Time to Fight!

Time to Fight! is Disc 3, Track 5 on the Xenoblade Original Soundtrack. It is the battle theme whenever the party attacks an enemy on the Bionis or Sword Valley. It also plays during the following scripted battles:


 * The Colony Krabble and Common Caterpile at the start of the game.
 * The s at the Cylinder Hangar.
 * The in the High Entia Tomb.

In Super Smash Bros.
Time to Fight! is one of the music tracks in both and, available on the  and (in Super Smash Bros. Ultimate) the  stages.

Time to Fight! (Definitive Edition)
Time to Fight! is Track 2 on the Xenoblade Chronicles: Definitive Edition Sound Selection. It is a rerecording of the original with slightly altered balance, mixing, and orchestration, and added accompaniment lines such as a violin line at 0:56. Unlike the original's ending fadeout, this version has a clear ending (only heard on the Sound Selection).

It mostly plays in the same situations as the original, except that it does not play during the fight against the Orluga Rufus, in which An Obstacle in Our Path plays instead. (It also does not play on the Bionis' Shoulder).

In Tetris 99
In, if the player uses the Definitive Edition themed skin, the Definitive Edition rearranged version of Time to Fight! plays as the background music in-game when there are between 99 and 51 players remaining.