Template:XC1 PC art data

This is for holding technical data of playable characters' arts in XC1. All inputs are equal to the labels of the pc_arts bdat table; if you don't know what that means or where to find it, you probably shouldn't be trying to use it.

Additional info needs to come from itemlist and artslist for artbook purposes, as such: itemlist#ID     -> bookX_ID itemlist#itemID -> bookX_itemID itemlist#icon   -> bookX_icon itemlist#comment -> bookX_comment artslist#money  -> bookX_money ...where "X" equals, so most arts with have two sets of these (for 2 and 3).

Assumptions:
 * There are no arts where base power is equal but levelled power is unequal (rate1 == rate2 && grow_powl != grow_pow2).
 * All arts, if they have books at all, have exactly one level 2 book that can be bought in shops and exactly one level 3 book that can be dropped by enemies (or found in world chests). The exception is Monado Arts, which have no books except for the optional ones, which have exactly one level 1 book (to learn it).