Aura (XC1)

Auras are a buff-related mechanic in Xenoblade Chronicles. They are beneficial effects that linger for a set duration, and often package together multiple buffs (and sometimes debuffs). Auras are evident by a glowing particle effect of a specific colour that surrounds the user.

Only one aura may be in effect at a time; if a second is activated, it replaces the first. Auras are cancelled if the user is d, though some auras render the user immune to daze. The Aura Seal debuff blocks any new auras from being activated, and it tends to be paired with the "aura clear" debuff that also erases any existing auras. Effects that clear buffs and debuffs do not apply to auras or the buffs and debuffs they encompass.

Playable character aura arts are invariably orange in colour, with the exception of those that are talent arts. Auras begin to take effect at a certain point in the activation animation, and the time spent in this animation does not count against its total duration.

The Definitive Edition adds a buff icon to make more clear when an aura is active. This icon is listed in the files of the original, but the image itself is missing.

By party members
In addition, has an Elemental Burst aura that is not tied to an art, but to the status of her talent gauge.

By enemies
See the pages on specific auras used by enemies:
 * Crazed
 * Invincible
 * Riot (Future Connected)
 * Soul Read
 * Super Heal
 * Super Heal