Camp

Making camp is a game mechanic in Xenoblade Chronicles 2: Torna ~ The Golden Country where the party settles down to take part in various activities, such as resting, crafting items and chatting.

Mechanics

 * The party can make camp at campsites at any time of the day, which will be forced to a clear night while making camp.
 * While making camp, three options are available:
 * Rest, which behaves like an inn, allowing to use bonus EXP to level up.
 * Craft, allowing to craft key items, with similar effects to shop deeds, and pouch items using s.
 * Chat, where the party reacts to recent events, sometimes giving pointers on how to proceed forward.
 * Camp menu can be exited at any time without partaking in any activity.

Craft
Selecting the craft option will display rectangular illustrations of the charaters, one for each crafting skill, illustrated in a "chibi" art style with the icon of the item type they can craft on the upper left corner. Selecting one of them will display an item list, with all items that can be crafted on the left and the items required to craft them on the right. It is possible to swap between crafting skills from the item list.

The selection of craftable items is restricted at first, with more recipes being given as rewards, from the  or from s.

Crafting skills

 * Charm-making
 * Home cooking
 * Talisman-making
 * Replica-artifact-making
 * "Creative" cuisine
 * Dramaturgy
 * Machine-tinkering
 * Perfumery
 * Refined cuisine