Iris

Irises are devices in Xenoblade Chronicles 3. They are a virtual reality overlay embedded in the eyes of s.

Description
Kevesi Irises are on the right and colored blue, while Agnian Irises are on the left and colored greenish-yellow. Natural-born humans can have either type, based on what types their parents have. When in use, they appear as an orange ring in the eye, or a colored Flame Clock that can be shown to others.

Irises have a wide range of features:
 * Instant communication with others via text, sound, and/or video
 * Map visualization, both 2D and 3D
 * Current Flame Clock status of self and colony
 * Collectopaedia Cards

Iris features are modular and modifiable, as shown by Collectopaedia Cards, an invention only a few years old that is widely used by both factions.

Consuls also possess Irises, appearing as a red infinity symbol, which provide them additional control over their subjects. A Consul can use their Iris to communicate with their soldiers telepathically, or to bring them under direct mind control - doing the latter causes the soldier's Iris to glow red for the duration.

Ouroboros Irises show an image of an eastern dragon eating its tail instead of a Flame Clock. They gain an extra feature that allows them to change their to that of another person's. They cannot be controlled by a Consul Iris, but do emit a radio signal that allows them to be tracked. Wearing an eyepatch of the correct material can block this signal, seemingly without affecting normal Iris features.

Black fog interferes with Iris operations; it jams communications and most other features that require any sort of range.

If a person loses their eye, they also lose the Iris (if it's in that eye), losing all its features (both positive and negative).

Nopon do not have Irises. Instead, they may carry a handheld terminal that has many of the same functions.

Gameplay
The premise of the Iris, an orange-tinged VR overlay, is the basis for the look and feel of the game's UI and menus. It is also the basis for helper features such as objective navigation and footprint tracking.