Squad Mission

Squad Missions in Xenoblade Chronicles X are time-limited tasks given to the party from the Network Console. They consist of missions granted by completing Squad Tasks, and Global Nemesis missions, which involve defeating an enemy with a large number of health bars.

Completing these missions grants, s, Holofigures, and even rare Skell weapons.

All Squad Missions allow for teams of at most four online players to cooperate to complete the missions, if "Accept and Recruit" is selected. "Accept with Current Party" allows the player to play through the mission with at most three other AI-controlled party members.

Normal Squad Missions
Squad Missions can be accepted while a BLADE Mission is underway and the associated Squad Task has been completed. These missions are timed and often involve defeating enemies in an area before the time limit runs out. However, once the mission is fully completed by anyone in the squad, it cannot be started again until the Squad Task is re-completed when the BLADE Mission appears again.

In certain cases, messages will show during the mission. These messages usually indicate that a new mission can become available.
 * "A suspicious object is in the vicinity." This indicates that one or multiple Field Actions have appeared in the area and need to be performed in order to unlock a new Squad Mission.
 * "A suspicious foe is in the vicinity." This indicates that an enemy outside of the normal mission requirements has to be defeated in order to unlock a new Squad Mission.
 * "Enemy with the required materials detected." This indicates that one of the enemies has a specific appendage that needs to be destroyed in order to unlock the new Squad Mission.

Global Nemesis Missions
There are two Global Nemesis missions: The Planet's Guardian and The Final Menace. These missions involve fighting a Global Nemesis, an enemy with both and RP, or Resurrection Points. When its HP reaches zero, its RP goes down by one. Defeating one requires depleting all of its RP and HP.

In order to participate in a Global Nemesis mission, the player needs to spend 1 BLADE Medal. These missions are under a timer. Surviving the mission will grant rare s, and breaking appendages during the fight will grant appendage fragments. Appendage fragments reward multiple playthroughs of the same mission. While the Global Nemesis is active, selling appendage fragments will grant Reward Tickets. If it is defeated, one random fragment will be converted into a rare Material (Telethia Emerald for The Planet's Guardian and Yggralith Gold for The Final Menace). The rest are automatically converted to Reward Tickets at a worse rate of 1 ticket per fragment.


 * The Planet's Guardian shows up approximately twice a week.
 * The Final Menace shows up once the Conquest Progress meter in the Squad selection menu fills up completely (with a cooldown of about 1 week if the meter fills up too quickly).