HP (XCX)
- For other articles titled "HP", see HP (disambiguation).
HP (short for Health Points) is a stat for both ground and Skell units in Xenoblade Chronicles X that represents a combatant's health. A ground fighter is incapacitated if their HP reaches zero, and a Skell is destroyed when its health reaches zero. HP can be decreased by inflicting damage on an opponent, using certain moves that decrease a character's own HP, or staying within lava, poisonous water, or other harmful terrain. It can also be healed through Soul Voices, healing Battle Arts, or effects from Augments. The HP of all party members is restored over several seconds when out of combat.
Maximum HP can be increased by levelling up or equipping Augments or armor with battle traits that increase maximum HP. Unlike other Xenoblade games, there is no maximum HP cap.
In battle, the HP of all active characters appears in the upper left of the screen together with their names, levels, and TP. It is represented both as a number and as a horizontal green bar with a length proportional to the character's HP (where it being at maximum length indicates that the character is at their current maximum HP).
HP values[edit]
Each class's base HP increases by the same amount (ignoring rounding effects) each level up.
| Class Name | At level 1 | At level 30 | At level 60 | At level 99 (DE only) |
|---|---|---|---|---|
| Drifter | 250 | 3135 | 6119 | 10000 |
| Striker | 275 | 3448 | 6730 | 11000 |
| Samurai Gunner | 300 | 3762 | 7342 | 12000 |
| Duelist | 312 | 3918 | 7648 | 12500 |
| Shield Trooper | 350 | 4389 | 8566 | 14000 |
| Bastion Warrior | 375 | 4702 | 9178 | 15000 |
| Commando | 212 | 2664 | 5201 | 8500 |
| Winged Viper | 237 | 2978 | 5813 | 9500 |
| Full Metal Jaguar (XCX) | 250 | 3135 | 6119 | 10000 |
| Partisan Eagle | 250 | 3135 | 6119 | 10000 |
| Astral Crusader | 275 | 3448 | 6730 | 11000 |
| Enforcer | 187 | 2351 | 4589 | 7500 |
| Psycorruptor | 200 | 2508 | 4895 | 8000 |
| Mastermind | 225 | 2821 | 5507 | 9000 |
| Blast Fencer | 275 | 3448 | 6730 | 11000 |
| Galactic Knight | 300 | 3762 | 7342 | 12000 |
Skell health is determined by the frame used; it does not increase with character level.
Increasing Max HP[edit]
These augments increase max HP:
Skell equivalents are:
These skills increase max HP:
- Steel Flesh (10-30%)
- Fortified Flesh (30-50%)