Talk:List of ground armor drops

Ground Armor
From what I can tell, armor drops depend on the enemy that dropped them. I don't think it's primarily based on the level they were. Ed x 7 (talk) 00:07, 21 June 2023 (EDT)
 * I'm 95% sure it is just dependent on level, with a few exceptions. I've looked at the data tables for so long yet I don't see any other way how it could determine drops. Do you have a counter-example for the weapon drops? They should work exactly the same. Reggimato (talk) 05:08, 21 June 2023 (EDT)
 * I've spent a whole day investigating the drops, but I've finally got an example. Caesar, the Hundred-Eyed has a ParamID of 515 in the CHR_EnList, and that table lists a ResourceId of 117 in the CHR_EnParam. According to RSC_EnList, this means that it's a Petramand and it has a DrpPcArmorType of 5, a DrpDlWpnType of 19, and a DrpDlArmorType of 1.


 * So if we go to DRP_PcArmorTable_Gold and go to column 5, we see the Ultra Infinite Helmet et al. at the bottom. We also find in DRP_DlWpnTable_Gold/Silver that Column 19 has the Skell weapon drops at the bottom (the SHM-XXR260SA E-Machine Gun for Gold and SHM-XR260SA E-Machine Gun for Silver).


 * Another example: Cowardly Caecus at lv8 - param ID 759, resource ID 233, PcArmorType of 1 -> drops Advanced Survival Headset, Shirt, et al. as shown in DRP_DlWpnTable_Gold. Ed x 7 (talk) 03:02, 22 June 2023 (EDT)
 * Okay wow it seems like you've found the link that me and at least a few other people have been searching for for years. I don't think anyone's looked in the resource table for drop data (even though the column names are should tell a lot). After I couldn't find anything I figured it's probably much simpler than I had thought, and it seemed to make perfect sense, and the bit of testing I did to confirm checked out. (In hindsight, Xenoblade 3 did something very similar with its sell-only item drops, but that wasn't out yet.) Good thing I haven't made any articles for armor or Skell stuff yet, wanted to do that long ago already. Thanks, will see how I solve that. Reggimato (talk) 04:49, 22 June 2023 (EDT)