Template:XC3 enum enhance text

{{#switch: }} An enum for the enhance effects. Gets Caption, Param1, and Param2 from BTL_EnhanceEff as input in that order.
 * 1 = Boosts maximum {{XC3|HP}} by %.
 * 2 = Boosts {{XC3|Attack}} by %.
 * 3 = Boosts {{XC3|Healing}} by %.
 * 4 = Boosts {{XC3|Dexterity}} by %.
 * 5 = Boosts {{XC3|Agility}} by %.
 * 6 = Boosts {{XC3|Critical Rate}} by %.
 * 7 = Boosts {{XC3|Physical Defense}} by %.
 * 8 = Boosts {{XC3|Ether Defense}} by %.
 * 9 = Boosts {{XC3|Block Rate}} by %.
 * 15 = Increases {{XC3|Critical Rate}} by percentage points.
 * 16 = Increases {{XC3|Physical Defense}} by percentage points.
 * 17 = Increases {{XC3|Ether Defense}} by percentage points.
 * 19 = Boosts damage dealt to Terrestrial Life by %.
 * 20 = Boosts damage dealt to Aquatic Life by %.
 * 21 = Boosts damage dealt to Aerial Life by {{{3}}}%.
 * 26 = Boosts damage dealt to Machines by {{{3}}}%.
 * 34 = Boosts damage dealt when attacking from the front by %.
 * 36 = Boosts damage dealt when attacking from the side by %.
 * 37 = Boosts damage dealt when attacking from behind by %.
 * 38 = Boosts damage dealt when attacking {{XC3|topple}}d enemies by %.
 * 39 = Boosts damage dealt when attacking {{XC3|launch}}ed enemies by %.
 * 41 = Boosts {{XC3|Smash}} damage by %.
 * 42 = Boosts damage dealt when attacking {{XC3|daze}}d enemies by %.
 * 43 = Extends duration when quelling enemy rage with Burst by {{{2}}}%.
 * 44 = Boosts damage dealt when attacking-higher-{{XC3|level}} enemies by {{{2}}}%.
 * 45 = Boosts damage dealt while an ally is incapacitated by {{{2}}}%.
 * 47 = Boosts damage dealt by {{{3}}}% when {{XC3|HP}} is at {{{2}}}% or lower.
 * 48 = Boosts damage dealt by {{{3}}}% when {{XC3|HP}} is at {{{2}}}% or higher.
 * 50 = Boosts damage dealt by {{{3}}}% for the first {{{2}}} seconds of battle.
 * 51 = Boosts damage dealt by {{{2}}}% per enemy defeated (to a maximum of {{{4|250}}}%).
 * 52 = Extends {{XC3|Break}} duration by {{{2}}}%.
 * 53 = Extends {{XC3|Topple}} duration by {{{2}}}%.
 * 54 = Extends {{XC3|Launch}} duration by {{{2}}}%.
 * 55 = Extends {{XC3|Daze}} duration by {{{2}}}%.
 * 56 = Boosts damage by {{{2}}}%.
 * 59 = Boosts damage dealt when attacking enemies targeting you by {{{2}}}%.
 * 60 = Boosts damage dealt indoors by {{{2}}}%.
 * 61 = Boosts damage dealt outdoors by {{{2}}}%.
 * 62 = Lowers attackl targets' {{XC3|Break}} resistance by {{{2}}} percentage points.
 * 72 = Boosts {{XC3|evasion}} by {{{3}}}% when {{XC3|HP}} is at {{{2}}}% or lower.
 * 73 = Boosts {{XC3|evasion}} by {{{2}}}% while moving.
 * 74 = Boosts {{XC3|evasion}} by {{{2}}}% while stationary or ing.
 * 75 = Boosts {{XC3|evasion}} by {{{2}}}% while Art is active.
 * 76 = Boosts {{XC3|Block Rate}} by {{{3}}}% when {{XC3|HP}} is at {{{2}}}% or lower.
 * 80 = Increases {{XC3|Break}} resistance by {{{2}}} percentage points.
 * 81 = Increases {{XC3|Topple}} resistance by {{{2}}} percentage points.
 * 82 = Increases {{XC3|Launch}} resistance by {{{2}}} percentage points.
 * 83 = Increases {{XC3|Smash}} resistance by {{{2}}} percentage points.
 * 84 = Increases {{XC3|Daze}} resistance by {{{2}}} percentage points.
 * 86 = Increases {{XC3|Blowdown}} resistance by {{{2}}} percentage points.
 * 87 = Increases {{XC3|Knockback}} resistance by {{{2}}} percentage points.
 * 88 = Reduces generated from {{XC3|auto-attack}}s by {{{2}}}%.
 * 89 = Boosts generated from {{XC3|auto-attack}}s by {{{2}}}%.
 * 94 = Boosts {{XC3|aggro}} reduction over time by {{{2}}}%.
 * 96 = Accrues {{XC3|Aggro}} every second. (Minor effect.)
 * 97 = Accrues {{XC3|Aggro}} every second. (Medium effect.)
 * 98 = Accrues {{XC3|Aggro}} every second. (Major effect.)
 * 99 = Accrues {{XC3|Aggro}} every second. (Extra-major effect.)
