HP (XC1)

HP are a stat in Xenoblade Chronicles and Future Connected. They represent a player's or enemy's health.

HP can be decreased by inflicting on an opponent. It can also be healed by healing arts or effects from s or gems.

The amount of HP can be increased by levelling up or by equipping gems. A few skills can also increase HP. The maximum amount of HP a playable character can have is 9,999.

Incapacitation
If ther HP of a party member reaches zero, they are incapacitated. They can be revived by the player at the cost of one third of the by moving over the dead party member and pressing B. If the player itself dies and at least one third of the Affinity Gauge is filled, a party member will go over to the player and revive them. If the party gauge is not full enough or if all party members are dead, the battle ends and the player will be warped back to the last or  visited. The only time this causes a "true Game Over", meaning the game goes back to the title screen, is during the final battle of Future Connected.

Enemies cannot revive each other. A few boss battles end before their HP is completely depleted.