Thunder

Thunder is one of 's daze s in Xenoblade Chronicles. It is a blast of ether that hits enemies that are behind him. If Dunban has an aura active, it forces.

Overview
While the move's power is fairly strong, Dunban's ether stat is rather poor, so there's very little reason to try and use Thunder just as an attack. But no other art can force daze, circumventing entirely to potentially stop visions and erase auras - and since Dunban should really have an aura of some sort on at all times, it shouldn't be a concern to trigger the effect. The main issue is its inconvenient range of "a cone behind Dunban", making it tricky to purposefully aim. Luckily, Tempest Kick causes Dunban to turn around when used, putting him in a prime position to follow up with Thunder. In some situations Gale Slash can also be used to lunge through an enemy and wind up on the other side. In either case, the player should pre-select Thunder if they plan to use it, as otherwise the slightest movement will cause Dunban to turn and face his target again.