Marnuck Commander (Dead Men Tell No Tales)
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| Marnuck Commander | |
|---|---|
| Subcategory | Marnuck |
| Category | Humanoid |
| Location | Noctilum |
| Mission | Dead Men Tell No Tales |
- For other articles titled "Marnuck Commander", see Marnuck Commander (disambiguation).
The Marnuck Commander is a mission-exclusive enemy in Xenoblade Chronicles X. He only appears during Dead Men Tell No Tales.
Stats[edit]
| Modifier | Min | Max | |
|---|---|---|---|
| Level | — | 28 | 28 |
| HP | ×0.935 | 28,297 | 28,297 |
| Melee Atk. | ×1 | 312 | 312 |
| Ranged Atk. | ×1.1 | 343 | 343 |
| Potential | ×1 | 312 | 312 |
| Evasion | ×1.05 | 75 | 75 |
| Melee Acc. | ×1 | 162 | 162 |
| Ranged Acc. | ×1.05 | 164 | 164 |
| EXP | ×0.6 | 100 | 100 |
| Attribute | Resistance |
|---|---|
| 0% | |
| -25% | |
| 10% | |
| 0% | |
| 0% | |
| 0% |
| Vul. | Res. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Res. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Res. | Vul. | Vul. |
| Icon(s) | ||
|---|---|---|
| Sight | Cone of length 20m and angle 360° | |
| Sound | None | |
| Kindred group | Group 1 | |
| Ground hostility | Hostile | |
| Skell hostility | Hostile | |
| Description | Label | HP | Hardness | Skell-tgt. | Protected by | Break debuff | Enrage rate |
|---|---|---|---|---|---|---|---|
| Back | (Back) | 40% | ±0 | No | — | Appendage Lost I | 0% |
| Type | Normal enemy |
|---|---|
| Size | Small |
| Passive skills | Increases buff/debuff tiers by 1. |
| Model scale | 100% |
| Music | The key we've lost (part 2) z29ba2t0t1l301e17 |
| Internal level range | 28-28 |
| Time | Anytime |
| Weather | Any |
Arts
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
| Art | Appendages | Cooldown | Type | Attribute | Power | Hits | Range | Debuff | Reaction | Effect | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Foot | Skell | |||||||||||
| ※ | Flame Mortar | — | 4.00s | Ranged attack | 100 | 0 | Opponent, single target up to 150m away | — | — | — | — | |
| ※ | Shrapnel | — | 20.00s | Ranged attack | 200 | 1 | Opponent, single target up to 150m away | — | — | — | — | |
| ※ | Weapon Slam | — | 3.00s | Melee attack | 100 | 1 | Opponent, single target up to 5m away | — | — | — | — | |
| ※ | Enhancer | Back | 60.00s | Buff | 0 | 1 | Self, single target up to 300m away | — | — | — | ||
| ※ | Self-Destruct | — | 60.00s | Self-destruct | 750 | 1 | Opponent, sphere around user's hip of 10m radius | — | — | |||
Spawnpoints
| Position (DE map coordinates) | Range | Condition | Spawn delay | Level | Prob. | Count | Flags | ||
|---|---|---|---|---|---|---|---|---|---|
| X | Y | Height | |||||||
| -51.25 | 86.15 | 284.19 | None |
|
None | 28 | 100% | 1 | Truesight Hyperaggressive |
In other languages[edit]
| Language | Name | Meaning |
|---|---|---|
| Marnuck Commander | — | |
| マルナーク・コマンダー | ||
| Marnuck commandant | ||
| Marnuck-Kommandant | ||
| Comandante marnuck | ||
| Marnuck comandante |