Melia's Lament

Melia's Lament is a dialogue scene in Xenoblade Chronicles. It is available when Shulk is unconscious within Junks as it rests in Colony 6, and the player is controlling only Melia.

While in technical terms the scene is rather ordinary, it has several unique characteristics that have made it somewhat infamous in the fandom:
 * The scene can only be accessed during three hours of the night during a single point in the story where the objective is quick and easy to reach. No other piece of lore is so easy to miss.
 * During the scene, a large amount of between Shulk and Melia is earned, weaker than but comparable to completing a . No other dialogue in the game produces party member affinity.
 * The scene has a total of five parts plus a "completed" part. By comparison, the vast majority of NPCs only have two blocks of dialogue before they repeat.