Article icon - Xenoblade Chronicles X.svg
Article icon - Xenoblade Chronicles X Definitive Edition.svg

Crazed Aeviter

From Xeno Series Wiki
Jump to navigation Jump to search
Crazed Aeviter
XCX enemy render en041105.png
Subcategory Aeviter
Category Insectoid
Location Noctilum

Crazed Aeviters are enemies in Xenoblade Chronicles X.

Stats[edit]

Stats
Modifier Min Max
Level 61 65
HP ×1.218 96,196 102,316
Melee Atk. ×1.65 1,379 1,498
Ranged Atk. ×1.8 1,504 1,634
Potential ×1.8 1,504 1,634
Evasion ×1 191 195
Melee Acc. ×1 281 285
Ranged Acc. ×1.2 331 336
EXP ×1.54 825 924
Attribute resistances
Attribute Resistance
XCX Attribute icon physical.png Physical ​35%
XCX Attribute icon beam.png Beam ​0%
XCX Attribute icon ether.png Ether ​-25%
XCX Attribute icon thermal.png Thermal ​-25%
XCX Attribute icon electric.png Electric ​0%
XCX Attribute icon gravity.png Gravity ​0%
Debuff resistances / immunities
XCX status icon Stagger.png Stagger Vul. XCX status icon Control.png Control Res. XCX status icon Physical Res Down.png Physical Res Down Vul.
XCX status icon Flinch.png Flinch Vul. XCX status icon Taunt.png Taunt Vul. XCX status icon Beam Res Down.png Beam Res Down Vul.
XCX status icon Topple.png Topple Res. XCX status icon Virus.png Virus Res. XCX status icon Ether Res Down.png Ether Res Down Vul.
XCX status icon Launch.png Launch Vul. XCX status icon Blackout.png Blackout Vul. XCX status icon Thermal Res Down.png Thermal Res Down Vul.
XCX status icon Knockback.png Knockback Vul. XCX status icon Fatigue.png Fatigue Vul. XCX status icon Electric Res Down.png Electric Res Down Vul.
XCX status icon Stun.png Stun Vul. XCX status icon Slow Arts.png Slow Arts Vul. XCX status icon Gravity Res Down.png Gravity Res Down Vul.
XCX status icon Bind.png Bind Vul. XCX status icon Blaze.png Blaze Vul. XCX status icon Debuff Res Down.png Debuff Res Down Vul.
XCX status icon Sleep.png Sleep Vul. XCX status icon Shock.png Shock Vul. XCX status icon HP Recovery Down.png HP Recovery Down Vul.
Shape
Detection
Icon(s)
Sound (proximity)
Sight None
Sound Sphere of radius 16m
Ground hostility Hostile
Skell hostility Hostile
Appendages
Description Label HP Hardness Skell-tgt. Protected by Break debuff
Chest (Head) 25% +2 Yes Appendage Lost I
Left wing (Arm) 50% ±0 Yes Appendage Lost I
Right wing (Arm) 50% ±0 Yes Appendage Lost I
Tail (Tail) 10% ±0 Yes Appendage Lost I
Appendage diagram

XCX appendage diagram Aeviter.png

Properties
Type Normal enemy
Size Large
Passive skills Increases buff/debuff tiers by 4.
Model scale 171-220%
Music Black tar
Internal level range 51-70
Time Anytime
Weather Any

Arts

Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.

Art Appendages Cooldown Type Attribute Power Hits Range Debuff Reaction Effect
Foot Skell
Flying Stomp 15.00s Melee attack Physical Physical 200 1 Opponent, cylinder 10m tall by 10m radius
Ether Shot 3.00s Ranged attack Ether Ether 85 1 Opponent, single target up to 150m away, homing
Roar 15.00s Ranged attack Physical Physical 100 1 Opponent, sphere around user's head of 25m radius XCX status icon Ether Res Down.png Ether Res Down I
Ether Storm Left wing,
Right wing
60.00s Ranged attack Ether Ether 425 3 Opponent, sphere around user's upper body of 50m radius
Ether Velocity Ray 15.00s Ranged attack Ether Ether 170 1 Opponent, single target up to 150m away XCX status icon Stagger.png Stagger II XCX status icon Stagger.png Stagger I The lower its current HP percentage, the higher the damage dealt.
Ether Laser Chest 3.00s Ranged attack Ether Ether 85 4 Opponent, single target up to 150m away, homing
Energy Drain 60.00s Absorb Ether Ether 1275 1 Opponent, sphere around user's upper body of 30m radius XCX status icon HP Recovery Down.png HP Recovery Down I XCX status icon Flinch.png Flinch I

