The Skell License

The Skell License is a Normal Mission in Xenoblade Chronicles X. This mission can be accepted after is completed, and is located in the BLADE Barracks. This mission is required to get a Skell, which will be required for, so it is required to complete the game.

's willing to give Cross a Skell right away considering their track record, but standard operating procedure requires that they take eight exams from each of the eight Divisions. When this mission starts, eight Proficiency Exam missions will start and they will have to complete all of them for their Skell.

Objectives

 * 1) Pass each of the eight division's exams and obtain the eight Skell license certificates:
 * 2) Proficiency Exam 1 (Install a probe at FN Site 117 in Primordia)
 * 3) Proficiency Exam 2 (Defeat 12 Blitz Blattas)
 * 4) Proficiency Exam 3 (Defeat Shatskikh, the Flash)
 * 5) Proficiency Exam 4 (Obtain the Solar Starship Map in Noctilum's Humdrum Peaks)
 * 6) Proficiency Exam 5 (Collect eight Rock Armadillos in Noctilum, three Beagflea Squashes in Oblivia, and six Multi-speckled Ladybugs in Primordia)
 * 7) Proficiency Exam 6 (Earn over 15000 Credits in a single return from FrontierNav)
 * 8) Proficiency Exam 7 (Defeat three Giant Grexes with a Trial Knife, Trial Assault Rifle, or Trial Sword)
 * 9) Proficiency Exam 8 (Complete either The Handy Ma-non, The Pip-Squeak, or That's In-Credible!)
 * 10) Talk to Walter in the  in the Administrative District.
 * 11) Head to the hangar in the administrative district and pilot a Skell.

Rewards

 * Skell License
 * First Skell: a US0220 Urban ST

Results
You obtained your Skell License, and also learned more about each division in the process.