Luciel, the Eternal
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Luciel, the Eternal | |
---|---|
Species | Millesaur |
Category | Theroids |
Location | Primordia |
Level range | 92 |
Luciel, the Eternal is a Tyrant in Xenoblade Chronicles X.
Stats[edit]
Min | Max | |
---|---|---|
Level | 92 | 92 |
HP | 4,643,257 | 4,643,257 |
Melee Atk. | 6,586 | 6,586 |
Ranged Atk. | 6,147 | 6,147 |
Potential | 4,391 | 4,391 |
Evasion | 75 | 75 |
Melee Acc. | 370 | 370 |
Ranged Acc. | 355 | 355 |
EXP | 9,171 | 9,171 |
Attribute | Resistance |
---|---|
Physical | 5% |
Beam | 5% |
Ether | -20% |
Thermal | -45% |
Electric | 5% |
Gravity | 55% |
Stagger | Res. | Control | Imm. | Physical Res Down | Vul. |
---|---|---|---|---|---|
Flinch | Res. | Taunt | Vul. | Beam Res Down | Vul. |
Topple | Res. | Virus | Res. | Ether Res Down | Vul. |
Launch | Res. | Blackout | Vul. | Thermal Res Down | Vul. |
Knockback | Res. | Fatigue | Vul. | Electric Res Down | Vul. |
Stun | Res. | Slow Arts | Vul. | Gravity Res Down | Vul. |
Bind | Vul. | Blaze | Vul. | Debuff Res Down | Vul. |
Sleep | Vul. | Shock | Vul. | HP Recovery Down | Vul. |
Type | Visual |
---|---|
Ground hostility | Hostile |
Skell hostility | Hostile |
Distance | 25m |
Angle | 90° |
Appendage | Hardness | Skell-tgt. | Exposure cond. |
---|---|---|---|
Main body | 0 | Yes | — |
Neck | 0 | Yes | — |
True head | 1 | Yes | Destroying neck |
Tail | 0 | Yes | — |
Back | 2 | Yes | — |
Left forefoot | 1 | Yes | — |
Right forefoot | 1 | Yes | — |
Left hindfoot | 0 | Yes | — |
Right hindfoot | 0 | Yes | — |
Type | Tyrant |
---|---|
Size | XXL |
Passive skills | Increases buff/debuff tiers by 4. |
Inflicts Topple V. (100% chance) | |
Model scale | 160% |
Music | Uncontrollable |
Arts
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
Art | Appendages | Cooldown | Attribute | Power | Hits | Range | Debuff | Reaction | Effect | ||
---|---|---|---|---|---|---|---|---|---|---|---|
Foot | Skell | ||||||||||
※ | Stomp | Left forefoot | 3.00s | Physical | 100 | 1 | Melee, 30m distance, Nearby enemies (20m radius) | — | Stagger III | Stagger I | — |
※ | Stomp | Right forefoot | 3.00s | Physical | 100 | 1 | Melee, 30m distance, Nearby enemies (20m radius) | — | Stagger III | Stagger I | — |
※ | Stomp | Left hindfoot | 3.00s | Physical | 100 | 1 | Melee, 30m distance, Nearby enemies (20m radius) | — | Stagger III | Stagger I | — |
※ | Stomp | Right hindfoot | 3.00s | Physical | 100 | 1 | Melee, 30m distance, Nearby enemies (20m radius) | — | Stagger III | Stagger I | — |
※ | Dino Mortar | — | 60.00s | Thermal | 500 | 1 | Ranged, 400m distance, Single target, homing | — | Launch II | Stagger III | Inflicts Topple III when the target is flying. (100% chance) |
※ | Multi Dino Mortar | — | 60.00s | Thermal | 500 | 4 | Ranged, 400m distance, Multiple targets (400m radius), homing | — | — | — | — |
※ | Roar | — | 15.00s | Physical | 100 | 1 | Ranged, 100m distance, Nearby enemies (100m radius) | Thermal Res Down I | — | — | — |
※ | Tail Swing | Tail | 15.00s | Physical | 160 | 1 | Melee, 80m distance, Floor around caster (80m radius) | — | Launch I | Stagger II | — |
※ | Drill Stomp | Left forefoot, Right forefoot |
