Aged Leraje
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Aged Leraje | |
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Species | Volff |
Location | Fallen Arm (Radiocarpea Coast) |
Level range | 56 |
Aged Leraje is a unique monster in Xenoblade Chronicles.
Data[edit]
Enemy[edit]
Base | Scaling | |
---|---|---|
Level | 56 | |
HP | 216,500 | 21,700 |
Strength | 1,503 | 44 |
Ether | 905 | 4 |
Agility | 119 | 5 |
EXP | AP |
---|---|
4,296 | 456 |
Base level only. See spawnpoints table for specific values. |
Power | 1.00 |
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Accuracy | +0% |
Damage type | Physical |
Element | Normal |
Range | 2.00m |
Delay | 1.1s |
Double attack rate | 0% |
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Counter-attack rate | 0% |
Physical defence | 0% |
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Ether defence | 0% |
Defence direction | None |
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70% Res. | ![]() |
60% Res. |
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Vul. | ![]() |
Imm. |
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Vul. | ![]() |
Vul. |
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60% Res. | ![]() |
Vul. |
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Vul. | ![]() |
60% Res. |
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Vul. | ![]() |
Vul. |
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Vul. | ![]() |
Vul. |
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Vul. | ![]() |
60% Res. |
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Vul. | ![]() |
Vul. |
Knockback | Imm. |
Type | Ground |
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Walk speed | 1.2m/s |
Run speed | 10.8m/s |
Detection | ![]() ![]() ![]() Sight, Kindred 19m range, 120° angle |
Nametag | ![]() ![]() |
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Size category | Large |
Model scale | 2.5x |
Classis | Mammal |
Music | You Will Know Our Names Priority 2 |
Flags | Topple duration: 1.0x High ground vulnerability: 1.0x |
Arts[edit]
Disclaimer: This is the list of arts the enemy can use. The enemy will not necessarily choose to use them.
Art | Talent gauge | Windup | Cooldown | Damage type | Power | Hits | Range | Status | Knockback | ||
---|---|---|---|---|---|---|---|---|---|---|---|
※ | Ardent Howl | 0% | 1.0s | — | Status | 0.00 | 0.00 | 0 | Self, single target up to 2.00m away | ![]() |
None |
※ | Freeze Intimidate | 0% | 1.0s | — | Status | 0.00 | 0.00 | 0 | Opponent, single target up to 5.00m away | ![]() |
None |
※ | Savage | 0% | 1.0s | — | Physical | 2.80 | 3.00 | 1 | Opponent, single target up to 5.00m away | ![]() |
Pushback, level 0 |
※ | Terrible Howl | 0% | 1.0s | Once | Status | 0.00 | 0.00 | 0 | Self or ally, circle around user of 5.00m radius | ![]() |
None |
Drops[edit]
Item drop formula explanation
The item drop forumla is complex and divided into multiple parts. (Percentages given are specific to this enemy.)
- Chest selection - There is a 100% chance of dropping a gold chest. If it fails, there is a 0% chance of dropping a silver chest. If it fails, there is a 0% chance of dropping a wood chest. If it fails, no chest is dropped.
- Squads - Only the last enemy in a squad may drop a chest. The chance of getting a gold chest is tripled to 300%, and if this fails, a silver chest is 100% guaranteed if available.
- Material selection
- Wood chest - There is a 69% chance of dropping the first material. If it fails, the second material is dropped instead. If it succeeds, there is a 100% chance of also getting the second material as well.
- Silver/gold chest - This enemy may drop either material, based on the 69% chance of getting the first one.
- Other loot selection - The item selected is based on a straightforward "relative odds" selection, for both the item category and the item in the selected category. If an item from this category has been selected already, duplicates are not allowed.
- Crystal strength - This enemy's crystals will vary between 80% and 90% for the first attribute, though there is a 25% chance of it being between 92% and 99% instead. If there is a second attribute, it will use these ranges divided by 2.
Chest type | Normal drops | Rare drops | Super-rare drops | % |
---|---|---|---|---|
Wood | 1 or 2 | 0 | 0 | 0.00% |
Silver | 1 | 2 | 0 | 0.00% |
Gold | 1 | 1 | 2 | 100.00% |
Materials | Wood | Silver/Gold |
---|---|---|
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0.0% | 69.0% |
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31.0% | 31.0% |
Both | 69.0% | 0% |
Crystals | 50.0% | |
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33.3% | 16.7% |
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66.7% | 33.3% |
Weapons | 16.7% | |
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25.9% | 4.3% |
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33.3% | 5.6% |
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40.7% | 6.8% |
Equipment | 33.3% | |
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25.9% | 8.6% |
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33.3% | 11.1% |
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40.7% | 13.6% |
Weapons | 21.1% | |
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15.6% | 3.3% |
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21.9% | 4.6% |
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28.1% | 5.9% |
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34.4% | 7.2% |
Unique weapons | 21.1% | |
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42.9% | 9.0% |
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25.7% | 5.4% |
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31.4% | 6.6% |
Unique equipment | 52.6% | |
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25.9% | 13.6% |
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33.3% | 17.5% |
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40.7% | 21.4% |
Art books | 5.3% | |
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18.0% | 0.9% |
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22.0% | 1.2% |
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26.0% | 1.4% |
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34.0% | 1.8% |
Spawnpoints[edit]
ID | Position | Time | Weather | Story range | Level | EXP | AP | Scale | Prob. | Count | ||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
X | Y | Z | Mrn. | Day | Eve. | Ngt. | Clear | Rain | Thunderstorm | Earliest | Latest | |||||||
6 #1 | -462.0 | 0.0 | 478.0 | ╳ | ╳ | ╳ | ◯ | ◯ | ◯ | ◯ | None | None | 56 | 4,296 | 456 | 2.5x | 30% | 1 |

