Tantrum

Tantrum is one of 's physical s in Xenoblade Chronicles. It does three hits to enemies in front and inflicts.

Overview
Tantrum is Riki's only contribution to the break-- combo (not counting the randomness of Roly-Poly), and it's pretty good. It's most comparable to 's, as it breaks all enemies in a frontal cone, and it does more (if not interrupted) with a longer range and shorter cooldown. It also has a longer base break time, though it doesn't upgrade as well. Unfortunately, because the break is only applied on the third hit of the move, it does not function against Mechon if Riki doesn't have an anti-Mechon weapon equipped (unless the first two hits flat-out miss instead of landing and rebounding). If the target Mechon is using an art, the move won't be interrupted and the break will go through; this is a bug that was fixed in the Definitive Edition.