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Marnuck Worshipper

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Marnuck Worshipper
XCX enemy render en020301.png
Subcategory Marnuck
Category Humanoid
Location Noctilum (Lakeview Stronghold)
Mission Chapter 13 (Act 2)

Marnuck Worshipper is an enemy in Xenoblade Chronicles X: Definitive Edition. One is fought at Noctilum's Lakeview Stronghold in Chapter 13 (Act 2), alongside two Upper Qmoevas and two Obedient Prone. Void watches the fight nearby in the Vita, but does not participate.

Stats[edit]

Stats
Modifier Min Max
Level 53 53
HP ×1.9 130,963 130,963
Melee Atk. ×0.85 589 589
Ranged Atk. ×0.95 659 659
Potential ×1 694 694
Evasion ×1.05 170 170
Melee Acc. ×1 252 252
Ranged Acc. ×1.05 259 259
EXP ×0.6 256 256
Attribute resistances
Attribute Resistance
XCX Attribute icon physical.png Physical ​0%
XCX Attribute icon beam.png Beam ​-25%
XCX Attribute icon ether.png Ether ​10%
XCX Attribute icon thermal.png Thermal ​0%
XCX Attribute icon electric.png Electric ​0%
XCX Attribute icon gravity.png Gravity ​0%
Debuff resistances / immunities
XCX status icon Stagger.png Stagger Vul. XCX status icon Control.png Control Res. XCX status icon Physical Res Down.png Physical Res Down Vul.
XCX status icon Flinch.png Flinch Vul. XCX status icon Taunt.png Taunt Vul. XCX status icon Beam Res Down.png Beam Res Down Vul.
XCX status icon Topple.png Topple Res. XCX status icon Virus.png Virus Vul. XCX status icon Ether Res Down.png Ether Res Down Vul.
XCX status icon Launch.png Launch Vul. XCX status icon Blackout.png Blackout Vul. XCX status icon Thermal Res Down.png Thermal Res Down Vul.
XCX status icon Pull.png Pull Vul. XCX status icon Fatigue.png Fatigue Vul. XCX status icon Electric Res Down.png Electric Res Down Vul.
XCX status icon Knockback.png Knockback Vul. XCX status icon Slow Arts.png Slow Arts Vul. XCX status icon Gravity Res Down.png Gravity Res Down Vul.
XCX status icon Stun.png Stun Vul. XCX status icon Time Bomb.png Time Bomb Vul. XCX status icon Debuff Res Down.png Debuff Res Down Vul.
XCX status icon Bind.png Bind Vul. XCX status icon Blaze.png Blaze Vul. XCX status icon HP Recovery Down.png HP Recovery Down Vul.
XCX status icon Sleep.png Sleep Res. XCX status icon Shock.png Shock Vul. XCX status icon Max TP Down.png Max TP Down Vul.
Shape
Detection
Icon(s)
Sight
Sound (proximity)
Sight Cone of length 1000m and angle 360°
Sound Sphere of radius 900m
Kindred group Group 1
Ground hostility Hostile
Skell hostility Hostile
Appendages
Description Label HP Hardness Skell-tgt. Protected by Break debuff Enrage rate
Back (Back) 40% ±0 No Appendage Lost I 0%
Appendage diagram

XCX appendage diagram Marnuck.png

Properties
Type Normal enemy
Size Small
Passive skills Increases buff/debuff tiers by 1.
Boosts Ether resistance by 25%.
Model scale 140%
Music aBOreSSs (part 2)
Internal level range 53-53
Time Anytime
Weather Any

Arts

Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.

Art Appendages Cooldown Type Attribute Power Hits Range Debuff Reaction Effect
Foot Skell
Velocity Ray 6.00s Ranged attack Beam Beam 144 0 Opponent, single target up to 150m away, homing
Shrapnel 20.00s Ranged attack Beam Beam 200 4 Opponent, single random target within sphere around user of 150m radius, homing
Weapon Slam 3.00s Melee attack Physical Physical 100 1 Opponent, single target up to 5m away
Enhancer Back 60.00s Buff None None 0 1 Self, single target up to 300m away XCX status icon Ranged Attack Up.png Ranged Attack Up I
Self-Destruct 60.00s Self-destruct Thermal Thermal 750 1 Opponent, sphere around user's hip of 10m radius XCX status icon Launch.png Launch III XCX status icon Launch.png Launch II

Drops

Chest drop rates
Rank Main body Back
Gold 5.00% 0.00%
Silver 23.75% 0.00%
Bronze 21.37% 70.00%
None 49.87% 30.00%
Material drops

Main body Back Main body
Gold Silver Bronze Total
XCX material icon 2014.png Combat Boost Meds 50.00% 25.00% 5.00% 9.51%
XCX material icon 2014.png Fine White Belt 100.00% 50.00% 25.00% 22.22%
XCX material icon 2013.png Broken Buckle 25.00% 75.00% 100.00% 40.43%
Chest explanation

When choosing the items to appear in each chest, the game first rolls to establish the maximum number of items in the chest.

  • For silver chests, the odds are 5.00%, 9.50%, 85.50% for 3, 2, and 1 items respectively.
  • For gold chests, the odds are 1.00%, 4.95%, 94.05% for 3, 2, and 1 items respectively.
  • If the player is playing online in the Definitive Edition and the enemy is a Tyrant with a silver crown, the chest is guaranteed to contain at least 2 items. If the enemy is a Tyrant with a gold crown, the chest is guaranteed to contain 3 items.

Once the maximum number of items N is determined, the game loops through the list of items that can appear in the chest (the "drop table"), adding them to the chest until N items have been added to the chest. Items are added to the chest as follows:

For each item in drop table:
    roll chance equal to that item's rate
    If success:
        Add item to chest
        If number of items in chest = N: Finish, else: Continue
    Else:
        Continue
    If end of drop table is reached: Go back to first item

This process always terminates by the end of the Nth cycle, because there always exists at least one item with rate 100 (guaranteed) that will be added each loop if all other rolls fail.

Silver chest
(Main body)
Item Rate
Random Skell weapon (pool 10) 25
Random ground weapon 100
Gold chest
(Main body)
Item Rate
Random Skell weapon (pool 10) 25
Random ground weapon 100

Spawnpoints

Position (DE map coordinates) Range Condition Spawn delay Level Prob. Count Flags
X Y Height
-38.24 31.2 20.76 None None None 53 100% 1 Scripted
Truesight
Hyperaggressive

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Marnuck Worshipper
Japan flag.svg Japanese マルナーク・ウォーシップ
France flag.svg French Marnuck adorateur
Germany flag.svg German Marnuck-Gläubiger
Spain flag.svg Spanish Marnuck devoto
Italy flag.svg Italian Marnuck seguace
China flag.svg Chinese (simplified) 马纳克军舰型
Taiwan flag.svg Chinese (traditional) 馬納克軍艦型
South Korea flag.svg Korean 마르나크 워십