Template:XC1 PC art data

This is for holding technical data of playable characters' arts in XC1. All inputs are equal to the labels of the pc_arts bdat table; if you don't know what that means or where to find it, you probably shouldn't be trying to use it.

Assumption: There are no arts where base power is equal but levelled power is unequal (rate1 == rate2 && grow_powl != grow_pow2).