Bind (XCX)

Bind is a in Xenoblade Chronicles X that keeps a large enemy held in place. It can only be done by Skells on Staggered enemies.

Overview
When an enemy is Staggered, people in Skells will have the ability to Bind the target by pressing ZL and ZR at the same time. This causes both the Skell and the enemy to stay in place, although cooldowns will continue as normal. Enemies held by Bind will take more damage from other attacks. Additionally, the Skell will recover its (even faster with the Bind: Refuel or SpecUp.FUEL-BIND augments). If the player has the Binder Soul Voice, it will also have a chance to activate (even without a Soul Challenge).

While the enemy is bound, the player will have to complete Soul Challenges. Pressing B to get a Perfect or a Good rating will allow the Bind to continue, and a Perfect allows the Skell to gain GP (150 for Large enemies, 200 for XL, and 250 for XXL). However, failing the Soul Challenge will immediately break the Bind. This will last for ten seconds or until the Bind is broken for any reason. Party members other than the controlled character often have inconsistent Bind durations, however, so the player can issue a command "Leave binding to me!" via the Battle Menu in order to stop other party members from binding the enemy.