Earth Discharge

Earth Discharge is one of 's discharge arts in Xenoblade Chronicles. It strikes one enemy and inflicts Poison.

Overview
If the poison inflicted is allowed to run for its entire duration of 15 hits, the combined total damage is equal to a multiplier of 9.60x. This by itself is one of the most damaging arts in the game, and for only 0.60x power of aggro (plus a bit of temporary aggro at the start). And this is without upgrades - if Melia can get it to maximum level, combined with her Playing with Poison skill, the total damage is a whopping 26.22x (or, with DE's master artbook, 28.98x). Its main weakness is that summoning earths has such a high cooldown, though Summon Copy can alleviate this somewhat. If Melia discharges another earth while her poison is still active, the second's poison will interrupt the first, so she should only do so if the damage ticks will be higher; this does not apply to poison form another source.

Data
Note that discharge arts have two hits that serve different purposes. The first hit is when the elemental's passive buff stops and Melia gains talent gauge. The second hit is when the elemental deals damage and inflicts status (if any).