Metal Face (Colony 9) (part 2)

Metal Face is fought during the Battle of Colony 9. This is his statblock for the second part of the fight, after he is attacked by Fiora.

During this fight, the party gauge automatically builds by 10% every second before Metal Face is toppled, and the entire party is locked at very high tension.

Unused content
Metal Face's three arts are duplicated so that he has a version of each that always triggers a vision. However, Shulk cannot receive visions in battle at this point in the story, so either the duplicated arts are functionally identical, or Metal Face simply never uses them. There are two reasonable explanations for this, both of which were likely overly confusing and irritating to the player, and cut for that reason.
 * It was intended to unlock the battle vision mechanic at this point, rather than later. This would leave the player with no way of dealing with visions for a decent chunk of gameplay, assuming and Monado Speed were still to be unlocked as part of later plot.
 * It was intended for Shulk to get battle visions in this fight regardless, to accentuate the previous cutscene's feeling of seeing a vision but being unable to do anything about it.

Other phases

 * Metal Face (Colony 9 part 1)