Last Stand (Reyn)

Last Stand (, Last Stand) is one of 's s in Xenoblade Chronicles. It heals him when he would otherwise be incapacitated.

Overview
The obvious use of Last Stand is to make Reyn not die when he otherwise would, such as by taking massive in a vision. The aura lasts long enough that timing it isn't too strict, but it does still have to be timed, or it will be lost - and its cooldown is long enough that it'll be a long time before he gets another chance.

A less-obvious use is to intentionally let Reyn's drain so he can use the aura and benefit from its healing, allowing the party to spend their healing arts elsewhere or wait for them to recharge. This sounds counterintuitive, but why heal Reyn for 25% when you can let him heal himself for 50% first?

Additional data
When the aura is triggered, it adds 50% to the party gauge and expires; it cannot be triggered more than once per use.

There is a bug where triggering Last Stand in a vision sequence will still add 50% to the party gauge.

Trivia

 * The description of Last Stand is changed in the Definitive Edition from "Aura that revives Reyn once before he is Incapacitated." to "Aura that revives the user once before they are Incapacitated.". This is because Nene's Last Stand shares the same text.