Events Theater



The Events Theater is a feature in Xenoblade Chronicles 2 and its expansion Torna ~ The Golden Country. It allows the player to rewatch cutscenes they have previously viewed.

Overview
The Events Theater can be accessed from the title screen. It is not immediately available upon starting the game for the first time, only unlocking once the game has saved at least once. Since the game auto-saves when using a Core Crystal, the Events Theater will always be available after using the Unnamed Core Crystal in Chapter 2; realistically, however, the player will likely save at least once long before this event occurs. If the player begins a new save and overwrites data from further in the game, the scenes unlocked in the Events Theater will not be lost.

The Events Theater is divided into three sections: Scenario Event, Blade Quest, and Create Blade. Scenario Event contains all of the cutscenes from the main story, and is divided into ten chapters matching those in-game. Blade Quest contains cutscenes featured in Blade s, which are grouped into categories based on the (s) they are associated with. Create Blade contains a list of all Blade awakening scenes the player has viewed, including those for Common Blades.

Torna ~ The Golden Country also has an Events Theater, accessible from its own title screen. Like the main game, Torna 's Events Theater unlocks after the game has saved at least once; if the auto-save function is enabled, it will become available immediately after the tutorial battle with the Cursed Buloofo and its allies. Torna 's Events Theater is not divided into sections, instead providing a simple list of all the cutscenes in the game.

After beating both the main game and Torna, a Special Artwork section becomes available in the main game's Events Theater, containing art drawn by main character designer Masatsugu Saito as well as guest artists Kunihiko Tanaka and CHOCO.

Settings
Before viewing a cutscene, the player is given the option to change some settings related to the scene. In many situations, the player may change the time of day or weather conditions of the scene. The weather conditions available are determined by the area - for example, the player cannot make it snow in scenes set in Argentum, as that weather cannot naturally occur in-game. Certain weather conditions also force specific times of day - auroras in Leftheria can only occur at night, and force the time to then if selected in the Events Theater. A number of scenes have predetermined times of day and/or weather conditions, and cannot be changed. The player can also enable or disable subtitles, change cutscene voice volume, and switch voice language without going to the main options menu. Additionally, any appearance-altering Aux Cores equipped to characters in the player's save file will be reflected in the Events Theater.

In main story cutscenes from Chapter 8 onwards, certain scenes allow the player to change whether the Aegis's true form is referred to as Pyra or Mythra. This primarily changes dialogue, but in certain situations also changes animations or camera movements.

In certain Blade Quest cutscenes, the player has the option to toggle the presence of extra characters in the scene. The extra characters -, Mòrag, and Zeke - are party members who are not required to be in the party at the time the quest can be done. If an extra character's presence is enabled, they will appear in the cutscene, but will still have no dialogue. Mòrag and Zeke can be added as extra characters either individually or at the same time, but Vandham cannot be enabled alongside either of them. The characters who can be enabled depend on the cutscene; for example, Zeke is the only character toggleable in scenes relating to Perceval's Blade Quest, as Vandham has left the party at the point the quest becomes available while Mòrag is required for it.

In Common Blade awakening cutscenes in the Create Blade section, the player can change the element, face type, and voice type of the Blade before viewing the scene.