngXC1 icon gem slot yellow.pngXC1 icon gem slot yellow.png 50.0% 9.8%
Unique equipment 49.0%
Asura HelmXC1 icon equipment head 6.png Asura Helm XC1 icon gem slot blue.png 15.6% 7.7%
Asura PlateXC1 icon equipment torso 6.png Asura Plate XC1 icon gem slot red.png 21.9% 10.7%
Asura ArmsXC1 icon equipment arm 6.png Asura Arms XC1 icon gem slot red.png 28.1% 13.8%
Asura CuissesXC1 icon equipment legs 6.png Asura Cuisses XC1 icon gem slot red.png 34.4% 16.9%
Art books 11.8%
Book 3.png Play Dead 18.0% 2.1%
Book 3.png Heat Haze 22.0% 2.6%
Book 3.png Shadow Eye 26.0% 3.1%
Book 3.png Battle Soul 34.0% 4.0%

Spawnpoints[edit]

ID Position Time Weather Story range Level EXP AP Scale Prob. Count
X Y Z Mrn. Day Eve. Ngt. Clear Thunderstorm Shooting stars Earliest Latest
61.161 #1 -140.0 147.0 12.0 0None 404None 78 16,490 537 1.0x 100% 1
62.162 #1 -136.0 147.0 -13.0 0None 404None 78 16,490 537 1.0x 100% 1
XC1 map ma1202 f01.png
XC1 map ma1202 f02.png
XC1 map ma1202 f03.pngMap point YLW.svgMap point YLW.svg
XC1 map ma1202 f04.png
XC1 map ma1202 f05.png
XC1 map ma1202 f06.png
XC1 map ma1202 f07.png

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Sanjibal Behemoth
Japan flag.svg Japanese サンジバル・ベヒモス
France flag.svg French Béhémoth sanjibal
Germany flag.svg German Sanjibal-Getüm
Spain flag.svg Spanish Mastodon sanjibal
Italy flag.svg Italian Behemot Sanjibal
China flag.svg Chinese (simplified) 桑吉贝尔比蒙巨兽
Taiwan flag.svg Chinese (traditional) 桑吉貝爾比蒙巨獸
South Korea flag.svg Korean 산지바르 베히모스