Indigo Turba
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| Indigo Turba | |
|---|---|
| Subcategory | Turba |
| Category | Insectoid |
| Location | Noctilum |
Indigo Turbas are enemies in Xenoblade Chronicles X.
Stats[edit]
| Modifier | Min | Max | |
|---|---|---|---|
| Level | — | 19 | 20 |
| HP | ×0.85 | 14,667 | 15,565 |
| Melee Atk. | ×1.1 | 212 | 225 |
| Ranged Atk. | ×1.045 | 201 | 214 |
| Potential | ×1.1 | 212 | 225 |
| Evasion | ×1.02 | 52 | 54 |
| Melee Acc. | ×1.025 | 144 | 146 |
| Ranged Acc. | ×1 | 136 | 138 |
| EXP | ×0.8 | 76 | 83 |
| Attribute | Resistance |
|---|---|
| 35% | |
| 0% | |
| -25% | |
| -25% | |
| 0% | |
| -25% |
| Vul. | Res. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Res. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. | |||
| Vul. | Vul. | Vul. |
| Icon(s) | ||
|---|---|---|
| Sight | Cone of length 14m and angle 50° | |
| Sound | Sphere of radius 8m | |
| Kindred group | Group 21 | |
| Ground hostility | Hostile | |
| Skell hostility | Hostile | |
| Description | Label | HP | Hardness | Skell-tgt. | Protected by | Break debuff |
|---|---|---|---|---|---|---|
| Mouth | (Mouth) | 40% | ±0 | No | — | Appendage Lost I |
| Stinger | (Tail) | 40% | +1 | No | — | Appendage Lost I |
| Type | Normal enemy |
|---|---|
| Size | Medium |
| Model scale | 71-90% |
| Music | Black tar |
| Internal level range | 11-20 |
| Time | Anytime |
| Weather | Any |
Arts
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
| Art | Appendages | Cooldown | Type | Attribute | Power | Hits | Range | Debuff | Reaction | Effect | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Foot | Skell | |||||||||||
| ※ | Acid Bolt | Mouth | 6.00s | Ranged attack | 150 | 2 | Opponent, single target up to 150m away | — | — | — | — | |
| ※ | Bolt Strike | Stinger | 15.00s | Melee attack | 200 | 1 | Opponent, single target up to 3m away | — | — | — | ||
| ※ | Tackle | — | 3.00s | Melee attack | 100 | 1 | Opponent, single target up to 3m away | — | — | — | — | |
| ※ | Flash | — | 15.00s | Ranged attack | 85 | 1 | Opponent, sphere around user's torso of 15m radius | — | ||||
Auras
| Duration | 60s |
|---|---|
| Effects | Boosts melee attack. (by 40%) |
| Boosts ranged attack. (by 40%) | |
| Boosts potential. (by 60%) |
Drops
| Rank | Main body | Mouth | Stinger | |||
|---|---|---|---|---|---|---|
| Wii U | DE | Wii U | DE | Wii U | DE | |
| Gold | 5.00% | 0.00% | 0.00% | |||
| Silver | 23.75% | 0.00% | 0.00% | |||
| Bronze | 21.37% | 25.00% | 70.00% | 25.00% | 70.00% | |
| None | 49.87% | 75.00% | 30.00% | 75.00% | 30.00% | |
|
|
Main body | Mouth | Stinger | Main body | ||||
|---|---|---|---|---|---|---|---|---|
| Gold | Silver | Bronze | Total | |||||
| ◯ | ╳ | ╳ | 50.00% | 25.00% | 5.00% | 9.51% | ||
| ◯ | ◯ | ╳ | 20.00% | 10.00% | 5.00% | 4.44% | ||
| ◯ | ╳ | ◯ | 20.00% | 10.00% | 5.00% | 4.44% | ||
| ◯ | ╳ | ╳ | 100.00% | 50.00% | 25.00% | 22.22% | ||
| ◯ | ╳ | ╳ | 25.00% | 75.00% | 100.00% | 40.43% | ||
Chest explanation
When choosing the items to appear in each chest, the game first rolls to establish the maximum number of items in the chest.
- For silver chests, the odds are 5.00%, 9.50%, 85.50% for 3, 2, and 1 items respectively.
- For gold chests, the odds are 1.00%, 4.95%, 94.05% for 3, 2, and 1 items respectively.
- If the player is playing online in the Definitive Edition and the enemy is a Tyrant with a silver crown, the chest is guaranteed to contain at least 2 items. If the enemy is a Tyrant with a gold crown, the chest is guaranteed to contain 3 items.
Once the maximum number of items N is determined, the game loops through the list of items that can appear in the chest (the "drop table"), adding them to the chest until N items have been added to the chest. Items are added to the chest as follows:
For each item in drop table:
roll chance equal to that item's rate
If success:
Add item to chest
If number of items in chest = N: Finish, else: Continue
Else:
Continue
If end of drop table is reached: Go back to first item
This process always terminates by the end of the Nth cycle, because there always exists at least one item with rate 100 (guaranteed) that will be added each loop if all other rolls fail.
| Item | Rate |
|---|---|
| Random ground armor (pool 5) | 50 |
| Random ground weapon | 100 |
| Item | Rate |
|---|---|
| Random ground armor (pool 5) | 50 |
| Random ground weapon | 100 |
Spawnpoints
| Position (DE map coordinates) | Range | Condition | Spawn delay | Level | Prob. | Count | Flags | ||
|---|---|---|---|---|---|---|---|---|---|
| X | Y | Height | |||||||
| -59.25 | 71.73 | 243.55 | Box 6m x 2m x 85m | None | None | 19-20 | 70% | 3 | None |
| -60.67 | 75.1 | 239.18 | Cylinder with 20m radius, 2m height | None | None | 19-20 | 70% | 3 | None |
| -62.27 | 72.12 | 240.75 | Cylinder with 20m radius, 2m height | None | None | 19-20 | 70% | 3 | None |
| -60.87 | 73.39 | 242.94 | Cylinder with 15m radius, 2m height | None | None | 19-20 | 70% | 3 | None |
| -62.11 | 73.63 | 237.54 | Cylinder with 20m radius, 2m height | None | None | 19-20 | 70% | 3 | None |
| -63.24 | 71.98 | 252.18 | Cylinder with 20m radius, 2m height | None | None | 19-20 | 70% | 3 | None |
| -59.1 | 72.21 | 246.52 | Box 6m x 2m x 115m | None | None | 19-20 | 70% | 3 | None |
In other languages[edit]
| Language | Name | Meaning |
|---|---|---|
| Indigo Turba | — | |
| インディゴ・クレクス | ||
| Turba indigo | ||
| Indigo-Turba | ||
| Turba índigo | ||
| Turba indaco |