15.00s | Gravity | 140 | 1 | Melee, 30m distance, Enemies ahead (30m far, 25m wide) | — | Launch III | Launch I | Boosts critical chance by 20. |
※ | Inferno Missile | — | 60.00s | Thermal | 500 | 6 | Ranged, 400m distance, Multiple targets (400m radius), homing | — | — | — | — |
※ | Energy Drain | — | 120.00s | Ether | 5100 | 1 | Affects TP, 80m distance, Enemies ahead (80m far, 25m wide) | — | Flinch V | Flinch III | Drains 500 fuel vs. Skells. |
※ | Thunder Mortar | Back | 60.00s | Electric | 500 | 1 | Ranged, 400m distance, Single target, homing | Shock I | Flinch V | Flinch III | Grants a 25% chance to inflict Stun V on the target. |
※ | Thunder Flash | — | 15.00s | Electric | 200 | 4 | Ranged, 400m distance, Multiple targets (400m radius), homing | Fatigue V | — | — | — |
※ | Sand Breath | — | 60.00s | Physical | 500 | 4 | Ranged, 100m distance, Frontal arc (80m far, 25m radius) | Blackout V | Stagger V | Stagger III | Boosts critical chance by 50. |
※ | Ether Mortar | Back | 60.00s | Ether | 425 | 1 | Ranged, 300m distance, Single target, homing | Ether Res Down V | Launch II | Stagger III | Grants a 25% chance to inflict HP Recovery Down V on the target. |
※ | Multi Ether Mortar | Back | 40.00s | Ether | 425 | 4 | Ranged, 300m distance, Multiple targets (300m radius), homing | Ether Res Down III | — | — | Grants a 10% chance to inflict HP Recovery Down V on the target. |
※ | Eject Parasite | — | 0.00s | None | 0 | 1 | Buff, 300m distance, Single target | — | — | — | — |
Auras
Duration | 60s |
---|---|
Effects | Boosts melee attack. (80) |
Boosts ranged attack. (80) | |
Boosts potential. (100) |
Drops
Rank | Main body | Appendages |
---|---|---|
Gold | 50.00% | 0.00% |
Silver | 50.00% | 0.00% |
Bronze | 0.00% | 50.00% |
None | 0.00% | 50.00% |
|
Main body | Neck | True head | Tail | Back | Left forefoot | Right forefoot | Left hindfoot | Right hindfoot | Main body | Appendages | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Gold | Silver | Bronze | Total | Gold | Silver | Bronze | Total | ||||||||||||
Millesaur Larynx | ◯ | ╳ | ◯ | ╳ | ╳ | ╳ | ╳ | ╳ | ╳ | 10.00% | 5.00% | 5.00% | 7.50% | 100.00% | 100.00% | 100.00% | 50.00% | ||
Millesaur Dung | ◯ | ╳ | ╳ | ◯ | ╳ | ╳ | ╳ | ╳ | ╳ | 10.00% | 5.00% | 5.00% | 7.50% | 100.00% | 100.00% | 100.00% | 50.00% | ||
Thick Millesaur Hide | ◯ | ◯ | ╳ | ╳ | ╳ | ╳ | ╳ | ╳ | ╳ | 10.00% | 5.00% | 5.00% | 7.50% | 100.00% | 100.00% | 100.00% | 50.00% | ||
Obsidian Cluster | ◯ | ╳ | ╳ | ╳ | ◯ | ╳ | ╳ | ╳ | ╳ | 10.00% | 5.00% | 5.00% | 7.50% | 100.00% | 100.00% | 100.00% | 50.00% | ||
Tough Tendon | ◯ | ╳ | ╳ | ╳ | ╳ | ◯ | ◯ | ◯ | ◯ | 10.00% | 5.00% | 5.00% | 7.50% | 100.00% | 100.00% | 100.00% | 50.00% | ||
Obsidian Fragment | ◯ | ╳ | ╳ | ╳ | ╳ | ╳ | ╳ | ╳ | ╳ | 50.00% | 25.00% | 25.00% | 37.50% | 0.00% | 0.00% | 0.00% | 0.00% | ||
Rugged Skin | ◯ | ╳ | ╳ | ╳ | ╳ | ╳ | ╳ | ╳ | ╳ | 75.00% | 100.00% | 100.00% | 87.50% | 0.00% | 0.00% | 0.00% | 0.00% |
Item | Rate |
---|---|
Millesaur B | 100 |
Random ground armor (pool 17) | 50 |
Random Skell weapon (pool 2) | 100 |
Random ground armor (pool 17) | 100 |
Item | Rate |
---|---|
Random Skell weapon (pool 2) | 25 |
Random ground armor (pool 17) | 100 |