Weapon (XCX)

Weapons are items in Xenoblade Chronicles X. They determine the type and strength of attacks a character may use in combat. Each character equips two weapons at once: one melee weapon and one ranged weapon.

Characteristics

 * Type: Weapons come in 13 different types. A weapon's type determines the s that the character can use. Ordinarily, the weapon types a character can select are determined by that character's ; however, when reaches rank 10 in a level 4 Class, they become able to equip that Class's weapon types in any other Class.
 * Attack: A weapon's attack partially determines how much is dealt by that weapon. (The actual amount of damage in any one particular hit is dependent on many factors.)
 * Stability: All else being equal, this determines the range of actual damage values which may be dealt by a weapon from hit to hit.
 * Minimum : The weapon can only be equipped by characters at or above this level.
 * Attribute: This determines the attribute of s and any Battle Arts with the 'Weapon' attribute.
 * : Different weapons provide characters with different auto-attacks. Functionally, these differ by their cooldown (the duration of time between auto-attacks), range, number of hits ('ammo'), and the amount of granted per hit.
 * Augments: Most weapons have between one and three Augment traits built into the weapon. These cannot be changed or removed, but they can be upgraded (see below).
 * Empty slots: In addition to inherent augments, most weapons can have augments added to them; the number of empty slots determines the maximum number of augments which can be added. This number can be increased up to three at L's Shop.
 * Maximum upgrades: Each inherent Augment of a weapon starts out at a certain level. These can be upgraded for a material cost at the AM Terminal under the option 'Upgrade Battle Traits'. 'Maximum Upgrades' corresponds to the total amount of times this may be done across all of the weapon's inherent Augments.
 * Sell price: A weapon can be sold for this number of Credits.
 * Maker: Each weapon was made by one of the Arms Manufacturers. This is mostly for flavour, although upgrading an AM's level may allow for more of their weapons to be sold in the.

Weapon types
The following is a list of weapon types, as well as the classes/characters that use them. The class through whose mastery may use the weapon in any circumstance is marked with an asterisk.

Finally, the is a special ranged weapon type with only one corresponding weapon, the Delta Bliss, that can only be used by Cross (although with no class restrictions).