Module:XC3 enum enhance/names

-- all newlines have been pre-removed (replaced with a single space) so we only have to do 1 string replace later rather than 2 local enhance_ms_table_names = { [1]="Max HP Up", [2]="Attack Up", [3]="Healing Up", [4]="Dexterity Up", [5]="Agility Up", [6]="Critical Rate Up", [7]="Physical Defense Up", [8]="Ether Defense Up", [9]="Block Rate Up", [10]="Max HP Plus", [11]="Attack Plus", [12]="Healing Plus", [13]="Dexterity Plus", [14]="Agility Plus", [15]="Critical Rate Plus", [16]="Physical Defense Plus", [17]="Ether Defense Plus", [18]="Block Rate Plus", [19]="Species Expert", [20]="Damage Counter", [21]="Evasion Counter", [22]="Auto-Attack Heal: Self", [23]="Critical Hit Plus", [24]="Double Attack", [25]="Front Attack↑", [26]="Side Attack↑", [27]="Back Attack↑", [28]="Toppled↑", [29]="Launched↑", [30]="Smash Effect Up", [31]="Dazed↑", [32]="Burst Effect Up", [33]="Challenger", [34]="Avenger", [35]="Unblockable", [36]="Damage Up (HP Low)", [37]="Damage Up (HP High)", [38]="Kick-Starter", [39]="Enemy KO Damage Up", [40]="Break Duration Up", [41]="Topple Duration Up", [42]="Launch Duration Up", [43]="Daze Duration Up", [44]="Auto-Attack Up", [45]="Auto-Attack Critical Rate Up", [46]="Auto-Attack Accuracy Up", [47]="Aggroed↑", [48]="Indoors↑", [49]="Outdoors↑", [50]="Break Resist Down", [51]="Perfect Shield", [52]="Physical Absorb", [53]="Ether Absorb", [54]="Shield Spike", [55]="Reflector Shield", [56]="Evasion Up (Low HP)", [57]="Evasion Up (Mobile)", [58]="Evasion Up (Stationary)", [59]="Evasion Up (Art)", [60]="Block Rate Plus (Low HP)", [61]="Fortitude (Low HP)", [62]="Break Resist", [63]="Topple Resist", [64]="Launch Resist", [65]="Smash Resist", [66]="Daze Resist", [67]="Blowdown Resist", [68]="Knockback Resist", [69]="Slower Auto-Attack Aggro", [70]="Faster Auto-Attack Aggro", [71]="Slower Arts Aggro", [72]="Faster Arts Aggro", [73]="Aggro Reduction Up", [74]="Auto Aggro Up", [75]="Aggro Starter", [76]="Faster Damage Aggro", [77]="Rescue HP Up: Other", [78]="Arts Heal", [79]="Healing Arts Up", [80]="Slower Healing Aggro", [81]="HP Recovery Up", [82]="Damage Heal: Self", [83]="Damage Heal: Allies", [84]="Cancel Up", [85]="Unbeatable", [86]="Night Vision", [87]="Sunlight Eye", [88]="Buff Effect Up", [89]="Longer Buff Timers", [90]="Debuff Effect Up", [91]="Longer Debuff Timers", [92]="Debuff Success Rate Plus", [93]="Chain Gauge Up (Critical)", [94]="Chain Gauge Up (Art)", [95]="Enemy Count Damage Up", [96]="Ranged Attack Range Up", [97]="KO Heal: Allies", [98]="Anti-Deflection", [99]="Instant KO (Low HP)", [100]="Accuracy/Evasion Up: Allies", [101]="Slower Attack Aggro", [102]="All Defenses Plus", [103]="Perfect Hit/Evasion", [104]="Reflection", [105]="Toppled/Launched↑", [106]="Enemy KO Heal: Allies", [107]="Power Up (Dire Battle)", [108]="Resist Combo Reaction", [109]="Unique/Boss↑", [110]="Continuous Arts", [111]="Piercing Attacks", [112]="Auto-Attack Speed Up", [113]="Auto-Attack Twofold Haste", [114]="Recover Recharge (Critical)", [115]="Regeneration (Low HP)", [116]="Damage Up (Talent Art)", [117]="Damage Counter: Reaction", [118]="Bigger Cancel Window", [119]="Ranged Evasion", [120]="Hold Aggro (Self KO)", [121]="Damage Up (Ally KO)", [122]="Attack Shift", [123]="Defense Shift", [124]="Debuff Resist: All", [125]="Shorter Debuff Timers", [126]="Damage Up (Cancel)", [127]="Soul Hacking", [128]="Damage Up (Enemy Arts)", [129]="Accuracy Up (Enemy Arts)", [130]="Wounded Enemy↑", [131]="Accuracy Up (Miss)", [132]="Debuffed Enemy↑", [133]="Damage Bomb (Self KO)", [134]="Party Recharge (Self KO)", [135]="Perfect