Paralysis (debuff)

Paralysis is a debuff in Xenoblade Chronicles. It reduces the victim's auto-attack frequency with a random chance that each auto-attack will be skipped instead of triggering, and disables both double attacks and counter attacks.

Paralysis is of great hindrance to characters that need their auto-attack, either to build talent gauge or as their main source of damage; as a result, can ignore it and  does not care at all, while the others will all need to use arts more to make up for their reduced offenses. Conversely, applying paralysis to enemies is very useful because the tank will be taking substantially less background damage.

Some sources of paralysis reduce auto-attack rate by 0%, that is to say not at all. The other effects of the debuff still apply.