Taunt (XCX)

Taunt is a in Xenoblade Chronicles X.

Overview
Taunt draws a line between the Taunt user and the Taunted fighter. The line is blue if the player's party inflicted Taunt, and red if the enemy inflicted Taunt.

Taunt's effect forces the Taunted fighter to target the one that used Taunt. This also removes any appendage target locks that were put in place while targeting the enemy. Additionally, the Armor augments Taunt: Barrier, Taunt: Decoy, and Taunt: Supercharge will grant Barrier,, and Supercharge respectively when the player is inflicted with Taunt.

The Aggro Boost can be used to boost damage to taunted enemies. Rising Blade's description indicates that this status will boost the Art's damage, but it'll still happen as long as the enemy is targeting the Art user.

On foot, Sleep can be prevented via the Armor augment Resist Taunt. While in a Skell, Sleep can be prevented via the Skell Armor augment Resist.TAUNT.

Taunt can be extended using the Striker skill Combat Presence or the Armor augment Extend Taunt. Additionally, Skells can use the Skell Weapon augment TimeEx.TAUNT to increase the duration of Taunt.