Stats (XC2)

This article lists the stats in Xenoblade Chronicles 2.

Driver Stats

 * : The Driver's health. They become when it falls to 0.
 * : Affects damage from physical Arts.
 * : Affects damage and healing from ether Arts.
 * : Affects attack accuracy.
 * : Affects the chance to evade enemy attacks.
 * : Makes it easier to resist enemy debuffs and reactions like . Also affects the chance of getting a Rare Blade.

Blade Stats
These stats are linked to the Blade and augment the Driver's abilities when the Blade is active.


 * Role: Attacker, Healer, or Tank. Affects the of the Driver.
 * : Affects the damage of auto-attacks.
 * : Affects the chance for a Blade to block an enemy attack.
 * : Affects the chance to perform a critical hit, which multiplies damage by 1.25 after all other bonuses are calculated.
 * : Reduces the damage from physical attacks by the percentage shown.
 * : Reduces the damage from ether attacks by the percentage shown.
 * Strength (Blade): Calculated as a base value plus the number of affinities unlocked on their Affinity Chart. Used for Merc Missions.
 * Trust: Acts similar to a Blade's level. Higher Trust grants access to further parts of the Affinity Chart, and it increases Auto-attack, attacks, Blade Art rates, and cooldown.
 * Cooldown (Blade): Affects the speed a Blade takes to recharge before they can be called back into battle.
 * Strength/Ether/Defense Mod.: Increases the Driver's stats by the percentage listed. (This affects the Driver even when the Blade is not active, as long as they are equipped.)