Face Nemesis (Face Maintenance Bay)
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Face Nemesis | |
---|---|
Species | Face Mechon |
Location | Galahad Fortress (Face Maintenance Bay) |
Level range | 55 |
Face Nemesis is fought when encountered in the Face Maintenance Bay in Galahad Fortress.
Data[edit]
Enemy[edit]
Base | Scaling | |
---|---|---|
Level | 55 | |
HP | 246,300 | 24,600 |
Strength | 915 | 7 |
Ether | 680 | 2 |
Agility | 108 | 5 |
EXP | AP |
---|---|
5,555 | 616 |
Base level only. See spawnpoints table for specific values. |
Power | 1.00 |
---|---|
Accuracy | +0% |
Damage type | Physical |
Element | Normal |
Range | 2.00m |
Delay | 1.3s |
Double attack rate | 0% |
---|---|
Counter-attack rate | 0% |
Physical defence | 0% |
---|---|
Ether defence | 0% |
Defence direction | None |
HP limit | 50% |
Type | Ground |
---|---|
Walk speed | 1.8m/s |
Run speed | 7.2m/s |
Detection | Sight, Kindred 52m range, 360° angle |
Nametag | Normal |
---|---|
Size category | Extra-Large |
Model scale | 1.0x |
Classis | Face |
Music | An Obstacle in Our Path Priority 4 |
Flags | Topple duration: 1.5x High ground vulnerability: 1.0x |
Arts[edit]
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
Art | Talent gauge | Windup | Cooldown | Damage type | Power | Hits | Range | Status | Knockback | ||
---|---|---|---|---|---|---|---|---|---|---|---|
※ | Regal Cut | 0% | 1.0s | — | Physical | 2.05 | 2.25 | 1 | Opponent, single target up to 5.00m away | None | None |
※ | Brilliant Light | 0% | 1.0s | — | Ether | 1.55 | 1.75 | 1 | Opponent, single target up to 25.00m away | Bind (10.0s) | None |
※ | Sublime Cure | 0% | 1.0s | — | Status | 1.80 | 2.00 | 1 | Self, single target up to 2.00m away | Regenerate (250 HP) (2.0s tickrate) (30.0s) | None |
※ | Honourable Blow | 0% | 1.0s | — | Physical | 1.55 | 1.75 | 1 | Opponent, circle around user of 20.00m radius | Lock-On (20.0s) | Blow-down, level 1 |
Drops[edit]
Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
- Chest selection - There is a 0% chance of dropping a gold chest. If it fails, there is a 0% chance of dropping a silver chest. If it fails, there is a 0% chance of dropping a wood chest. If it fails, no chest is dropped.
- Squads - Only the last enemy in a squad may drop a chest. No matter which enemy it was, the chest will have the drops of the squad's leader (enemy number 1 of the squad's spawnpoint). The chance of getting a gold chest is tripled to 0%, and if this fails, a silver chest is 100% guaranteed if available.
- Material selection
- Wood chest - There is a 15% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 70% chance of also getting the second material as well.
- Silver/gold chest - This enemy always drops the first material.
- Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
- Crystal strength - This enemy's crystals will vary between 80% and 90% for the first attribute, though there is a 25% chance of it being between 92% and 99% instead. If there is a second attribute, it will use these ranges divided by 2.
Chest type | Normal drops | Rare drops | Super-rare drops | % |
---|---|---|---|---|
Wood | 1 or 2 | 0 | 0 | 0.00% |
Silver | 1 | 2 | 0 | 0.00% |
Gold | 1 | 1 | 2 | 0.00% |
Materials | Wood | Silver/Gold |
---|---|---|
Quality Crank | 4.5% | 100% |
Refined Part S | 85.0% | 0% |
Both | 10.5% | 0% |
Crystals | 62.5% | |
---|---|---|
IV (Paralysis Resist) | 33.3% | 20.8% |
IV (Bind Resist) | 66.7% | 41.7% |
Weapons | 12.5% | |
Knuckle Driver | 25.9% | 3.2% |
Cloud Cutlass | 33.3% | 4.2% |
Clarity Staff | 40.7% | 5.1% |
Equipment | 25.0% | |
Orion Top | 10.0% | 2.5% |
Stellar Leggings | 23.3% | 5.8% |
Stellar Armour | 30.0% | 7.5% |
Stellar Boots | 36.7% | 9.2% |
Weapons | 22.2% | |
---|---|---|
Snaer Striker | 15.6% | 3.5% |
Wisdom Rod | 21.9% | 4.9% |
Jumbo Guarder | 28.1% | 6.2% |
Hurricane Shot | 34.4% | 7.6% |
Unique weapons | 22.2% | |
Strike Lance Sildra | 25.9% | 5.8% |
Silence | 33.3% | 7.4% |
Dividing Line | 40.7% | 9.1% |
Unique equipment | 55.6% | |
Inferno Armour | 17.5% | 9.7% |
Blade Gear | 22.5% | 12.5% |
Blade Gauntlets | 27.5% | 15.3% |
Blade Boots | 32.5% | 18.1% |
Art books | 0.0% |
Spawnpoints[edit]
ID | Position | Time | Weather | Story range | Level | EXP | AP | Scale | Prob. | Count | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
X | Y | Z | Mrn. | Day | Eve. | Ngt. | Clear | Clear | Clear | Earliest | Latest | |||||||
3 #1 | -184.0 | -146.0 | 0.0 | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | ◯ | After [point 263] | After [point 264] | 55 | 5,555 | 616 | 1.0x | 100% | 1 |