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Rubidium Oc-serv

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Rubidium Oc-serv
XCX enemy render en011302.png
Subcategory Oc-serv
Category Mechanoid
Location Noctilum

Rubidium Oc-servs are enemies in Xenoblade Chronicles X.

Stats[edit]

Stats
Modifier Min Max
Level 23 23
HP ×1.2 25,927 25,927
Melee Atk. ×1.155 291 291
Ranged Atk. ×1.155 291 291
Potential ×1.1 277 277
Evasion ×1.1 64 64
Melee Acc. ×0.9 134 134
Ranged Acc. ×1 144 144
EXP ×1 128 128
Attribute resistances
Attribute Resistance
XCX Attribute icon physical.png Physical ​30%
XCX Attribute icon beam.png Beam ​-25%
XCX Attribute icon ether.png Ether ​10%
XCX Attribute icon thermal.png Thermal ​10%
XCX Attribute icon electric.png Electric ​-25%
XCX Attribute icon gravity.png Gravity ​-50%
Debuff resistances / immunities
XCX status icon Stagger.png Stagger Vul. XCX status icon Control.png Control Res. XCX status icon Physical Res Down.png Physical Res Down Vul.
XCX status icon Flinch.png Flinch Vul. XCX status icon Taunt.png Taunt Vul. XCX status icon Beam Res Down.png Beam Res Down Vul.
XCX status icon Topple.png Topple Res. XCX status icon Virus.png Virus Vul. XCX status icon Ether Res Down.png Ether Res Down Vul.
XCX status icon Launch.png Launch Vul. XCX status icon Blackout.png Blackout Vul. XCX status icon Thermal Res Down.png Thermal Res Down Vul.
XCX status icon Pull.png Pull Vul. XCX status icon Fatigue.png Fatigue Vul. XCX status icon Electric Res Down.png Electric Res Down Vul.
XCX status icon Knockback.png Knockback Vul. XCX status icon Slow Arts.png Slow Arts Vul. XCX status icon Gravity Res Down.png Gravity Res Down Vul.
XCX status icon Stun.png Stun Vul. XCX status icon Time Bomb.png Time Bomb Vul. XCX status icon Debuff Res Down.png Debuff Res Down Vul.
XCX status icon Bind.png Bind Vul. XCX status icon Blaze.png Blaze Vul. XCX status icon HP Recovery Down.png HP Recovery Down Vul.
XCX status icon Sleep.png Sleep Vul. XCX status icon Shock.png Shock Vul. XCX status icon Max TP Down.png Max TP Down Vul.
Shape
Detection
Icon(s)
Sight
Sound (proximity)
Sight Cone of length 23m and angle 50°
Sound Sphere of radius 18m
Kindred group Group 1
Ground hostility Tame
Skell hostility Hostile
Appendages
Description Label HP Hardness Skell-tgt. Protected by Break debuff Enrage rate
Left armor (Armor) 10% ±0 Yes Appendage Lost I 0%
Right armor (Armor) 10% ±0 Yes Appendage Lost I 0%
Crest (Crest) 40% -2 No Left armor, Right armor Appendage Lost I 0%
Tail (Spine) 15% ±0 No Appendage Lost I 100%
Left arm (Arm) 30% ±0 No Appendage Lost I 50%
Right arm (Arm) 30% ±0 No Appendage Lost I 50%
Appendage diagram

XCX appendage diagram Oc-serv.png

Properties
Type Normal enemy
Size Medium
Passive skills Increases buff/debuff tiers by 1.
Model scale 100%
Music The key we've lost (part 2)
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Internal level range 21-30
Time Anytime
Weather Any

Arts

Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.

