Prone Fighter (Bozé's Way)
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| Prone Fighter | |
|---|---|
| Subcategory | Prone (Cavern Clan) |
| Category | Humanoid |
| Location | Noctilum |
| Mission | Bozé's Way |
- For other articles titled "Prone Fighter", see Prone Fighter (disambiguation).
The Prone Fighters are mission-exclusive enemies in Xenoblade Chronicles X. They only appear during Bozé's Way.
Stats[edit]
| Modifier | Min | Max | |
|---|---|---|---|
| Level | — | 28 | 28 |
| HP | ×1.02 | 30,870 | 30,870 |
| Melee Atk. | ×1.1 | 343 | 343 |
| Ranged Atk. | ×0.95 | 296 | 296 |
| Potential | ×1 | 312 | 312 |
| Evasion | ×0.9 | 64 | 64 |
| Melee Acc. | ×1.05 | 170 | 170 |
| Ranged Acc. | ×0.95 | 149 | 149 |
| EXP | ×0.6 | 100 | 100 |
| Attribute | Resistance |
|---|---|
| 0% | |
| -25% | |
| 10% | |
| 0% | |
| 0% | |
| 0% |
| Vul. | Imm. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Res. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. |
| Icon(s) | ||
|---|---|---|
| Sight | Cone of length 15m and angle 90° | |
| Sound | None | |
| Kindred group | Group 1 | |
| Ground hostility | Hostile | |
| Skell hostility | Hostile | |
| Description | Label | HP | Hardness | Skell-tgt. | Protected by | Break debuff | Enrage rate |
|---|---|---|---|---|---|---|---|
| Type | Normal enemy |
|---|---|
| Size | Small |
| Passive skills | Increases buff/debuff tiers by 1. |
| Model scale | 180% |
| Music | The key we've lost (part 2) z29ba2t0t1l301e17 |
| Internal level range | 28-28 |
| Time | Anytime |
| Weather | Any |
Arts
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
| Art | Appendages | Cooldown | Type | Attribute | Power | Hits | Range | Debuff | Reaction | Effect | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Foot | Skell | |||||||||||
| ※ | Assault | — | 3.00s | Ranged attack | 100 | 4 | Opponent, single target up to 150m away | — | — | — | — | |
| ※ | Furious Blast | — | 15.00s | Ranged attack | 200 | 11 | Opponent, single target up to 100m away | — | — | — | — | |
| ※ | Shrapnel | — | 20.00s | Ranged attack | 200 | 1 | Opponent, single target up to 150m away | — | — | — | — | |
| ※ | Slam | — | 3.00s | Melee attack | 100 | 1 | Opponent, single target up to 3m away | — | — | — | — | |
| ※ | Wild Slam | — | 15.00s | Melee attack | 200 | 3 | Opponent, single target up to 3m away | — | — | — | — | |
Auras
| HP threshold | 50% |
|---|---|
| Duration | 60s |
| Effects | Boosts attack and potential. (by 30%) |
| Reduces melee accuracy (by 25%) | |
| Reduces ranged accuracy (by 25%) |
Spawnpoints
| Position (DE map coordinates) | Range | Condition | Spawn delay | Level | Prob. | Count | Flags | ||
|---|---|---|---|---|---|---|---|---|---|
| X | Y | Height | |||||||
| -51.88 | 80.37 | 402.51 | None |
|
None | 28 | 100% | 1 | Truesight Hyperaggressive |
| -51.84 | 80.37 | 402.51 | None |
|
None | 28 | 100% | 1 | Truesight Hyperaggressive |
In other languages[edit]
| Language | Name | Meaning |
|---|---|---|
| Prone Fighter | — | |
| バイアス・ファイター | ||
| Prone combattant | ||
| Prone-Kämpfer | ||
| Guerrero prone | ||
| Pron combattente |