Weapon (XC1)

Weapons are items in Xenoblade Chronicles and Future Connected. They are the basis of a party member's offensive stats.

Characteristics

 * Weapon type: Every party member has their own weapon type that only they can equip. Guests only have a single weapon assigned to them.
 * Attack: Every weapon has a minimum and maximum amount of attack. The base a character will deal is a random number between these two values. They can be increased with  and  gems.
 * Defence: Some, but not all, weapons increase the user's defence value.
 * Gem slots: A weapon has between 0 and 3 gem slots. Some gems can only be mounted onto a weapon. The effect of gems mounted onto a weapon can be augmented with gems.
 * Unique weapons have gems tied to the weapon. They cannot be removed or replaced with other gems.
 * Anti-Mechon: Early during the game, only the can damage Mechon. However, more weapons for all characters that can damage Mechon are available. The item's description usually tells if a weapon has this property.
 * Critical rate: Defines the user's.
 * Block rate: Defines the user'S.
 * Appearance: Similar to, a weapon does not just change the character's stats - its appearance also changes based on the weapon equipped.
 * In the Definitive Edition, the weapon's appearance can be changed independently from the weapon equipped. The player can set any weapon that was ever unlocked in any save file - even across Future Connected. The Monado's appearance cannot be changed until for the main game or after beating the  for Future Connected.
 * Value: Almost every weapon can be sold at s for a certain amount of . The purchase price of a wepaon is ten times its sale value.