Bleed (XC1)

Bleed is a debuff in Xenoblade Chronicles. It is one of the damage-over-time debuffs, dealing damage equal to a percentage of the triggering hit multiple times over its duration. Bleed arts are usually physical attacks rather than ether attacks. Multiple instances of bleeding may be active at once; they do not interrupt or override each other, as long as they are caused by different arts.

For party members' arts, bleeding always has a strength of 20% of the triggering damage, and lasts for either 10 or 20 seconds dealing damage every 2 seconds. This makes it the weakest of the damage-over-time debuffs.

For enemies' arts, bleeding usually has a strength of 20% but ranges from 5% all the way up to 50%, usually with a duration of 20 seconds.