Auras

XCX status icon Aura.png Enraged IV
HP threshold 25%
Duration 60s
Effects Boosts evasion. (by 35%)
Boosts melee accuracy. (by 35%)
Boosts ranged accuracy. (by 35%)

Drops

Chest drop rates
Rank Main body Chest Left wing Right wing Tail
Wii U DE Wii U DE Wii U DE Wii U DE Wii U DE
Gold 25.00% 0.00% 0.00% 0.00% 0.00%
Silver 37.50% 0.00% 0.00% 0.00% 0.00%
Bronze 37.50% 50.00% 70.00% 50.00% 70.00% 50.00% 70.00% 50.00% 70.00%
None 0.00% 50.00% 30.00% 50.00% 30.00% 50.00% 30.00% 50.00% 30.00%
Material drops

Main body Chest Left wing Right wing Tail Main body
Gold Silver Bronze Total
XCX material icon 1998.png Aeviter Death Stone 50.00% 25.00% 5.00% 23.75%
XCX material icon 1998.png Aeviter Membrane 20.00% 10.00% 5.00% 10.63%
XCX material icon 2008.png Active Cells 100.00% 50.00% 25.00% 53.13%
XCX material icon 2003.png Gooey Gunge 25.00% 75.00% 100.00% 71.88%
Chest explanation

When choosing the items to appear in each chest, the game first rolls to establish the maximum number of items in the chest.

  • For silver chests, the odds are 5.00%, 9.50%, 85.50% for 3, 2, and 1 items respectively.
  • For gold chests, the odds are 1.00%, 4.95%, 94.05% for 3, 2, and 1 items respectively.
  • If the player is playing online in the Definitive Edition and the enemy is a Tyrant with a silver crown, the chest is guaranteed to contain at least 2 items. If the enemy is a Tyrant with a gold crown, the chest is guaranteed to contain 3 items.

Once the maximum number of items N is determined, the game loops through the list of items that can appear in the chest (the "drop table"), adding them to the chest until N items have been added to the chest. Items are added to the chest as follows:

For each item in drop table:
    roll chance equal to that item's rate
    If success:
        Add item to chest
        If number of items in chest = N: Finish, else: Continue
    Else:
        Continue
    If end of drop table is reached: Go back to first item

This process always terminates by the end of the Nth cycle, because there always exists at least one item with rate 100 (guaranteed) that will be added each loop if all other rolls fail.

Silver chest
(Main body)
Item Rate
Random ground armor (pool 9) 50
Random ground weapon 100
Gold chest
(Main body)
Item Rate
Random ground armor (pool 9) 50
Random ground weapon 100

Spawnpoints

Position (DE map coordinates) Range Condition Spawn delay Level Prob. Count Flags
X Y Height
-55.47 108.25 820.68 Cylinder with 7m radius, 1m height None None 61-65 100% 1 Camo
Hyperaggressive
-55.02 107.02 818.32 Cylinder with 7m radius, 1m height None None 61-65 100% 1 Camo
Hyperaggressive
-56.26 108.05 806.47 Cylinder with 7m radius, 1m height None None 61-65 100% 1 Camo
Hyperaggressive
-56.44 108.9 814.86 Cylinder with 7m radius, 1m height None None 61-65 100% 1 Camo
Hyperaggressive
-55.71 107.62 805.37 Cylinder with 7m radius, 1m height None None 61-65 100% 1 Camo
Hyperaggressive
-54.8 108.74 838.96 Cylinder with 7m radius, 1m height None None 61-65 100% 1 Camo
Hyperaggressive

In other languages[edit]

Language Name Meaning
United Kingdom flag.svg English Crazed Aeviter
Japan flag.svg Japanese マッド・ティダーラ
France flag.svg French Éludard dément
Germany flag.svg German Verärgerter Aeviter
Spain flag.svg Spanish Aevíter demente
Italy flag.svg Italian Aeviter impazzito