Xenoblade Chronicles: Future Connected

Xenoblade Chronicles: Future Connected (, Xenoblade: Connected Future) is the additional story content of Xenoblade Chronicles: Definitive Edition. It can be played from the start without having to beat the base game in advance. Future Connected is a new epilogue of the original game starring Shulk and Melia on the Bionis' Shoulder.

Plot
A year after the events of Xenoblade Chronicles, Shulk and Melia use Junks to fly to the Bionis' Shoulder, but a beam originating from hits the ship and they crash into a lake near the Purifying Falls on the Shoulder. There, they encounter Riki's littlepon Kino and Nene being attacked by Volffs. They meet a group of High Entia refugees who warn them from a mysterious being invincible to any attack - the Fog King - roaming around Alcamoth and that they had given up any hope of moving back. Melia decides to visit anyway since it is her duty as Empress.

Gameplay
The gameplay is mostly identical to that of the main game. However, several features have been disabled or removed outright. Most removals are due to the short length of the story not allowing for these mechanics to be meaningfully developed.


 * There is no, neither between party members, nor with any regions.
 * Collectables cannot be gifted.
 * There is no (nor any associated NPC information or features), and NPCs cannot be traded with.
 * s are replaced with Quiet Moments, which are similar in premise but do not have branching paths. They are fully voice acted.
 * Characters have no s or skill branches.
 * Unique monsters drop Arts Coins instead of Affinity Coins, which are used to buy advanced arts manuals.
 * Gem crafting is not available. Instead of unrefined crystals, mining ether deposits produces gems directly.
 * s are replaced with Union Strikes, a single all-out attack executed by Ponspectors recruited from across the map.
 * There are no visions, for quests or in battles.
 * There is no.

Gallery
it:Xenoblade Chronicles: Un futuro comune