Rubidium Oc-serv
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| Rubidium Oc-serv | |
|---|---|
| Subcategory | Oc-serv |
| Category | Mechanoid |
| Location | Noctilum |
Rubidium Oc-servs are enemies in Xenoblade Chronicles X.
Stats[edit]
| Modifier | Min | Max | |
|---|---|---|---|
| Level | — | 23 | 23 |
| HP | ×1.2 | 25,927 | 25,927 |
| Melee Atk. | ×1.155 | 291 | 291 |
| Ranged Atk. | ×1.155 | 291 | 291 |
| Potential | ×1.1 | 277 | 277 |
| Evasion | ×1.1 | 64 | 64 |
| Melee Acc. | ×0.9 | 134 | 134 |
| Ranged Acc. | ×1 | 144 | 144 |
| EXP | ×1 | 128 | 128 |
| Attribute | Resistance |
|---|---|
| 30% | |
| -25% | |
| 10% | |
| 10% | |
| -25% | |
| -50% |
| Vul. | Res. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Res. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. |
| Icon(s) | ||
|---|---|---|
| Sight | Cone of length 23m and angle 50° | |
| Sound | Sphere of radius 18m | |
| Kindred group | Group 1 | |
| Ground hostility | Tame | |
| Skell hostility | Hostile | |
| Description | Label | HP | Hardness | Skell-tgt. | Protected by | Break debuff | Enrage rate |
|---|---|---|---|---|---|---|---|
| Left armor | (Armor) | 10% | ±0 | Yes | — | Appendage Lost I | 0% |
| Right armor | (Armor) | 10% | ±0 | Yes | — | Appendage Lost I | 0% |
| Crest | (Crest) | 40% | -2 | No | Left armor, Right armor | Appendage Lost I | 0% |
| Tail | (Spine) | 15% | ±0 | No | — | Appendage Lost I | 100% |
| Left arm | (Arm) | 30% | ±0 | No | — | Appendage Lost I | 50% |
| Right arm | (Arm) | 30% | ±0 | No | — | Appendage Lost I | 50% |
| Type | Normal enemy |
|---|---|
| Size | Medium |
| Passive skills | Increases buff/debuff tiers by 1. |
| Model scale | 100% |
| Music | The key we've lost (part 2) z29ba2t0t1l301e17 |
| Internal level range | 21-30 |
| Time | Anytime |
| Weather | Any |
Arts
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
| Art | Appendages | Cooldown | Type | Attribute | Power | Hits | Range | Debuff | Reaction | Effect | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Foot | Skell | |||||||||||
| ※ | Radius | Crest | 15.00s | Ranged attack | 200 | 3 | Opponent, cylinder 120m long by 3m radius | — | — | — | — | |
| ※ | Gravity Shell | — | 3.00s | Ranged attack | 70 | 2 | Opponent, single target up to 150m away, homing | — | — | — | — | |
| ※ | Graviton | — | 15.00s | Ranged attack | 112 | 1 | Opponent, sphere around user's hip of 32m radius | — | — | — | — | |
| ※ | Arm Swing | Left arm, Right arm |
3.00s | Melee attack | 100 | 3 | Opponent, sphere around user's hip of 12m radius | — | — | — | — | |
| ※ | Guard | Left arm, Right arm |
40.00s | Buff | 0 | 1 | Self, single target up to 300m away | — | — | — | ||
Auras
| HP threshold | 75% |
|---|---|
| Duration | 60s |
| Effects | Boosts evasion. (by 35%) |
| Boosts melee accuracy. (by 35%) | |
| Boosts ranged accuracy. (by 35%) |
Drops
| Rank | Main body | Left armor | Right armor | Crest | Tail | Left arm | Right arm | |||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Wii U | DE | Wii U | DE | Wii U | DE | Wii U | DE | Wii U | DE | Wii U | DE | Wii U | DE | |
