Royal Summoner

Royal Summoner is a Keves Attacker in Xenoblade Chronicles 3. The Class belongs to the Hero, and is initially inherited by.

Elemental mechanics
The Royal Summoner class is built around the use of Elements/Elementals, a mechanic adapted from the original Xenoblade Chronicles.

Only three Elements return in Xenoblade Chronicles 3: Flare, Aqua, and Earth.
 * Flare gives self and nearby allies a +5% damage boost while held, up to a maximum of +15%.
 * Earth reduces damage taken by self and nearby allies by 5%, up to a maximum of 15%.
 * Aqua gives self and nearby allies Regeneration for 1% of their max HP, up to a maximum of 3%.

One character holding multiple of the same Elemental will linearly increase both the effectiveness and range of the buffs. On the other hand, if multiple characters are holding the same elemental, only the closest character's apply for that specific element (with "self" being the closest).

The class skill Here I Shall Stand increases the effectiveness (and maximum values) for the aforementioned buffs by 30% (50% at Rank 20), while also increasing damage dealt by elementals by 60% (100% at Rank 20).

Summoning Elements
Melia, Royal Summoners, and Master Art users can summon Elements using any of the class's Arts, with the exception of and Element Genesis. Unlike the original game, the summoned Elements are random, and the probability of getting each type is based on the Art used:

When new Elements are summoned, the leftmost (oldest) Element(s) will be discharged as Elementals to make space. This does not count towards the additive boost from Elemental Boost, however.

Discharging Elements
Elements can be discharged as Elementals, using either a discharge Art (like or Element Genesis), or automatically by summoning more Elements than the user can hold (up to three). When a discharge art is used, the Elementals will deal more damage, and overall damage dealt will be increased from the effect of Elemental Boost. If the user has no Elements summoned when using a discharge Art, a weak ether projectile with no special effects is launched instead.

Each Elemental has a different effect upon hitting the enemy:

Arts

 * Summon Element (Mastered at Rank 1)
 * (Mastered at Rank 10)
 * Talent Art: Element Genesis (Mastered at Rank 20)
 * Talent Art: Element Genesis (Mastered at Rank 20)
 * Talent Art: Element Genesis (Mastered at Rank 20)
 * Talent Art: Element Genesis (Mastered at Rank 20)

Skills

 * Elemental Boost
 * Essence of Ether (Mastered at Rank 15)
 * Fortified Ether Guard (Mastered at Rank 5)
 * Here I Shall Stand