Article icon - Xenoblade Chronicles.svg
Article icon - Xenoblade Chronicles Definitive Edition.svg

Monado Enchant (XC1)

From Xeno Series Wiki
Jump to navigation Jump to search
For other articles titled "Monado Enchant", see Monado Enchant (disambiguation).
Monado Enchant
XC1 art icon Monado Enchant.png XC1DE art icon Monado Enchant.png
User Shulk
Type Talent art
Colour Black
Target All allies
Effect(s) Improves damage output against Mechon
Description Causes attacks to pierce Mechon armour. Boosts damage slightly.
First available Alongside the Monado

Monado Enchant (モナドエンチャント, Monado Enchant), often shortened to just Enchant (エンチャント, Enchant), is one of Shulk's Monado Arts in Xenoblade Chronicles. It applies a buff to the entire party that allows them to damage Mechon normally, regardless of what weapons they have equipped, and also adds damage to all auto-attacks against Mechon. An enchanted ally cannot damage anything that the Monado is unable to damage by itself, such as Face Mechon.

Overview[edit]

Monado Enchant is almost mandatory to apply in battles that involve Mechon for a large part of the game unless the player is willing to only defeat them using ether attacks, continuous toppling, or Shulk alone. It lasts long enough that most fights will be over before it has to be re-applied, but this is something that needs to be considered in longer battles or if the party is being knocked out a lot, as it can be easy to forget. When the party is outfitted with anti-Mechon weapons, Enchant still has some use in its auto-attack strengthening effect, but even given its relative cheapness there are probably better things for Shulk to be spending talent gauge on. Shulk's AI does not check whether anti-Mechon weapons are equipped though; he will try to use Enchant on Mechon regardless. When not facing Mechon, Enchant is useless.

In the Definitive Edition, the damage boost of Monado Enchant also applies to each hit of arts, not just auto-attacks. This substantially increases how much damage it provides over the course of a fight.

Monado Enchant is not available in Future Connected, as no Mechon appear in the story and thus it would have no effect at any point. Together with Turn Strike, this is the only art of Shulk that does not reappear.

Data[edit]

Art
Damage type Status
Category Talent
Talent gauge used 50%
Cooldown
Accuracy +0%
Obtained Level 0
Power
Power 1.00
Hits 0
Element Electric
Timing
Frames Seconds
Hit 50 1.667
Duration 96 3.2
Range
Target Self
Area All
Range 500.00m
Status
Effect XC1 Icon Buff Enchant.png Enchant +50
Duration 50.0s
Miscellaneous
AI type Normal
Aggro 15
Knockback None
Flags Anti-air: False
Single effects: False
Monado art: True
Battle text
Original Allows ordinary weapons to damage Mechon.
DE Allows ordinary weapons to damage Mechon (XC1DE icon buff Enchant.png).
Levelling
Basic Intermediate Advanced
I II III IV V VI VII VIII IX X
AP cost 0 380 760 1,520 3,040 4,560 6,840 9,880 13,680 18,240
Status time 50.0 60.0 70.0 80.0 90.0 100.0 110.0 120.0 130.0 140.0
Status value 50.0 100.0 150.0 200.0 250.0 300.0 350.0 400.0 450.0 500.0

Gallery[edit]

Wiki icon - Image Needed.svg This page or section could use some images.

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Enchant
Japan Flag.png Japanese エンチャント Enchant
France flag.svg French Enchantement Enchantment
Germany flag.svg German Verzauberung Enchantment
Spain flag.svg Spanish Encantamiento
Italy flag.svg Italian Incanto
China flag.svg Chinese (simplified) 附魔
Taiwan flag.svg Chinese (traditional) 附魔
Korea flag.png Korean 인챈트 Enchant