Art Appendages Cooldown Type Attribute Power Hits Range Debuff Reaction Effect
Foot Skell
Radius Crest 15.00s Ranged attack Beam Beam 200 3 Opponent, cylinder 120m long by 3m radius
Gravity Shell 3.00s Ranged attack Gravity Gravity 70 2 Opponent, single target up to 150m away, homing
Graviton 15.00s Ranged attack Gravity Gravity 112 1 Opponent, sphere around user's hip of 32m radius
Arm Swing Left arm,
Right arm
3.00s Melee attack Physical Physical 100 3 Opponent, sphere around user's hip of 12m radius
Guard Left arm,
Right arm
40.00s Buff None None 0 1 Self, single target up to 300m away XCX status icon Defending.png Defending I

Auras

XCX status icon Aura.png Enraged IV
HP threshold 75%
Duration 60s
Effects Boosts evasion. (by 35%)
Boosts melee accuracy. (by 35%)
Boosts ranged accuracy. (by 35%)

Drops

Chest drop rates
Rank Main body Left armor Right armor Crest Tail Left arm Right arm
Wii U DE Wii U DE Wii U DE Wii U DE Wii U DE Wii U DE Wii U DE
Gold 5.00% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00%
Silver 23.75% 0.00% 0.00% 0.00% 0.00% 0.00% 0.00%
Bronze 21.37% 25.00% 70.00% 25.00% 70.00% 25.00% 70.00% 25.00% 70.00% 25.00% 70.00% 25.00% 70.00%
None 49.87% 75.00% 30.00% 75.00% 30.00% 75.00% 30.00% 75.00% 30.00% 75.00% 30.00% 75.00% 30.00%
Material drops

Main body Left armor Right armor Crest Tail Left arm Right arm Main body
Gold Silver Bronze Total
XCX material icon 2019.png Oc-serv Northern Crest 50.00% 25.00% 5.00% 9.51%
XCX material icon 2019.png Elemental Cluster 20.00% 10.00% 5.00% 4.44%
XCX material icon 2019.png Oc-serv Hand 20.00% 10.00% 5.00% 4.44%
XCX material icon 2019.png Elemental Fragment 20.00% 10.00% 5.00% 4.44%
XCX material icon 2018.png Upgraded Coil 100.00% 50.00% 25.00% 22.22%
XCX material icon 2018.png Standard Coil 25.00% 75.00% 100.00% 40.43%
Chest explanation

When choosing the items to appear in each chest, the game first rolls to establish the maximum number of items in the chest.

  • For silver chests, the odds are 5.00%, 9.50%, 85.50% for 3, 2, and 1 items respectively.
  • For gold chests, the odds are 1.00%, 4.95%, 94.05% for 3, 2, and 1 items respectively.
  • If the player is playing online in the Definitive Edition and the enemy is a Tyrant with a silver crown, the chest is guaranteed to contain at least 2 items. If the enemy is a Tyrant with a gold crown, the chest is guaranteed to contain 3 items.

Once the maximum number of items N is determined, the game loops through the list of items that can appear in the chest (the "drop table"), adding them to the chest until N items have been added to the chest. Items are added to the chest as follows:

For each item in drop table:
    roll chance equal to that item's rate
    If success:
        Add item to chest
        If number of items in chest = N: Finish, else: Continue
    Else:
        Continue
    If end of drop table is reached: Go back to first item

This process always terminates by the end of the Nth cycle, because there always exists at least one item with rate 100 (guaranteed) that will be added each loop if all other rolls fail.

Silver chest
(Main body)
Item Rate
Random Skell weapon (pool 12) 100
Gold chest
(Main body)
Item Rate
Random Skell weapon (pool 12) 100

Spawnpoints

Position (DE map coordinates) Range Condition Spawn delay Level Prob. Count Flags
X Y Height
-54.79 75.53 109.3 None None None 23 100% 1 Camo
Hyperaggressive
-55.46 75.85 111.6 None None None 23 100% 1 Camo
Hyperaggressive
-56.15 77.16 113.23 None None None 23 100% 1 Camo
Hyperaggressive
-54.88 78.15 122.3 None None None 23 100% 1 Camo
Hyperaggressive

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Rubidium Oc-serv
Japan flag.svg Japanese ルビジ・メ=ツウ
France flag.svg French Oc-serv rubidium
Germany flag.svg German Rubidium-Oclakai
Spain flag.svg Spanish Oc-serv rubidio
Italy flag.svg Italian Oc-serv rubidio