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Mechon M53X (Colony 6)

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For other articles titled "Mechon M53X", see Mechon M53X (disambiguation).
Mechon M53X
En010101.png
Species Mechon
Location Colony 6
Level range 21

Mechon M53X are story-exclusive enemies in Xenoblade Chronicles. Two of them, along with a Mechon M64X and a Mechon M69X are fought after the battle with Xord in the Ether Mine.

Data[edit]

Enemy[edit]

Stats
Base Scaling
Level 21
HP 15,200 1,500
Strength 328 8
Ether 281 10
Agility 55 4
Rewards
EXP AP
90 48
Base level only.
See spawnpoints table
for specific values.
Auto-attack
Power 1.00
Accuracy +0%
Damage type Physical
Element Normal
Range 2.00m
Delay 1.5s
Offences
Double attack rate 0%
Counter-attack rate 0%
Defences
Physical defence 0%
Ether defence 0%
Defence direction None
Shape
Resistances / Immunities
XC1 icon status Break.png Break 20% Res. XC1 icon debuff Pierce.png Pierce 60% Res.
XC1 icon status Topple.png Topple Vul. XC1 icon death skull.png Instant Death Vul.
XC1 icon status Daze.png Daze Vul. XC1 icon debuff Strength Down.png Strength Down 60% Res.
XC1 icon debuff Slow.png Slow 60% Res. XC1 icon debuff Ether Down.png Ether Down Vul.
XC1 icon debuff Paralysis.png Paralysis Vul. XC1 icon debuff Agility Down.png Agility Down Vul.
XC1 icon debuff Bind.png Bind Vul. XC1 icon debuff Phys Def Down.png Phys. Def. Down Vul.
XC1 icon debuff Lock-On.png Lock-On Vul. XC1 icon debuff Ether Def Down.png Ether Def. Down Vul.
XC1 icon status Sleep.png Sleep 60% Res. XC1 icon debuff Arts Seal.png Arts Seal 60% Res.
XC1 icon debuff Confuse.png Confuse Vul. XC1 icon debuff Aura Seal.png Aura Seal Vul.
Knockback Vul.
Movement
Type Ground
Walk speed 1.2m/s
Run speed 7.2m/s
Detection XC1 enemy icon detect kindred.pngXC1 enemy icon detect sight.pngXC1 enemy icon detect kindred.png
Sight, Kindred
13m range, 120° angle
Properties
Nametag Normal
Size category Small
Model scale 1.4x
Classis Mechon
Music An Obstacle in Our Path
Priority 4
Flags Topple duration: 1.5x
High ground vulnerability: 1.0x


Arts[edit]

Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.

Art Talent gauge Windup Cooldown Damage type Power Hits Range Status Knockback
Cut Attack 0% 1.0s Physical 2.80 3.00 1 Opponent, single target up to 5.00m away None, 2x power On toppled None
Energy Flash 50% 1.0s Ether 1.30 1.50 1 Opponent, circle around user of 5.00m radius XC1 icon debuff Phys Def Down.png Physical Defence Down 50% (30.0s) None
Dead Slash 0% 1.0s 10.0s Physical 2.80 3.00 1 Opponent, single target up to 4.00m away XC1 icon status Topple.png Topple (10.0s) None

Drops[edit]

Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
  • Chest selection - There is a 0% chance of dropping a gold chest. If it fails, there is a 0% chance of dropping a silver chest. If it fails, there is a 0% chance of dropping a wood chest. If it fails, no chest is dropped.
    • Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 0%, and if this fails, a silver chest is 100% guaranteed if available.
  • Material selection
    • Wood chest - There is a 100% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 0% chance of also getting the second material as well.
    • Silver/gold chest - This enemy always drops the first material.
  • Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
  • Crystal strength - This enemy's crystals will vary between 80% and 90% for the first attribute, though there is a 25% chance of it being between 92% and 99% instead. If there is a second attribute, it will use these ranges divided by 2.
As a result of these rules, the resulting probabilities can vary wildly from the raw percentage values, but it is the raw values that matter for effects that alter them, such as Riki's chest-manipulating skills.
Chest contents
Chest type Normal drops Rare drops Super-rare drops %
Wood 1 or 2 0 0 0.00%
Silver 1 2 0 0.00%
Gold 1 1 2 0.00%
Normal drops
Materials Wood Silver/Gold
Drop rare.png Upgraded Plunger 100.0% 100%
Drop common.png Stone 0.0% 0%
Both 0.0% 0%
Rare drops
Crystals 62.5%
Small White Cylinder I (First Atk Plus) 33.3% 20.8%
Small White Cylinder I (Muscle Up) 66.7% 41.7%
Weapons 12.5%
XC1 icon weapon gunlance.png Lieutenant Pike XC1 icon gem slot empty.pngXC1 icon gem slot empty.png 10.0% 1.3%
XC1 icon weapon gunlance.png Pile Driver XC1 icon gem slot empty.pngXC1 icon gem slot empty.png 23.3% 2.9%
XC1 icon weapon rifle.png Calm Shot XC1 icon gem slot empty.pngXC1 icon gem slot empty.png 30.0% 3.8%
XC1 icon weapon gunlance.png Lieutenant Pike XC1 icon gem slot empty.png 36.7% 4.6%
Equipment 25.0%
Iron ArmourXC1 icon equipment torso 4.png Iron Armour 10.0% 2.5%
Grand LeggingsXC1 icon equipment legs 4.png Grand Leggings XC1 icon gem slot empty.png 23.3% 5.8%
Iron GauntletsXC1 icon equipment arm 4.png Iron Gauntlets 30.0% 7.5%
Iron BootsXC1 icon equipment feet 4.png Iron Boots 36.7% 9.2%
Super-rare drops
Weapons 23.8%
XC1 icon weapon gunlance.png Jaguar Lancer XC1 icon gem slot empty.pngXC1 icon gem slot empty.pngXC1 icon gem slot empty.png 10.7% 2.6%
XC1 icon weapon rifle.png Brain Rifle XC1 icon gem slot empty.pngXC1 icon gem slot empty.pngXC1 icon gem slot empty.png 17.9% 4.3%
XC1 icon weapon gunlance.png Jaguar Lancer XC1 icon gem slot empty.pngXC1 icon gem slot empty.png 32.1% 7.7%
XC1 icon weapon rifle.png Brain Rifle XC1 icon gem slot empty.pngXC1 icon gem slot empty.png 39.3% 9.4%
Unique weapons 28.6%
XC1 icon weapon gunlance.png Phalanx XC1 icon gem slot yellow.png 50.0% 14.3%
XC1 icon weapon gunlance.png Bloody Roar XC1 icon gem slot blue.png 50.0% 14.3%
Unique equipment 47.6%
Art books 0.0%

Spawnpoints[edit]

ID Position Time Weather Story range Level EXP AP Scale Prob. Count
X Y Z Mrn. Day Eve. Ngt. Clear Rain Thunderstorm Earliest Latest
1.21 #2 -28.0 -87.0 420.0 101After Metal Face and Dunban meet the party outside Colony 6 21 90 48 1.4x 100% 1
3.13 #1 -27.0 -87.0 428.0 101After Metal Face and Dunban meet the party outside Colony 6 21 90 48 1.4x 100% 1
XC1 map ma0401 f01 1.pngMap point YLW.svgMap point YLW.svg

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Mechon M53X
Japan flag.svg Japanese 五三式機神兵 (ごじゅうにしききしんへい) (かい) 53-Series Mechon - Revised
France flag.svg French Mékon M53X
Germany flag.svg German Mechon M53X Mechon M53X
Spain flag.svg Spanish Mekon M53X
Italy flag.svg Italian Mechan M53X
China flag.svg Chinese (simplified) 五三式机神兵·改
Taiwan flag.svg Chinese (traditional) 五三式機神兵‧改
South Korea flag.svg Korean 53식 기신병 EX