Hit (Cancel)", [136]="Fortitude (Art Duration)", [137]="Damage Up (Full Recharge)", [138]="Persistent Damage Up", [139]="Sequential Auto-Attack Up", [140]="Stance Duration Up", [141]="Buff Heal", [142]="Tender Auto-Attack", [143]="Tender Arts", [144]="Fusion Arts Up", [145]="Aggro Reduce Up (Targeted)", [146]="Draw Aggro (Evasion)", [147]="Incremental Damage Up", [148]="Preemptive Buff", [149]="Damage Up (Buff No.)", [150]="Aerial Recovery", [151]="Risky Recharge Up", [152]="Damage Up (Elem. Discharge)", [153]="EX Damage (Base Attack)", [154]="EX Damage (Base Healing)", [155]="Damage Up (Ally Heal)", [156]="Prevent Attack: Nearby Allies", [157]="Field Duration Up", [158]="Field Damage Up", [159]="Field Dissolution Dmg. Up", [160]="Enable Rescue", [161]="Evasion Chance", [162]="Physical Damage Up", [163]="Ether Damage Up", [164]="Reaction Success Up", [165]="Talent Art Starter", [166]="Unity Special Starter", [167]="Guard Efficiency Up", [168]="Combo HP Heal: Allies", [169]="Pierce Physical Defense", [170]="Pierce Ether Defense", [171]="Critical Rate Up (Hit)", [172]="Healing Up (Debuff Clear)", [173]="Damage Up (Buff)", [174]="Damage Up (Debuff)", [175]="Nearby Ally Fortitude", [176]="Awaken (Damage Stack)", [177]="Attack Up: All Allies", [178]="Elemental Up", [179]="Def./Recovery Up: All Allies", [180]="Rescue Buff", [181]="Pierce Defense (Critical)", [182]="Extend Combo Time (Art Hit)", [183]="Evasion Up (Targeted)", [184]="Slower Debuff Expiry", [185]="Slower Buff Expiry", [186]="Negate Combo Reaction (Art)", [187]="Damage Up (Targeted No.)", [188]="Debuff Resist", [189]="Arts Link", [190]="Recover Recharge (Ene. KO)", [191]="Damage Up (Critical)", [192]="Critical Up (Launched)", [193]="Recharge Rec. Up (Danger)", [194]="Reduce Aggro (Ally KO)", [195]="Evasion Buff", [196]="Target Lock (Danger)", [197]="Damage Up (Time)", [198]="Reduce Aggro (Auto-Attack)", [199]="Critical Rate + Damage Up", [200]="Emergency Rescue", [201]="Damage Up (Unharmed)", [202]="Enemy KO Buff", [203]="Extreme Attack Shift", [204]="Auto-Atk Spd Up (Same Role)", [205]="Attacker Mastery", [206]="Defender Mastery", [207]="Healer Mastery", [208]="Rushed Healing Arts", [209]="Ally KO Buff", [210]="Fortitude (No Arts Ready)", [211]="Recover Recharge (Ally KO)", [212]="Block Recharge", [213]="Recover HP (Low HP)", [214]="Target Lock (Revival)", [215]="Power Up (Revival)", [216]="Damage Transfer", [217]="Attack AOE Range Up", [218]="Attack AOE Range + Dmg Up", [219]="Reaction Recharge", [220]="Damage Up (In Water)", [221]="Recharge Up (In Water)", [222]="Damage Up (On Land)", [223]="Recharge Up (On Land)", [224]="Damage Up (Self Debuff)", [225]="Fortitude (Enemy KO)", [226]="Cover Low HP Allies", [227]="Ranged Counter", [228]="Quick Move Evasion Up", [229]="Quick Move Damage Up", [230]="Quick Move AOE Damage", [231]="Faster Interlink Level Gain", [232]="Recover Recharge (Rescue)", [233]="Starting Master Arts", [234]="Starting Ouroboros Powers", [235]="Class Aptitude Up", [236]="Extra Positional Arts", [237]="Extra Field Arts", [238]="Absorb Attacks in Range", [239]="Starter TP Plus", [240]="Fast Rescue & Healing Plus", [241]="Rescue HP & Healing Plus", [242]="", [243]="", [244]="Recover HP: Self (Evasion)", [245]="Recover Recharge (Evasion)", [246]="Recharge Up (Self KO)", [247]="Recharge (Nearby Ally Hit)", [248]="Ranged Heal (Critical)", [249]="Critical Hit Plus: All Allies", [250]="Power Up (In Field)", [251]="Max Fields Up", [252]="", [253]="Several Stats Up", [254]="Weaken Party", [255]="Unity Combo Damage Up", [256]="Weakness Damage Up", } return enhance_ms_table_names