Xenoblade Chronicles 2: Torna ~ The Golden Country

Xenoblade Chronicles 2: Torna ~ The Golden Country is a role-playing video game developed by Monolith Soft and published by Nintendo. It is part of the Xenoblade Chronicles 2 Expansion Pass, though it was also released as a physical game.

Team Lora

 * Lora
 * Jin
 * Haze

Team Addam

 * Addam
 * Mythra
 * Minoth

Team Hugo

 * Hugo Ardanach
 * Brighid
 * Aegaeon

Plot
Torna ~ The Golden Country takes place 500 years before the events of the base game in the Kingdom of Torna. While looking for Haze, Lora and her Blade Jin find a young boy named Mikhail in the destroyed Porton Village and decide to look over him. The next day, they find a big crater near Feltley Village and meet Addam, the prince of the Tornan royal family and his Blade Mythra who attacked them. Addam then shows hidden admiration for Lora's and Jin's battle tactics. Milton shows up and tells Addam that he found Haze. Lora asks if Addam is taking Jin away from her because his Core Crystal has been stolen. He instead proposes that they should aid him in stopping Malos from further destruction. They agree, but decide to head for the village of Torigoth in Gormott first because Haze found out Lora's mother Rynea, who she was searching in the first place, lives there.

Gameplay

 * See also: Xenoblade Chronicles (series) and Xenoblade Chronicles 2

Battle
Each of the three playable Drivers have two Blades assigned to them. Unlike the base game, both Drivers and Blades can be directly controlled and switched out. Switching out a Driver with a Blade or vice versa performs a Switch Art. In addition, each character has an additional. Another notable change is that the from each step of a Blade Combo creates an Element Orb rather than only the third special.

Field
When talking to an, they are registered in the Community menu. Community is similar to Development Levels from the base game or area affinity from the first game. It is awarded for completing s or sometimes simply speaking to NPCs. At Campsites, each character can craft Pouch Items and even a few key items. They also serve as places where Bonus Experience can be converted into actual. Unlike previous games, this game has no Heart-to-Hearts, but after each story point reached, a new chat can be watched at campfires.