| Gold | 5.00% | 0.00% | 0.00% | 0.00% | 0.00% | 0.00% | 0.00% | |||||||
| Silver | 23.75% | 0.00% | 0.00% | 0.00% | 0.00% | 0.00% | 0.00% | |||||||
| Bronze | 21.37% | 25.00% | 70.00% | 25.00% | 70.00% | 25.00% | 70.00% | 25.00% | 70.00% | 25.00% | 70.00% | 25.00% | 70.00% | |
| None | 49.87% | 75.00% | 30.00% | 75.00% | 30.00% | 75.00% | 30.00% | 75.00% | 30.00% | 75.00% | 30.00% | 75.00% | 30.00% | |
|
|
Main body | Left armor | Right armor | Crest | Tail | Left arm | Right arm | Main body | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Gold | Silver | Bronze | Total | |||||||||
| ◯ | ╳ | ╳ | ◯ | ╳ | ╳ | ╳ | 50.00% | 25.00% | 5.00% | 9.51% | ||
| ◯ | ╳ | ╳ | ╳ | ◯ | ╳ | ╳ | 20.00% | 10.00% | 5.00% | 4.44% | ||
| ◯ | ╳ | ╳ | ╳ | ╳ | ◯ | ◯ | 20.00% | 10.00% | 5.00% | 4.44% | ||
| ◯ | ◯ | ◯ | ╳ | ╳ | ╳ | ╳ | 20.00% | 10.00% | 5.00% | 4.44% | ||
| ◯ | ╳ | ╳ | ╳ | ╳ | ╳ | ╳ | 100.00% | 50.00% | 25.00% | 22.22% | ||
| ◯ | ╳ | ╳ | ╳ | ╳ | ╳ | ╳ | 25.00% | 75.00% | 100.00% | 40.43% | ||
Chest explanation
When choosing the items to appear in each chest, the game first rolls to establish the maximum number of items in the chest.
- For silver chests, the odds are 5.00%, 9.50%, 85.50% for 3, 2, and 1 items respectively.
- For gold chests, the odds are 1.00%, 4.95%, 94.05% for 3, 2, and 1 items respectively.
- If the player is playing online in the Definitive Edition and the enemy is a Tyrant with a silver crown, the chest is guaranteed to contain at least 2 items. If the enemy is a Tyrant with a gold crown, the chest is guaranteed to contain 3 items.
Once the maximum number of items N is determined, the game loops through the list of items that can appear in the chest (the "drop table"), adding them to the chest until N items have been added to the chest. Items are added to the chest as follows:
For each item in drop table:
roll chance equal to that item's rate
If success:
Add item to chest
If number of items in chest = N: Finish, else: Continue
Else:
Continue
If end of drop table is reached: Go back to first item
This process always terminates by the end of the Nth cycle, because there always exists at least one item with rate 100 (guaranteed) that will be added each loop if all other rolls fail.
| Item | Rate |
|---|---|
| Random Skell weapon (pool 12) | 100 |
| Item | Rate |
|---|---|
| Random Skell weapon (pool 12) | 100 |
Spawnpoints
| Position (DE map coordinates) | Range | Condition | Spawn delay | Level | Prob. | Count | Flags | ||
|---|---|---|---|---|---|---|---|---|---|
| X | Y | Height | |||||||
| -54.79 | 75.53 | 109.3 | None | None | None | 23 | 100% | 1 | Camo Hyperaggressive |
| -55.46 | 75.85 | 111.6 | None | None | None | 23 | 100% | 1 | Camo Hyperaggressive |
| -56.15 | 77.16 | 113.23 | None | None | None | 23 | 100% | 1 | Camo Hyperaggressive |
| -54.88 | 78.15 | 122.3 | None | None | None | 23 | 100% | 1 | Camo Hyperaggressive |
In other languages[edit]
| Language | Name | Meaning |
|---|---|---|
| Rubidium Oc-serv | — | |
| ルビジ・メ=ツウ | ||
| Oc-serv rubidium | ||
| Rubidium-Oclakai | ||
| Oc-serv rubidio | ||
| Oc-serv rubidio |