 * 105 = Boosts amount of {{XC3|HP}} healed fom using healing Arts by {{{2}}}%.
 * 106 = Reduces {{XC3|aggro}} generated from healing Arts by {{{2}}}%.
 * 107 = Boosts amount of {{XC3|HP}} restored to self by {{{2}}}%.
 * 111 = {{{2}}}% chance to survive a KO with 1 {{XC3|HP}} and five seconds of invincibility (once per battle, does not stack).
 * 112 = Boosts accuracy during the night by {{{2}}}%.
 * 113 = Boosts accuracy during the day by {{{2}}}%.
 * 120 = Fills {{XC3|Chain Attack gauge}} slightly on {{XC3|critical hit}}.
 * 121 = Fills {{XC3|Chain Attack gauge}} slightly on Art execution.
 * 122 = Boosts damage by {{{2}}}% for every enemy in battle (max. {{{4|200}}}%).
 * 123 = {{rollover|Extends range|By {{{2}}}m|y}} of ranged attacks.
 * 127 = When your attacks are blocked, you are not thrown off-balance.
 * 142 = {{{2}}}% chance to keep recharge when using Art.
 * 154 = Expands the window of opportunity for canceling by {{{2}}}%.
 * 159 = When incapacitated, {{XC3|aggro}} does not reset, but remains at {{{2}}}%.
 * 162 = Deal {{{2}}}% more {{XC3|damage}} but take {{{3}}}% more damage.
 * 163 = Deal {{{3}}}% less {{XC3|damage}} but take {{{2}}}% less damage.
 * 178 = Boosts {{XC3|accuracy}} by {{{2}}}% each time an enemy evades an attack (up to a maximum of {{{4|50}}}%).
 * 180 = Boosts damage dealt by {{{3}}}% when attacking an enemy suffering from {{XC3|Bleed}}.
 * 181 = Boosts damage dealt by {{{3}}}% when attacking an enemy suffering from {{XC3|Blaze}}.
 * 188 = Arts which are canceled into cannot be blocked or evaded.
 * 189 = Reduces damage taken by {{{2}}}% while performing Art.
 * 192 = Boosts damage from {{XC3|Bleed}} by {{{3}}}%.
 * 193 = Boosts damage from {{XC3|Blaze}} by {{{3}}}%.
 * 195 = Extends stance duration by {{{2}}}%.
 * 196 = Restores {{{2}}}% of {{XC3|HP}} when a buff is applied.
 * 200 = {{{2}}}% chance to avoid waking enemy from {{XC3|Sleep}} when {{XC3|auto-attack}} hits.
 * 201 = {{{2}}}% chance to avoid waking enemy from {{XC3|Sleep}} when Art hits.
 * 202 = Boosts damage dealt by Fusion Arts by {{{2}}}%.
 * 204 = Boosts {{XC3|aggro}} reduction by {{{2}}}% when targeted by an enemy.
 * 205 = When an attack is evaded, increases attacker's {{XC3|aggro}} towards user.
 * 210 = Ignore {{XC3|Blowdown}} and {{XC3|Launch}} by somersaulting.
 * 212 = Boosts recharge speed by {{{2}}}% when non-{{XC3|Defender}}s are targeted.
 * 223 = Allows reviving allies even when not in a Healer role.
 * 232 = Ignores {{{2}}}% of enemy's {{XC3|physical defense}} when landing a hit.
 * 233 = Ignores {{{2}}}% of enemy's {{XC3|ether defense}} when landing a hit.
 * 251 = Grants Armor Veil to revived allies.
 * 279 = Grants {{{3}}}% resistance to {{XC3|Sleep}}.
 * 280 = Grants {{{3}}}% resistance to Shackle Arts.
 * 281 = Grants {{{3}}}% resistance to Shackle Healing.
 * 282 = Grants {{{3}}}% resistance to {{XC3|Bind}}.
 * 283 = Grants {{{3}}}% resistance to Target Lock.
 * 284 = Grants {{{3}}}% resistance to Shackle Blocking.
 * 285 = Boosts effect of Arts with {{rollover|each different Art|for the last {{{2}}} Arts|y}} used within a set time.
 * 288 = Boosts healing Arts recharge speed by {{{2}}}% when an ally is at low {{XC3|HP}}.
 * 290 = Adds {{2}}}% chance to grant Power Charge when evading.
 * 294 = Reduce {{XC3|aggro}} toward self by {{{2}}}% when {{XC3|auto-attack}} hits.
 * 296 = Boosts ally revival speed for each incapacitated ally.
 * 308 = On blocking, boosts recharge of one Art at random by {{{2}}}%.
 * 374 = Extends area of effect of attack Arts which have one by {{{2}}}%.
 * 377 = Boosts recharge speed by {{{2}}}% when in the water.
 * 404 = Speeds up Interlink Level buildup by {{{2}}}%.
 * 405 = Recovers {{{2}}}% of recharge for own Arts upon reviving an ally.
 * 406 = Master Arts will be {{{2}}}% charged when starting a battle.
 * 413 = Increases aptitude.
 * 421 = At start of, increases by {{{2}}}.
 * default = undefined[{{{1}}}] ({{{2}}},{{{3}}})