Husk

Husks are corpses of Kevesi and Agnian soldiers Xenoblade Chronicles 3.

Characteristics
When killed, bodies decompose rapidly into a charcoal black skin while red motes rise from it. They remain in this state until an off-seer comes along to play for them, at which point the red motes turn blue and then stop appearing. A husk that is not sent off for long enough will stop producing red motes eventually, though it is unknown how long this takes. Husks have no purpose aside from this; they are simply dead bodies.

Death by Homecoming does not create a husk; the body simply disappears into golden motes. Humans not born from a cradle also disappear in this way regardless of how they die. Clothing and other held items are left behind. Moebius does not create a husk either when they die, as they disappear into blue motes entirely.

It is possible for a Kevesi or Agnian soldier to encounter their own husk from a previous incarnation since husks can be preserved for a long period of time, though this is very rare and they do not understand it.

Inconsistency
There are some inconsistencies with husks that are not explained, particularly in main story cutscenes, and so might be errors or special situations:
 * During Side Story: Eunie, when Orsolya was killed by Moebius L, her husk didn't produce red motes at all.
 * During Chapter 1, Yew, one of Guernica's comrade, didn't vanish immediately when he dies.
 * The soldier's entire body disappears when Crys does the first homecoming.
 * During Chapter 4, Ethel and Cammuravi has their bodies vanishing entirely instead of decomposing into husks when they were killed by Consuls P and O.
 * Sometimes a non-cradle human is shown to have a body that persists "normally" after death.

Gameplay
Husks are scattered all over Aionios. Husks can be one person or a group of many. The player can send off the husk by approaching it and pressing A. This will build affinity with the colony they were from.

Trivia

 * Eunie is the only playable character to have her husk shown in the game.