Bionis' Shoulder

Bionis' Shoulder is the main area of Xenoblade Chronicles: Future Connected. It was unfinished in the original game and is still on the game's Disc and even in Xenoblade Chronicles 3D's files. This area was used briefly in the end of the game in a cutscene.

Landscape and appearance
The Bionis' Left Shoulder looks quite similar to the Bionis' Leg in terms of climate, but more open with a view on Eryth Sea and Alcamoth, as seen in the trailer. Many narrow bridges span the landscape. There is also a unique looking village on the shoulder. It is unknown who would have inhabited this village since it does not look like Homs, Nopon or High Entia housing.

Locations

 * Agni's Skygarden Ruins
 * Barouh Ruins Cave
 * Cinnabar Plateau
 * Clear Sky Bluff
 * Companions Forum
 * Cragmaw Caverns
 * Forbidden Hushland
 * Fyme Lane
 * Gamaro Hollow
 * Gran Dell
 * Halcyon Wheats
 * Heroes' Rest
 * Lamentation Ridge
 * Navvir Highland
 * Nerthis Necropolis
 * Purifying Falls
 * Shoulderstone Scree
 * Teelan's Laboratory
 * Tranquil Tarn
 * Whisperwind Crossing
 * Zekr Marga Quarry

Landmarks

 * Abaasy's Dorsum
 * Agni's Birthplace
 * Barouh Plaza
 * Companions' Cape
 * Grand Arch
 * Gran Dell Approach
 * Gran Dell Ramparts
 * Marga's Weeping
 * Navvir Crossroads
 * Nerthis Necropolis Gate
 * Old Expedition HQ
 * Old King's Testament
 * Pillar Knoll
 * Prayer Rock
 * Quarry Colonnade
 * Scapular Lance
 * Skybridge
 * Thulles Way
 * Xen's Thoroughfare
 * Zephyr's Counsel
 * Xen's Thoroughfare
 * Zephyr's Counsel

Secret Areas

 * Cloudtop Lookout
 * Eternal Zenith

Unique Monsters

 * Grotesque Deimis

Quiet Moments

 * A Life Without Visions
 * A Love for Flowers
 * All Grown Up
 * Dadapon's Gift
 * Dreaming Big
 * Family Relations
 * Kino in the Doldrums
 * Light and Shadow
 * Making Plans
 * Power of Imagination
 * Strength in Unity
 * The Land in the Sky
 * Tyrea's Uncertainty

Differences between the beta and final versions

 * Note: This is a list of only the most important changes. Listing all changes would be far too much.


 * and are not present on the beta Bionis' Shouler.
 * Generally all ruins in the final version were intact buildings in the beta version. The doors imply that they were inhabited by Homs, High Entia or a species of similar size.
 * Gran Dell looked much more like a normal town. The Eternal Zenith was just a normal rock.
 * Halcyon Wheats was much larger and occupied almost all land behind the Gran Dell Rmparts.
 * There was no water around Tranquil Tarn. Instead, two especially large buildings are located around where the Prayer Rock would be. Their doors are much larger, implying they could have actually been inhabited by Giants.
 * Nerthis Necropolis, Zekr Marga Quarry and the Old King's Testament were narrow caves in the beta version. All three are identical and might have been placeholders.
 * Instead of Teelan's Laboratory, there are ruins with just a few walls left. There are two small settlements next to the lab, each on its own pillar.
 * The Forbidden Hushland looks like any normal grassland area. The walls to the north are missing, leaving more light into the area.
 * Barouh Ruins Cave was much narrower.
 * The river on Cinnabar Plateau is missing. It is also much greener in the beta.
 * Lamentation Ridge is inaccessible.
 * Xen's Thoroughfare is missing. The gap between the east side and the area above the Old Expedition HQ is also missing though, making it possible to walk around it.
 * The Shoulder is not a floating landmass, but instead located on the Bionis.