Tranquilsnooze

Tranquilsnooze is one of 's  s in Xenoblade Chronicles: Future Connected, and a clone of 's Tranquilliser. It puts one enemy to.

Overview
The main purpose of tranq'ing an enemy is to temporarily remove them from the fight, so the party has an easier time working on the rest of the foes. In this sense, the art should pretty much be used as much as possible in order to maximize its uptime. This is even the case against single enemies, as even though the sleep is minimal, the guaranteed awakening crit is always useful. (Assuming it is not wasted on a weak art.) However, sleep is also quite good at dealing with the sorts of attacks that would be dangerous enough to cause visions in the main game, and it's possible to react quickly enough to a slow-windup attack that its execution can be interrupted and cancelled.

At high enough levels (level technically, level  practically), Tranquilsnooze's effect time outstrips its cooldown, making it possible to lock an enemy asleep for as long as desired.