Template talk:XS1 enemy data

Absorb
How does one handle absorb for specific attributes using this template? To give an example, on the page Fairy, the enemy absorbs 50% Lightning. I don't see a place to reference that the 50% absorbed is for the lightning attribute. Typing it in the absorb category (ex. "50% (Lightning)" messes it up as it adds a % after the Lightning. User:Quiddity131